I have no idea what factions you're even talking about. Gimme a quick rundown
UN Peacekeepers: Limpwristed diplomats centering around democracy and freedom, although this doesn't really figure in the game itself save for a few abstract ways. Meant to be seen as one of the morally good factions. This was back in the time where the idea of a sinister UN hadnt spread as far among the normies. Their only weakness is bureaucracy. I used to play this faction almost exclusively.
Morgan Industries: Stereotypical Mr. Burns capitalist faction: Didn't play too much of it. The leader has some of the funniest quotes in the game. The Ai tends to play this faction quite poorly.
Gaians: Hippie environmentalists. Meant to be seen another of the outright morally good factions.
Spartans: Generic stereotypical militaristic faction.
The Hive: 1984 style authoritarians with a culture that weirdly is centered around and openly brags about controlling its people. The leader is an interesting cross between mao zedong and your stereotypical philosophical asian martial arts master in movies. Generally one of the stronger AI factions.
The University: Mad scientists. interestingly for the type of people that make and patronize these games the mechanics are such that this faction tends to have the most unhappy and restless citizens. Probably my second most played faction. AI tends to play this faction badly.
Believers: Stereotypical militant bible thumpers. As you can probably guess they have a crippling penalty to science that forces them to be extremely aggressive in the early game to conquer and steal technology through military force. Which they are actually better at then even the Spartans. By far the most hated faction in the community. Even more than the Hive, the faction explicitly centered around oppression and authoritarianism. The leader has some quotes though that paint her in a slightly more nuanced light.
Expansion Factions
Cult of Planet: A more extreme version of the Gaians
Cybernetic Consciousness: AI controlled humans. Tends to be one of the stronger AIs ironically.
Pirates: The name says it all. Also tends to run amok as an AI despite a growth penalty due to all the free real estate in the ocean.
Angels: A democratic/anarchist hacking faction. Another meant to be seen as morally good faction.
Free drones: Industrial pseudo communist worker's paradise faction. Can gain cities that revolt from other factions
Caretakers: The 'good' environmentally conscious aliens, although neither alien faction is depicted as giving much of a crap about humans in lore or in game. Prefers stagnation to the risks of using planet.
Usurpers: The 'bad' aliens who seek to activate Planet.