Your first MMO - Kid's first MMO, your first MMo exprince

EverQuest. Started playing it in late 1999. Game blew my mind back then. I saw recently that it had gone free to play and made a new toon, but the game barely resembles what I remember. Death seems like a slap on the wrist now instead of how much it could ass rape you back in the day.
 
Ultima Online, about 12 years among multiple emulated servers.
First one was on a custom Second Age class-based server, then moved to a Third Age OSI-like one and then onto another OSI-like.
I quit 10 years ago or so, and never played it again. Never player another MMO either, nor will I ever.
Some good memories from it tho.
 
OG 2001 runescape was my first, not an mmo but the original 4 .hacks also helped show me what a standard mmo was like it just lacked the fun racism
 
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EverQuest. Started playing it in late 1999. Game blew my mind back then. I saw recently that it had gone free to play and made a new toon, but the game barely resembles what I remember. Death seems like a slap on the wrist now instead of how much it could ass rape you back in the day.
Try EverQuest Project 1999, which is a private server that faithfully recreates EQ from launch to the end of the second expansion. The main server is on the final patch, but the green server is progressively matching the Games launch patch by patch.
 
EverQuest was my first. I only had dial-up at the time, so that made things very slow-going.
 
It depends on your definition. Like just massively online? Puzzle Pirates by a long shot. MMORPG? Runescape.
 
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First ever was probably runescape because it was free, low spec, and no install [play in browser]. First that I actually got into would have to be City of Heroes [which I still play today on reborn] and/or anarchy online which I did not get too far in but loved the idea of it.

I read this as Troontown.
KF has broken me.
Well, I mean you arent wrong.
 
It depends on your definition. Like just massively online? Puzzle Pirates by a long shot. MMORPG? Runescape.
Just as long, as it has a healthy amount of players keeping it alive.
 
EverQuest. Started playing it in late 1999. Game blew my mind back then. I saw recently that it had gone free to play and made a new toon, but the game barely resembles what I remember. Death seems like a slap on the wrist now instead of how much it could ass rape you back in the day.
EQ was my first also. The corpse run and anxiety that it had been looted. Yikes. Then the losing XP.
 
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Anarchy Online. I got into making over powered low level characters and helping random teams through the popular low level dungeons.
Most gear had a stat requirement instead of a level requirement, so the more effort and arcane shit you could put up with, the stronger you could get your character. Laddering, equipping pillows that buffed strength, that allowed you to put in better stat boosting implants, that allowed you to put on better stat buffing armour, that allowed you to equip better strength buffing pillows, that allowed you to put in better implants etc etc until you couldn't keep track of everything anymore. Loved that shit.
Necro to brag since I'm on a nostalgia trip, there is a point where you get so into it that you end up having extremely expensive sets of armour lying around, drag your little character to the end of the fuckin' game on your big character just to get a single item, only to give up before even finishing the fucking thing.

Getting VE self-buffed on a 60 NT is possible but Jesus fuck it is so much effort for what is basically just a dick-measuring contest.
 
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Ultima Online of all things. I think I started playing around age 7. Eventually moved on to RuneScape.
 
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Thar be dragon n sheeit

edit: although technically my first proto bbs type mmorpg would be Land of Devastation.
LOD.jpg
 
Cartoon Network's FusionFall. I still hate that I was too young and dumb to beat it before it went offline.

Paved the way for Wizard101, another one I couldn't beat. Poof went momma's cash with that one.
 
City of Heroes was my first MMO.

I always enjoyed it. There was just something about cruising through some of the districts while flying... neither Champions Online nor DC Universe Online could catch the same lightning in a bottle that City of Heroes did.

I remember reading about Toontown Online. It really didn't get the support it needed, from what I recall hearing. What was weird was that a number of fairly intense MMO players took it for a spin, and their remarks were pretty much 'It's not my jam, but it's interesting and it might be worth looking into'.
 
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