It's crazy that big games have pride flags in them at all, if you really think about it that's such radical activism - that is so out of place in a game where you're blasting the heads off of aliens.
Imagine booting up Pokemon Blue and having an NPC saying "And by the way, remember to vote Democrat! It's really important! Yay!"
COD will have tranny flags and then refuse to show swastikas in a game where you can literally blast someone in the face with a magnum revolver and have blood spray everywhere and achievements pop up. We really are controlled by the idea of wrongthink in media right now. It's wild. America is so ass backwards.
That's an obvious one, but the REAL gripe I have is the regression with regards to destructable props and environments. I can't stand that old games made such an effort to have fully interactable environments and in modern AAA games I'm not at all surprised that shooting a wine bottle or a mirror does nothing but leave a bullet decal in it. Megascans are great but stop just fucking dropping them in everything as static baked models.
Fuck I just thought of another one as well. I hate all these fucking OLD NERDS growing up and having kids and then suddenly making games about "the struggles of fatherhood", let it go you old fucks nobody wants to play that shit except for old manchildren. Games are for young people, so make them entertaining to young people. It's okay if a property matures and ages up with it's audience but nobody got into a series when they were younger because they related to the protagonist getting divorced and being sad about how fat they are.
Dorks who are now dads wanting to make every game a story about a dad.
didnt see that before i posted my essay but basically that. The Last of Us, Halo Infinite, God of War, Monkey Island, etc etc blechhhh