Your game that DEFINED the ps2?

Sly Cooper, Kingdom Hearts, and ATV Offroad Fury. Post childhood, it was defined by Shadow of the Colossus, Silent Hill 2, Devil May Cry 3, Rogue Galaxy, and Digital Devil Saga.
 
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You now remember the time when these two games were consider Game of The Year material at the 2005 Spike TV Video Game Awards.

PC gaming in the 2000’s was a fun time.
 
Xenosaga 1 and 3. 2 was kinda shit. I think I had quite a few of the Final Fantasy re-releases that were pretty good. They were definitely better than the shit that gets ported nowadays.
 
absolutely GTA3
it may not have been intended as such but it ended up a direct argument against the Dreamcast and Shen Mue
I liked my DC, but Shen Mue offers you "wander around, get a part time job, play hang on, open a sock drawer with realistic socks, oh and there's a game in there too probably" and GTA3 offers "jack a taxi, play crazy taxi until you get bored, pick up a hooker, pay to fuck the hooker, kill the hooker and get your money back, oh and there's a game in there too probably"
there's a lot of classic ps2 games but the one that said THIS IS THE PS2 it was GTA3
 
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Dude, for my experience as a brazilian kid who could only buy pirated games (my PS2 that's over 10 years old) it's GTA San Andreas, Black, God of War, Guitar Hero 3 and God of War

Like, my cousins spending the summer in my house to play those games? Or we going to our neighbour's houses to platy the games I didn't have? The brazilian experience is founded on pirated games.

I still remember going to my aunt's house and playing Bully with my cousins. Same for GTA San Andreas, and we didn't even complete the missions, we just created stories of our own because we didn't understand english (to this day, we are over 20 and I'm the only one who has been to English speaking countries, I still create stories for them, it has been going for over 10 years).

In my experience, the best games on PS2 are the ones I had the most fun with my cousins. buuuut in a single player perspective it was surely Silent Hill 2 and GTA San Andreas, Many can disagree with me, but us brazilian kids had a bunch of fun with many bizarre pirated games that made our experience different from those in USA/Europe
 
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Nothing like it before, nothing like it ever since:
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You had to be a weeb to truly appreciate it, but even non-weebs that never watched Gigantor could appreciate kids having a remote control to a 12 story robot, and actually controlling the kid. Story mode was great and changed based on what buildings and businesses were destroyed as you progressed, and the multiplayer was suprisingly deep; if your giant monster was losing against the other giant monster, you could win by just crushing the kid controlling the other giant monster(IF you could see and hit them). The facts that you had to actually find a vantage point to see the battles and the controls were clunky were so SOULFUL though. Your analog sticks moved the fists and you had to swing them in smooth arcs, and the steps were an awful rhythm with the shoulder triggers but goddamn did it feel good when you moved how you wanted and made it look good. The fact that the robots transformed was just icing on the cake.
 
PS2 is right where I started to drop out of gaming, but I played the absolute shit out of Dirge of Cerberus. Beat all the bonus missions except for one I could never figure out how to unlock.
Enjoyed both Kingdom Hearts moderately.
Silent Hill 1 & 2 and RE 4 are classics of course.
Hated FFX and imo that's where the series went downhill, along with XI - that series never should have went beyond single-player.
 
All the usual contenders. Silent Hill 2, GTA 3, VC & SA, Metal Gear Solid 2 & Snake Eater.

Got a lot of fucking mileage out of Marvel Ultimate Alliance and X Men Legends, 1 and 2 for each. My buddy would come over, we'd get stoned, have a few beers and blast our way through those games. Good times.
 
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Grand Theft Auto III and Vice City for me.

I guess MGS2 as well, but I definitely played GTA III and Vice City more.
 
Dance Dance Revolution. It was the only way you could play the mainline (arcade) series of the games (DDRMAX - DDRX2) even though they were watered-down versions with console specific radio licenses.
 
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Nothing like it before, nothing like it ever since:
View attachment 2756374
You had to be a weeb to truly appreciate it, but even non-weebs that never watched Gigantor could appreciate kids having a remote control to a 12 story robot, and actually controlling the kid. Story mode was great and changed based on what buildings and businesses were destroyed as you progressed, and the multiplayer was suprisingly deep; if your giant monster was losing against the other giant monster, you could win by just crushing the kid controlling the other giant monster(IF you could see and hit them). The facts that you had to actually find a vantage point to see the battles and the controls were clunky were so SOULFUL though. Your analog sticks moved the fists and you had to swing them in smooth arcs, and the steps were an awful rhythm with the shoulder triggers but goddamn did it feel good when you moved how you wanted and made it look good. The fact that the robots transformed was just icing on the cake.
That one has amazing voice acting.
 
I think objectively speaking it's probably fair to say that GTA3/vice city/san andreas was probably the killer app for the PS2. For me though I still think I gotta stick to Jak and Daxter as I feel like that game made me feel like I was truly playing the next generation of video gaming. I will say though that Kingdom Hearts is a series I ended up following more and loving more as well, and even if I never did play Jak 1, I most likely would have begged my parents for a PS2 in order to play KH1. Still either way, there's so much I missed out on on the PS2 due to switching over to Gamecube a couple years in.
 
Nothing like it before, nothing like it ever since:
View attachment 2756374
You had to be a weeb to truly appreciate it, but even non-weebs that never watched Gigantor could appreciate kids having a remote control to a 12 story robot, and actually controlling the kid. Story mode was great and changed based on what buildings and businesses were destroyed as you progressed, and the multiplayer was suprisingly deep; if your giant monster was losing against the other giant monster, you could win by just crushing the kid controlling the other giant monster(IF you could see and hit them). The facts that you had to actually find a vantage point to see the battles and the controls were clunky were so SOULFUL though. Your analog sticks moved the fists and you had to swing them in smooth arcs, and the steps were an awful rhythm with the shoulder triggers but goddamn did it feel good when you moved how you wanted and made it look good. The fact that the robots transformed was just icing on the cake.
Man, I want to get that game, but it’s so absurdly expensive.

Wonder how well it emulates...
 
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I’ve had many good memories with the PS2. Most of them are nostalgic, but I have played some games in recent years. For me personally, the game that really defined the PS2 for me was Kingdom Hearts, but there was another game I played the shit out of as a kid. It was a fishing game, that was another game that I really enjoyed and feel like it defined the console for me.

In recent years, I’ve picked up many PS2 games I’ve missed out on growing up and those really solidify and have a feel to them that you really don’t find in games today sadly.
 
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