World Building Thread

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Worldbuilding covers more than cosmogeny so... let's talk 'diversity' in our worlds, for the people who have humans in theirs. I can't find a better fitting thread to put this in, sorry.
I want to admit and discuss that I feel the pressure to diversify my setting because of the internet. Here are some paraphrased arguments on why you should add POC (so that you may BTFO them):
  1. There is proof, in the historically accurate setting, that POC existed there. The author is pushing a false narrative, intentionally or otherwise, by not including POC.
  2. Medieval Europe/High Fantasy is overdone and other cultures deserve recognition, so more authors should be writing about them.
  3. In a fictional setting, there is no reason for the population to be 100% white.
    • a) Adding POC is part of the fantastical elements.
  4. "Explaining why this foreign dude is here and how he can interact with your character is interesting and a thing that any writer worth a shit would want to do." (I can't even reword this one to make it less fucking dumb so just have it)
I don't even see a problem with race in fiction, maybe because I'm weeby as hell and when I imagine character appearance, mukokuseki naturally comes into it (the only thing they aren't is black, or rather the only thing they are is not-black). If you don't watch anime and you make your characters, do you 'default' to anything? Your own race/culture? Are your humans browner nearer the equator?
 
Worldbuilding covers more than cosmogeny so... let's talk 'diversity' in our worlds, for the people who have humans in theirs. I can't find a better fitting thread to put this in, sorry.
I want to admit and discuss that I feel the pressure to diversify my setting because of the internet. Here are some paraphrased arguments on why you should add POC (so that you may BTFO them):
  1. There is proof, in the historically accurate setting, that POC existed there. The author is pushing a false narrative, intentionally or otherwise, by not including POC.
  2. Medieval Europe/High Fantasy is overdone and other cultures deserve recognition, so more authors should be writing about them.
  3. In a fictional setting, there is no reason for the population to be 100% white.
    • a) Adding POC is part of the fantastical elements.
  4. "Explaining why this foreign dude is here and how he can interact with your character is interesting and a thing that any writer worth a shit would want to do." (I can't even reword this one to make it less fucking dumb so just have it)
I don't even see a problem with race in fiction, maybe because I'm weeby as hell and when I imagine character appearance, mukokuseki naturally comes into it (the only thing they aren't is black, or rather the only thing they are is not-black). If you don't watch anime and you make your characters, do you 'default' to anything? Your own race/culture? Are your humans browner nearer the equator?

Since I don't think about science-y stuff when it comes to character location, when I make humanoid characters I just pick whatever skin colour works well with a given palette. I save skin and hair colours for last so that way I can pick a skin colour that looks appealing, even if it's not 100% "natural".
A "pattern" (?) I tend to have with character design is that the lighter the clothing palette, the darker I usually make the skin (so if the clothing is dark, the skin will be lighter); this is often if the clothing can be seen as "monochromatic". It also happens if I don't have a specific ethnicity/race in mind when making them, but it really depends.
 
There is proof, in the historically accurate setting, that POC existed there. The author is pushing a false narrative, intentionally or otherwise, by not including POC.
This idiot seems to not know that for all she knows the author may only have humans in a specific area. I can tell you right now for example that my Iron Age DnD setting for example, the Humans are only found mainly on what I lovingly call "Fantasy Greece and her colonies". Most other cultures I did based on races. Example for these being Orcs were German, Kobolds Iranians, and Tieflings Semitic peoples.
Medieval Europe/High Fantasy is overdone and other cultures deserve recognition, so more authors should be writing about them.
But the bitch saying this doesn't do this herself nine times out of ten since none of them do this. The tenth time, she does a reverse mono-culture based on what little she knows about the culture and splices it with modern, but corrupted, western values. She thus creates a caricature of the culture she clearly rips off.

Still a point that Medieval Europe is done to death. It's why I went Classical Period/Diadochi Wars for my world, with a slight dash of the Migration Period/Rise of Islam-Christianity.
In a fictional setting, there is no reason for the population to be 100% white.
a) Adding POC is part of the fantastical elements.
This may be the most unintentionally racist thing I've ever heard. She basically is screaming that Coloured folk existing are fucking fictional and unbelievable with that addendum.
"Explaining why this foreign dude is here and how he can interact with your character is interesting and a thing that any writer worth a shit would want to do." (I can't even reword this one to make it less fucking dumb so just have it)
This is almost not dumb in my opinion other than how I know what this turns out as when purse puppies decide to write things. Culture clash is a fun theme for stories, and it can create conflict, which reflects in interesting things.

By the by, they can bite me on the whole bigotry and bias thing for the world building. The Anitai in my setting I based on the Greeks in culture for the most part (with a dash of Persian as well for their ceremony and magic), but visually I had Aksumites in mind. The variations in their culture were based purely on how the Greeks diversified in culture based on City States, the Diadochi, and the rural "semi-barbarians" like the Eperiots and Macedonians.

The Nemlovo were based on Iranian peoples that were still nomadic like the Saka or the Sarmatians. They visually and to a degree culturally were based on the Slavs, with a dash of Egyptian in the form of them eventually forming a Monotheistic religion similar to Atenism. Their main differences were in how settled they were (Dahae/Parthians v. Sarmatians), their clannish nature (for those tribes living in the Broken Lands), as well as by their influences from other cultures.

The Shingjan are very obviously East Asian styled. Chai being part Samnite, part Tibetan; their Yanzi formations were inspired by the Samnite maniple, and their lifestyle is Tibetan in nature. Their religion however is based on Ryukyu and Okinawan Ancestor Worship. Wo is going to be similar to Burma and India, as the home of the great Philosopher Nenxi and his Eightfold path. They also tend to be caste based, which is why the Anitai were able to exploit their rule so well in their lands. Lastly, the Yim are very obviously Chinese inspired due to their power and claims of being the center of the world.

The last lot, the Alwasi who I mostly only referenced by the fact they hail from the Windy Cities, are semitic inspired. There are a few different cultures, the big three being based mainly on the Israelites, Assyrians, and Arabians. Their details are still patchy given I have not written as much for them as their peers, but I will likely continue to culture splice as needed and desired.

And yes, the major cultural groups in the setting are a play on the four Western Elements; it's been a theme since 1.0.

As for writing a character, I usually just write their personality first and then change things whenever I feel like it since a character is their actions, motivations, and interactions, not that skin-deep "wokeness" ahit that gives no depth. The Sci-fi setting a pal and I wrote for example did this; we wrote the skin-deep stuff last after crafting their characters.
 
ut the bitch saying this doesn't do this herself nine times out of ten since none of them do this. The tenth time, she does a reverse mono-culture based on what little she knows about the culture and splices it with modern, but corrupted, western values. She thus creates a caricature of the culture she clearly rips off.
@Adamska Who is "she"? I don't think you're referring to me...
This is almost not dumb in my opinion other than how I know what this turns out as when purse puppies decide to write things. Culture clash is a fun theme for stories, and it can create conflict, which reflects in interesting things.
What are purse puppies? I like your point, I just disagree with the way they implied people are bad writers if they don't shoe horn foreigners or make their story about culture clash. I'm working on a story that is more man vs nature so adding conflict about man vs other man simply isn't in my scope. I'd be adding more elements to my plot than I could handle so I think the quality of writing would actually go down if I tried to tackle that on top of the other story elements.
This idiot seems to not know that for all she knows the author may only have humans in a specific area. I can tell you right now for example that my Iron Age DnD setting for example, the Humans are only found mainly on what I lovingly call "Fantasy Greece and her colonies". Most other cultures I did based on races. Example for these being Orcs were German, Kobolds Iranians, and Tieflings Semitic peoples.
Exactly. But if you were to say that to these diversity pushers, they would likely turn around and argue there were black people in Greece throughout real history so you should've put them in yours. What do you say to that?

My setting is closer to medieval England, but it's still fantasy, so I feel a mild pressure to add in minorities because of point 3 (the point I struggle to argue against the most).
 
@Adamska Who is "she"? I don't think you're referring to me...
I was mainly referring to the hypothetical SJW who doesn't really do any of the shit they demand others to do themselves. The ones who scream about diversity and never really put their money to their mouths and just making their fucking setting or story themselves. Then I ribbed that the rare few who do suck shit at it since they do not care about what makes a good setting or story; they only care about the looks and saying the right words, not about what the setting is like.

If they for example used my Four Nations setting, they'd personally demand that I caricature the Nemlovo as fascistic evil white men who want to put down the innocent black people (the Anitai) and that they clearly have no culture. Fuck the idea that the reason the two peoples can get along well or hate each other.

They would reee at the idea of me say giving the character Uros Bareshirt; the dreaded Warlord of the Broken Lands sympathetic qualities because he's a filthy bleached one. Good qualities include like helping refugees find their place despite the strain on his people, that he has a sense of honor, or that he has very good reason to hate the Anitai would baffle them. The idea that PoCs would drive him and his kin to those dry lands after lying about commission and putting down their mutiny during one of their many wars, watching as his people starved and his own sons die would not have them feel sympathy for why he wants to burn down the Rock of Zam; it'd make them hiss and hope for his death because muh OCs.
What are purse puppies? I like your point, I just disagree with the way they implied people are bad writers if they don't shoe horn foreigners or make their story about culture clash. I'm working on a story that is more man vs nature so adding conflict about man vs other man simply isn't in my scope. I'd be adding more elements to my plot than I could handle so I think the quality of writing would actually go down if I tried to tackle that on top of the other story elements.
Purse puppies? It's a term I picked up due to listening to D&C Comics as white noise; it's a term he has for SJWs and the outrage culture in general. I wasn't saying that all stories need to be man v. man though; I was saying that a story needs conflict for it to work; something these idiots have trouble getting alongside a thing called depth.
Exactly. But if you were to say that to these diversity pushers, they would likely turn around and argue there were black people in Greece throughout real history so you should've put them in yours. What do you say to that?
Smirk and talk about how We Wuz Nigga Dorfs n Sheeit, given I made Dwarves in that setting the Egyptians and Nubians. I'd also comment that again, humans homeland was the med and it was only recently they spread so far, so the norm is olive skin and pale to dark hair. Then I'd never invite them to a game since they would suck the fun out of the setting for the players and I. I may also call them problematic while doing that latter thing.
[My setting is closer to medieval England, but it's still fantasy, so I feel a mild pressure to add in minorities because of point 3 (the point I struggle to argue against the most).
Minorities, sure. England did have her Welsh, Cornish, Frenchmen, and depending on the period, Norse, Saxons, Romans, Sarmatians and Cumbrians too. But none of what I listed would be really defined as PoC (barring maybe a very few Romans and arguably the Sarmatians). Use them and then ignore them if they reee about black people. Comment that'd be a thing maybe in the Age of Enlightenment and stuff like that.
 
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