World of Warcraft

Hmmm…how about on normal fated or is it pretty much the same situation? I’m in a guild of 1 and not even guild leader so I’ve been solo campaigning since BFA.
Normal should be easy. There are communities that run normal fated and its pretty much easy. All raids are fated at moment. Their are some
 
No I’ve run out of patience with retail.

I think it’s stupid because instead of it being a unique reward for a real fan. It’s just gonna be a basic bitch mount for what I would describe as literal box cash cows. I remember when I got Mimron’s head and I was so happy. I can understand the hate of spending money but these guys mounts are now basic.
why waste resources making a mount for a twitch drop while they cant make mounts for content without recoloring them 40 times.
 
why waste resources making a mount for a twitch drop while they cant make mounts for content without recoloring them 40 times.
also forgive the double post but mimirons head is completely different then a tcg mount. A tcg mount is literally just a store mount. Mimirions head is something you get from playing the game (god forbid).
 
also forgive the double post but mimirons head is completely different then a tcg mount. A tcg mount is literally just a store mount. Mimirions head is something you get from playing the game (god forbid).
I played the trading card game and got the mount from my gramps.
 
I played the trading card game and got the mount from my gramps.
That card game is doing good and is totally alive I presume? It's hilarious to me that people who have fell drakes suddenly become high on the poorest copium.
 
That card game is doing good and is totally alive I presume? It's hilarious to me that people who have fell drakes suddenly become high on the poorest copium.
TCG stopped being redeemable when they connected realms a few years ago. Not sure if its fixed now.
 
Honestly, it's surprising to me that Blizzard hasn't brought back more ways to get the TCG pets/mounts/miscellaneous items. Sure, they pop up in the BMAH occasionally, but unless you've got huge sums of gold lying around, you're probably not going to get them, especially if someone dumps the gold cap immediately and locks down the auction. I get that they're valuable because they're so rare, but Blizzard isn't really making any money off of them anymore, barring people that buy WoW Tokens to get enough gold to buy one.

Obviously it would make the few people who are still hoarding TCG codes buttmad, but dropping those items in the store would be instant money. You'd probably see a lot of Swift Spectral Tigers running around for a while, but then the novelty would wear off and people would go back to their normal mounts.

Or they can give away more of them for some free goodwill, like they did with the Bananas pet a while back. Again, the people that paid out the ass will bitch about it, but I'll bet the majority are just happy to get free stuff. In the end, it's just pixels in a video game, and if you spent hundreds of dollars just to buy a single mount you probably haven't used in a decade, that's on you.
 
That card game is doing good and is totally alive I presume? It's hilarious to me that people who have fell drakes suddenly become high on the poorest copium.
It’s alive at my comic book store. We just use a table for that shit. It’s pretty fun tbh.
 
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You don't understand, Blizzard has to protect the secondary market for a card game that has been dead for a literal decade and was basically stillborn on release as anything other then a gatcha game for their MMO.
 
So what do people think of the new talent system in this game? I, personally in a surprising turn of events, am actually enjoying the new talent system. I still it's redundant given people are just going to go with whatever is pumping the highest numbers anyway, but it's actually made specs I hated before actually kind of fun.
 
Good riddance, MoP talent system was boring, shallow, and lazy, the closest time it got to be interesting was the legendary talent rings.
 
So what do people think of the new talent system in this game? I, personally in a surprising turn of events, am actually enjoying the new talent system. I still it's redundant given people are just going to go with whatever is pumping the highest numbers anyway, but it's actually made specs I hated before actually kind of fun.
Makes things fiddly and harder to balance for devs that are already barely able to balance anything. Now they can't just hit skill X with a 10% nerf and trust that it doesn't just brick everything because the old talents were mostly self contained except where they interacted with borrowed power.
 
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kiwi guild established.

btw do you know any good guides for priests?
 
They have started a new thing where is you tweet them your character name server region with @warcraft #warcraftstory it will read your stats and make a "story" about your character.
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It’s alive at my comic book store. We just use a table for that shit. It’s pretty fun tbh.
I recall the core mechanic of Quest cards either being played to get the requirement/reward or backwards/upside down as the "mana" resource as something I found interesting. It's a shame they didn't stick with it, I think Blizzard had unrealistic expectations with how many sets to sell per year and it not competing with M:tG instantly.
 
They have started a new thing where is you tweet them your character name server region with @warcraft #warcraftstory it will read your stats and make a "story" about your character.
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cool, genshin has done that since it's first anniversary, for everyone, with way more effort

I recall the core mechanic of Quest cards either being played to get the requirement/reward or backwards/upside down as the "mana" resource as something I found interesting. It's a shame they didn't stick with it, I think Blizzard had unrealistic expectations with how many sets to sell per year and it not competing with M:tG instantly.
iirc was pretty well received and successful, not just because of it's name.
rumor has it they nuked it when hearthstone came out because bigger cut, but never looked up how feasible that theory is.



also, some fresh cringe:
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since it's blizzard it can always be worse, someone got inspired by alex jones:
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iirc was pretty well received and successful, not just because of it's name.
rumor has it they nuked it when hearthstone came out because bigger cut, but never looked up how feasible that theory is.

IIRC, it was a matter of waiting out the contract with Upper Deck to expire, so yeah, that's more or less right.

also, some fresh cringe:
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This literally looks like some literal furry art. The pseudo-Disney look, with the manic grin.

Like, it's not even remotely in the highly exaggerated Blizzard style, ahahah.
 
I recall the core mechanic of Quest cards either being played to get the requirement/reward or backwards/upside down as the "mana" resource as something I found interesting. It's a shame they didn't stick with it, I think Blizzard had unrealistic expectations with how many sets to sell per year and it not competing with M:tG instantly.
That's almost word per word how it died out so fast. At least the DC action figures were worth while.
 
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