Great suggestion! Only problem is, I'm a programmer, not a modeler, so I have no means to make it a reality.
For now, the game is very much design by committee. Until that changes, don't expect any individual requests or features to be added or considered. Care will be taken to avoid turning this into Easter Egg Simulator 2.0. Killing, stalking, sneaking, plotting and armchair psychology will be the focus.
Your best bet is hoping one of us puts it in the Easter Eggs sections of the design document and hope we don't delete it by accident (as I think we've done once or twice already). Once we've got the key components built and assembled, maybe then we'll consider Easter Eggs and other little silly bits of nonsense. Until that time, expect no real answer. Really, at this point, all bets are still off. Several months from now we'll have settled on what we want to create and should be well on the way, making it much more likely we can throw in little bells and whistles. Each request (should we receive more) probably won't be considered equally and most would probably be ignored, especially if they don't fit with the theme or environment. Lousy, but that's the way it is. Feel free to list suggestions here until we make an official email account that we can all ignore.