What's the rarest game you own?

Probably Castlevania SOTN with the art book, purchased many years ago when it hadn't long been out. Had no idea it would become this valuable, so was more a case of luck than judgement. If not, Final Fantasy 8 Limited Edition, back when such things were very unusual. Bought it with my first ever paycheque, so lots of sentimental value as well.
 
Cube games are already priced like retro games. It's due to a combo of new adults who grew up on it entering the hobby, low print runs for games (due to the comparatively small install base) and the Nintendo tax. Prices will only go up from here so you had better get used to it.
 
Speaking of which, I've noticed plenty of Gamecube-exclusive games creeping up in value. It's funny to me, since nobody seemed to give a fuck about the Gamecube when it was current, but everyone who had one as a child is grown up now, and that's the console they all have fond memories with.

It's definitely got the sturdiest controllers its generation, that's for damn sure. Make new Wavebirds, Nintendo, you cucks.

edit: And since I've mentioned it, according to this, my most valuable Gamecube game is... the preorder disc for Pokemon Colosseum. It's apparently worth $60 and all it does is give you a Jirachi on Pokemon Ruby & Sapphire.
I'm going to have a lot of stories of cheap big finds to tell.

All the game cube promo discs including the Jirachi one were being sold for mere pennies when gamestop was liquidating all their gamecube games. Really the only well known Gamecube game that I'm missing is Gatchaforce or Pokemon box and neither of those are really all that good. My main focus was mostly getting the RPG exclusives and exclusive Retro Game Compilations I've got pretty much everything.

Hell I've got the Gameboy Advance Player and I spent like 25 dollars for it with it's disc.
 
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When I rented a N64 it came in a case like that.

And yeah, it's weird to think of a time when you could rent consoles.

Now that most everyone can watch a Netflix movie on a tv, computer, iPad or phone while taking a shit it really seems quaint that back then when renting movies some people also rented a VCR to play them on. With a corded remote with a 2½' cable.

Most of my experience with the Genesis/Mega Drive came from renting it a couple of times. The first time I rented the console and Altered Beast and I'm still salty, fucking altered beast sucks.
 
Cube games are already priced like retro games. It's due to a combo of new adults who grew up on it entering the hobby, low print runs for games (due to the comparatively small install base) and the Nintendo tax. Prices will only go up from here so you had better get used to it.

Yeah, Gamecube games are expensive as hell, I hate that.

Hell I've got the Gameboy Advance Player and I spent like 25 dollars for it with it's disc.

Is that rare? I have one.

Now that most everyone can watch a Netflix movie on a tv, computer, iPad or phone while taking a shit it really seems quaint that back then when renting movies some people also rented a VCR to play them on. With a corded remote with a 2½' cable.

Most of my experience with the Genesis/Mega Drive came from renting it a couple of times. The first time I rented the console and Altered Beast and I'm still salty, fucking altered beast sucks.

Yeah, when VCRs were new people would rent those.

In my day though everyone had a VCR, but I had never even heard of DVD until the PS2 came out, it still surprises me that DVD had already been around for years because I had no idea they even existed.
 
Yeah, when VCRs were new people would rent those.

In my day though everyone had a VCR, but I had never even heard of DVD until the PS2 came out, it still surprises me that DVD had already been around for years because I had no idea they even existed.

VCRs where expensive for quite a long time and the early adoption period was like seven-eight before truly becoming common from ~'85 and onwards. The movies available on VHS wasn't that great either because big movie studios were nervous and their pricing would be insane. The first Disney releases cost $80 in 1984, with inflation that would be $190 in current money. There was an abundance of low budget Italian/Spanish/South American zombie/cannibal/nazi movies available though!
I would really like to visit a video rental store in ~1980 to see what they fill the shelves with, my dad always made the despair, disdain and eventual resignation of picking a movie sound fun.

The adoption period of DVD went much faster. Released in autumn 97 for ~$600, then PS2 launched in March 2000 for $299 and by the end of that year the pricing for standalones were getting close to the sub-$100 price point.
 
I have a pretty good Atari Lynx collection. Both models, 40+ games, all the accessories. I couldn't afford it as a child when it came out, but when it was dying I was old enough to mow lawns and buy games through mail order.

When the lynx first popped on the scene I remember watching the luckier kids playing a 4 player linked game on a school camping trip. The memory stuck in my head like a paper cut. Working, saving and buying those games & systems was a big deal for young me. It was the first time I realized that I didn't need to rope off the things I desired from the realm of possibility. That I could work towards them.
 
Is that rare? I have one.

I know the GB player startup disc itself is worth a lot more than the actual hardware due to people just losing it. So don't lose your disc, they're hard to come by.
 
I know the GB player startup disc itself is worth a lot more than the actual hardware due to people just losing it. So don't lose your disc, they're hard to come by.

Yikes, I forgot there even was a disc, I'm not sure where it is tbh, though it's probably still inside my old Gamecube.
 
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For what its worth, 25 dollars was the standard going rate a few years ago. I think of it more as a novelty item than anything else. Playing original hardware is one thing, but the GBA library was miles and miles of trash with some SNES ports (if you are into retro gaming just buy the real thing as its almost always better) and a few gems which you might as well just emulate. Maybe thats just me though, in spite of my good handheld collection I never owned a Gameboy as a kid and outside of LA and Pokemon haven't really put time into playing it.
 
The Gamecube Zelda collection shouldn't be more than 40.

Even if it's missing a case you can print an exact replica of either cover of either the Zelda Anthology or the Gamecube OoT Collection.

Agreed but this is in Australia. Games are way overpriced here.
 
I own spiritual warfare for nes and genesis, and Tom Clown for genesis on disk, and afterburner for nes. Super magicom and super magic drive

Nothing super rare, just unlicensed games found in the wild.
 
I don’t consider myself a collector, so I don’t buy many physical games, but I do like to import Super Robot Wars titles. The rarest I have is the Saturn version la of F and F/Final. Looking at eBay though, they don’t seem to be in any short supply, lol.
 
I own one of the top 10 rarest games on the Genesis (or at least it was last time I looked). Aerobiz Supersonic. When I checked for its rarity back in the day, it was in the #6 slot.

Other than that, F-Zero GX (is actually rare, apparently), a whole SHITTON of Turbografx-16 games, Daikatana N64 (Blockbuster Exclusive ver., so before the game was sold retail) Tengen Tetris, Panzer Dragoon Zwei, Knuckles Chaotix, Sonic Blast, Sonic the Hedgehog 2 (Sega Master System), a Japanese copy of Sonic Labyrinth, the Segata Sanshiro game for the Saturn. And, if it matters, almost all of the NES games that people remember. I don't even know if some of those are rare, I usually don't look. They're just some of the hardest for me personally to find. Also, for something I know is semi-rare (only ever seen in TJMaxx), the PC big box versions of Sonic Heroes, Tron 2.0, Sonic Adventure DX and Sonic Riders.

Also, not a game, but I own a U.S. Domestic Market SEGA Dreamcast Light Gun. If you're savvy, you know how rare it is, and why a U.S. model is important. VERY VERY FEW were ever released, and the ones that were, were pulled from the market after 9/11. I found it in a Goodwill.
 
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Picked up Dragon Fighter for NES a few days ago. Not cheap, but it was in fantastic shape and got it for about 100 bucks less than what it goes for.
 
Iv'e got first print copies of Radiant Historia and Luminous Arc 2, and I have Luminous Arc 1. I remember seeing Luminous Arc 2 new for over $100, and hearing that the Radiant Historia's CD edition was the rarest DS game, but I guess the value of DS games fell or something.

Atlus didn't print too many copies of their DS games, I know Etrian Odyssey 1-3 were pretty valuable until EOIV came out and they had more printed.
 
I own an SNES cartridge of Demon's Crest that I stole from a blockbuster by virtue of renting it and never returning it at the tender age of 9 when I gave up on ever finding one for purchase. It still works. What do I win?
 
An unintentionally rare game I have is actually a variant of an existing game, and that's the early version of Resident Evil 3 for Playstation.

If you're unfamiliar, at the time Resident Evil 3 was in development, Resident Evil Code Veronica was as well, and there was some dumb ordnance passed in Japan trying to tone down the amount of violence directed at human-like characters in Vidya. This resulted in a brief (but extremely annoying) time period of about three years where many, many Resident Evil games weren't going to show gore that I refer to as the Time of Suck.

For the uninitiated, the horror in Resident Evil has always been much more visceral than that of say, Silent Hill, Siren, or Fatal Frame. Whereas Silent Hill's horror is psychological and fucks with you by getting in your head that way, Resident Evil's horror is more desperate, trenched in survival elements. It's oppressive. Removing gore from the game reduces the actual fear you feel because it makes the game feel less consequential (since it's not like the enemies can decapitate you or anything). It also has real time effects on the gameplay; you can't gauge whether an instant kill from say, blowing a Zombie's head off with a shotgun actually is one, or the zombie's just faking it because their heads no longer fucking explode. A few of the games during this time period (like Outbreak) managed to be scary despite the censorship, but others, like Code Veronica, just failed utterly because of it.

RE3 was just released when the censorship hit, so if you lucked out and got an early copy, there is significantly more gore. You can tell whether or not you have a censored version by letting Jill get bitten by a crawling zombie. If Jill's response is kicking the head off and it bounces around like a Soccer Ball, that's an uncensored. If she just kicks it in the head, it's the censored version.

Censored RE3 basically is the same game but tones down your ability to decapitate things and blow them in half. You can't kick a Zombie's head off and shotgun blasts can't rip them in half like they did in RE2. Shotgun and Magnum still decapitate and the rest of the gore is still present and there, so it's still quite enjoyable with it, but the uncensored version extremely limited run of only a few thousand copies before they were replaced by the censored version.
 
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