- Joined
- Jan 23, 2019
It looks pretty meh. That sypher mechanic is going to be time gated. I'll put money down on it.Blizzard released their preview video for Patch 9.2:
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It looks pretty meh. That sypher mechanic is going to be time gated. I'll put money down on it.Blizzard released their preview video for Patch 9.2:
"Shadowlands is like the final chapter of one book of the Warcraft saga"Blizzard released their preview video for Patch 9.2:
Blizzard released their preview video for Patch 9.2:
What I don't understand (I mean I do) is what is so bad about having a videogame be the dominate videogame for like 10 years in a row? That's a massive accomplishment that no other game has ever really had. Just fucking end it on a high note and put all your effort into Classic+ or whatever.
Jesus, those are supposed to be tier sets? Not only do they look like regular old leveling sets, or dungeon sets if we're being generous, there's practically nothing to set them apart from each other at all. Seriously, pick one out at random and try and take a guess as to which class it's supposed to be for (barring an obvious one like DH with the big horns).View attachment 2708243
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It's good to see that tier sets are back (also you can earn them in M+ and pvp lol), but they look ugly and not unique. my guess is the reason why they ditched them in the first place was that they were running out of ideas. Maybe blizz should introduce dyes.
Floating rocks and trees guys, so otherworldlyBlizzard released their preview video for Patch 9.2:
they finally did it, tier sets are now wider than high.View attachment 2708243
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It's good to see that tier sets are back (also you can earn them in M+ and pvp lol), but they look ugly and not unique. my guess is the reason why they ditched them in the first place was that they were running out of ideas. Maybe blizz should introduce dyes.
you're forgetting they will rape your screen with eye-watering particle effects, because nothing says HIGH END more than glowing shit straight out of gw2.Jesus, those are supposed to be tier sets? Not only do they look like regular old leveling sets, or dungeon sets if we're being generous, there's practically nothing to set them apart from each other at all. Seriously, pick one out at random and try and take a guess as to which class it's supposed to be for (barring an obvious one like DH with the big horns).
Nagrand "am I a joke to you?"Floating rocks and trees guys, so otherworldly
What an insane game of limbo; when you think they can't go any lower -they still do.What a pile of shit, lol.
- Danuser babbling on about his waifu Sylvanas
- Enjoy a bunch of technobabble that would make even the most diehard Star Trek fan's eyes glaze over
- Nono, it wasn't the Titans who were in charge of all of creation it's the Progenitors
- Xel'naga/Starcraft 2 parallels intensify
- Don't forget to shop at the Blizzard shop and get the Pride Blizzard logo so you can rep both your favorite gaming company and wokeness (and forget about the ongoing lawsuit)
- Enjoy some character models that literally look like a refugee from Ballz 3D for the SNES!
- We really wanted to do something truly unique and interesting -- the trees are floating, like in Nagrand
- We basically are just using wire frames for our creature models now
- We have the Enlightened. Redditors will probably find these relatable as they serve as dev stand-ins. Everyone else will find them insufferable.
- Cypher of the First Ones is essentially a new RNG skinner box that players will have to grind through to get the special alphabet codes. Bobby Kotick is especially fond of this as we hope it will really drive up retention rates because we think our player base is too stupid to realize what is going on
- The Sepulcher is this amazing physics-defying place. Look at this 'impossible sky' of blue sky and white clouds.
- These laws don't apply to anything we see here: it's like Ulduar and other Titan areas, but bluer.
- LOL "This is like Algalon."
- It's no longer Corruption Magic, it's Domination Magic. Totally different, unique and a breath of fresh air.
- We know players have been wanting tier sets back and as devs who totally shit on that idea previously, we do too
I remember back when I first started in Wrath, the perjorative du jour was "Wrathbabies" for those that started in that expansion and missed out on the "hardcore" Classic/BC days (yes, the irony of describing any of WoW as "hardcore" is not lost on me). There was a general sense behind it of "if you didn't play then, you'll never understand," an elitism that tinged a lot of my interactions with those that started earlier.Will it ever get better bro? I started in WOD and someone it made me stay until the lawsuit. I am saddened by the degradation.
To this day I still get annoyed when I see DK in anyone's name, which was the style at the time.I remember back when I first started in Wrath, the perjorative du jour was "Wrathbabies" for those that started in that expansion and missed out on the "hardcore" Classic/BC days (yes, the irony of describing any of WoW as "hardcore" is not lost on me). There was a general sense behind it of "if you didn't play then, you'll never understand," an elitism that tinged a lot of my interactions with those that started earlier.
Buffed: Blizzard has been through rough times this summer, and kind of changed the company course a little bit. You want to listen more to the community. And as Ion said in an interview, your no more sticking strictly to the pillars that former developers have established in the game. Did that have any impact for the development of patch 9.2. So where there things you have more or less changed in the short term of the developing?
John Hight: I think philosophically, it's we recognize that we have a very broad spectrum of players. WoW is literally the Swiss Army knife of games. There's something in there for everyone, you know, and we recognize that. And so we want to make sure that we're listening to that broad spectrum of players that we're giving fun, cool things to do. Regardless of whether you're a high end Raider or into arena PvP or, or just somebody likes to go in and fish and chat with your community. And so when looking at 9.2. we certainly wanted to make sure that we prioritize things that players are going to enjoy. One of the things that we've done is we've started, well not started but we're being more diligent about looking at things that are reported in the community, whether it's a bug or a feature that they're not happy with. And we're flagging those independently so that we can say, hey, regardless of whether we consider this an A level "oh my gosh, gotta fix this issue", or it's going to interrupt people's progress in the game, we do recognize that this is an issue that the community reported and so that's carrying a specific weight with us. And if we weren't able to address it immediately, you know, maybe it requires a more significant update than we can do in just a simple hotfix. We're tracking those things through 9.2. and making sure that there's a number of those that are also being addressed in 9.2.
Buffed: Another point regarding the rough times lead to the removing of many things from the game. Do you follow this course in the upcoming patches? And where would you draw the line because removing obviously sexist content is one thing but cutting down characters like Maximilian of Northshire, which seems at least to me, like an obvious parody is a completely other thing.
John Hight: I think the learnings for us is that we have a game that is enjoyed 17 years on people's PCs. I mean, we built communities before even Facebook was around and the ideals and the vernacular that people use back in that time is very different than today. And I think that in operating a live service and you know, in a universe that we hope will go on for many years and beyond us, we have to be open to the idea that we will change content to better match and reflect the ideals of our community. And we want this to be a community where everyone, regardless of gender or ethnicity can come together in play and enjoy each other and understand each other's perspective. And we think that we can actually help, heal a lot of the wounds that society seems to be facing just by playing together.
And we have a medium unlike any other. Our predecessors can't do that. I mean, think about movies and children's books that once that page is printed, once that film is struck, it can never change, and can provide a bit of an embarrassment for later and more progressive cultures, and an insight into how people thought during those times. But we do change, we do grow. That is the nature of what WoW is. So will we change in the future? Yes, I hope so. Because we as human beings change in the future, and we're reflective of that.
Buffed: So you have no fear of killing the very special Humor that WoW had over all these years?
John Hight: I think humor at the expense of others is never special. It might be special to a small group, but it's not special to a community, and that's the distinction.
So will we change in the future? Yes, I hope so. Because we as human beings change in the future, and we're reflective of that.