Paradox Studio Thread

Favorite Paradox Game?


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Paradox formula is officially boring for me but only after playing thousands of hours when all paradox games combined. It's all the same game I don't want to read another event pop up and make a decision I don't want to bring my mouse over something and read the tooltip. I probably played the stellaris the most and that was quite an interesting game. Every year I returned to it and found entire systems changed. It was fun to be there at every expansion and big update. I don't like that new espionage system though.

If critical assembly keeps improving their world map shit like with three kingdoms it will be truly over for paradox.
 
I rolled back to Stellaris 1.9.1 a few days ago, and holy shit is everything more cohesive there. Half the mechanics in the current game make way more sense in the old version, such as tributaries only giving energy & minerals, anomaly rewards, and the Domination traditions are actually about dominating other empires just like the flavour text says rather than "motivating" your own workers harder. Other empires are actually to be feared even on normal difficulty because the economy is simple enough for it to understand, I actually hit a wall my first 2 playthroughs, it's almost as difficult as Starnet AI is in the current game.

It seems like after nearly 3 years of the post-Le Guin design philosophy, the game is still only halfway retrofitted to the new systems.

However, the bug where Earth shows up as primitives if you play an edited version of the Commonwealth of Man remains constant between old & new. I wonder if they'll count as an alien species if I annex them.
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https://www.reddit.com/r/MEIOUandTaxes/comments/q0m4gn/mt_30/

M&T 3.0​


Greetings everyone!
We are proud to announce that after over a year in Closed Alpha, the day you've all been waiting for is nigh! Today, we have released the final Closed Alpha, which now includes the first draft of Dei Gratia! With this alpha, we feel the mod is sufficiently complete to warrant feedback from the wider community, though it is surely incomplete.
After two weeks of alpha feedback, MEIOU & Taxes 3.0 will be entering Open Alpha on Sunday, October 17th, and will be made publicly available for all to play on EUIV v1.30.6.
The Cradle of Civilization DLC will be pretty much mandatory as it has some indispensable features, and Mandate of Heaven is recommended as well.
Kind regards on behalf of the entire M&T team,
/u/gigau
it's happening frens
 
I rolled back to Stellaris 1.9.1 a few days ago, and holy shit is everything more cohesive there. Half the mechanics in the current game make way more sense in the old version, such as tributaries only giving energy & minerals, anomaly rewards, and the Domination traditions are actually about dominating other empires just like the flavour text says rather than "motivating" your own workers harder. Other empires are actually to be feared even on normal difficulty because the economy is simple enough for it to understand, I actually hit a wall my first 2 playthroughs, it's almost as difficult as Starnet AI is in the current game.

It seems like after nearly 3 years of the post-Le Guin design philosophy, the game is still only halfway retrofitted to the new systems.

However, the bug where Earth shows up as primitives if you play an edited version of the Commonwealth of Man remains constant between old & new. I wonder if they'll count as an alien species if I annex them.
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For sure. 1.9.1 actually felt like a complete, if flawed game. That they threw everything out for 2.0 and subsequently half-arsed the refit is why the game is in such a weird state at the moment.
 
Anyone else plays stellaris modded to hell and back? I currently run over 200 mods. Preformance suffers but damn the gane is so much better
Frankly mods show how lazy paradox is and how nonsensial are some of their decisions. Why is free vs regulated market, the defining issue for the last 150 years, is relegated to a civic and a government form? Why is AI pants on head retarded? Why do neither crisis nor machines have their own? Why are colors so limited? Why does aetrophasic engine use an unaltered dyson sphere model? Why are preformance fixes are just arbitary caps? Why are internal politics fucking missing?
And most importantly: why do modders do a such better job?
For sure. 1.9.1 actually felt like a complete, if flawed game. That they threw everything out for 2.0 and subsequently half-arsed the refit is why the game is in such a weird state at the moment.
I am gonna disagree here. Yes, refit was flawed, but previous system clearly did not work
 
Anyone else plays stellaris modded to hell and back? I currently run over 200 mods. Preformance suffers but damn the gane is so much better
Frankly mods show how lazy paradox is and how nonsensial are some of their decisions. Why is free vs regulated market, the defining issue for the last 150 years, is relegated to a civic and a government form? Why is AI pants on head retarded? Why do neither crisis nor machines have their own? Why are colors so limited? Why does aetrophasic engine use an unaltered dyson sphere model? Why are preformance fixes are just arbitary caps? Why are internal politics fucking missing?
And most importantly: why do modders do a such better job?

I am gonna disagree here. Yes, refit was flawed, but previous system clearly did not work
I've tried to play stellaris with mods, but my experience is that alot of them don't play nice with each other or with ones like Nanite Expansion, it just stops functioning after a point in the game. Would be better if there was the ability to get mod packs.
 
I've tried to play stellaris with mods, but my experience is that alot of them don't play nice with each other or with ones like Nanite Expansion, it just stops functioning after a point in the game. Would be better if there was the ability to get mod packs.
That hasn't been my experience at all. Discounting a few tottal conversion mods most tend to play well with each other. In fact, most work better in a modded environment
 
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Paradox formula is officially boring for me but only after playing thousands of hours when all paradox games combined. It's all the same game I don't want to read another event pop up and make a decision I don't want to bring my mouse over something and read the tooltip. I probably played the stellaris the most and that was quite an interesting game. Every year I returned to it and found entire systems changed. It was fun to be there at every expansion and big update. I don't like that new espionage system though.

If critical assembly keeps improving their world map shit like with three kingdoms it will be truly over for paradox.
I've quite liked their transition from infinite map blobbing to nation/country building stuff. Its a pretty night and day difference with how the games were going a few years ago.
 
Is EUIV currently worth playing? I haven't played since before the India DLC (at least two years ago?), and I've heard that the most recent DLC/update/balance-change broke the game entirely. Which is extra worrying to me, since I'm still sally about States and Estates, which were added who the fuck knows how long ago.

I don't want to do another HoI4 run until the Commie DLC drops, and I don't want to do another CK3 run until Royal Court is a thing.
 
I don't want to do another HoI4 run until the Commie DLC drops, and I don't want to do another CK3 run until Royal Court is a thing.
Just play CK2 instead. There's more content and the game is vaguely realistic (well, until the Holy Roman Empire colonises Algeria for shits and giggles or Haesteinn of Nantes takes over northern Spain and sacrifices everyone to Satan before converting to Eastern Orthodoxy) instead of just being an incest simulator.
 
Just play CK2 instead. There's more content and the game is vaguely realistic (well, until the Holy Roman Empire colonises Algeria for shits and giggles or Haesteinn of Nantes takes over northern Spain and sacrifices everyone to Satan before converting to Eastern Orthodoxy) instead of just being an incest simulator.
I uninstalled it a few nights ago. CK2 was a great game, but I've played it many times, and I needed to free up HD space.

EUIV is going to be the next one I run through, if it's not as shit as the reviews are saying right now. If it was shitted up by the last major patch, I'll hold off on PDX.
 
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The Soviets have a yuge focus tree now.
Watch them all take 70 days. They said it was one of the last remaining majors they haven't touched since release, which implies Italy may be the centerpoint for the next release.

@Rome's rightful successor Just use Irony lol.
 
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I uninstalled it a few nights ago. CK2 was a great game, but I've played it many times, and I needed to free up HD space.

EUIV is going to be the next one I run through, if it's not as shit as the reviews are saying right now. If it was shitted up by the last major patch, I'll hold off on PDX.
You can roll back patches using free codes from their website, but you need an account for some bullshit reason. IMO 1.2.2 or 1.2.5 is the best patch, though I haven't played it much lately. If you like going for WC like Siu-King then everything past that has been fucked up, but if you like playing tall you're the target demographic for the new changes.

Also I can't help but think that the "Pillage Capital" war demand from Leviathan was based on this stupid cartoon.
iu

Edit: In an Africa-themed patch Pdox will nerf Pillage Capital and Concentrate Dev into the ground, and also made AE even more of a joke. So there goes that theory.
 
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You can roll back patches using free codes from their website, but you need an account for some bullshit reason. IMO 1.2.2 or 1.2.5 is the best patch, though I haven't played it much lately. If you like going for WC like Siu-King then everything past that has been fucked up, but if you like playing tall you're the target demographic for the new changes.

Also I can't help but think that the "Pillage Capital" war demand from Leviathan was based on this stupid cartoon.
iu
>tfw Latin America gets none of Africa
That's news to Brazil.
 
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