Grand Theft Auto Grieving Thread - Yep, I've been drinkin' again...

Favorite GTA?

  • Grand Theft Auto

    Votes: 61 2.4%
  • Grand Theft Auto: London 1969

    Votes: 54 2.1%
  • Grand Theft Auto 2

    Votes: 106 4.1%
  • Grand Theft Auto III

    Votes: 203 7.9%
  • Grand Theft Auto: Vice City

    Votes: 734 28.7%
  • Grand Theft Auto: San Andreas

    Votes: 1,029 40.2%
  • Grand Theft Auto: Advanced

    Votes: 12 0.5%
  • Grand Theft Auto: Liberty City Stories

    Votes: 74 2.9%
  • Grand Theft Auto: Vice City Stories

    Votes: 73 2.9%
  • Grand Theft Auto IV

    Votes: 653 25.5%
  • Episodes From Liberty City (The Lost & Damned and The Ballad of Gay Tony)

    Votes: 198 7.7%
  • Grand Theft Auto V

    Votes: 371 14.5%
  • Grand Theft Auto: Online

    Votes: 91 3.6%
  • My Mother's My Sister!

    Votes: 305 11.9%

  • Total voters
    2,558
If we are being honest, the ‘story’ in SP GTA V was lacklustre at best. The storyline cohesion and character personality which they had for GTA IV, and to lesser extents, SA/VC, was totally absent in V. They tried too much and the whole plot felt utterly disjointed and aimless.

Too many pointless and under-explored characters also; countless loose ends unresolved, and to be honest, the section where Trevor and Michael have their mid-life hissy fit in the graveyard - the showdown built up for the whole game - genuinely made me burst out laughing with how badly anticlimatic their big tete-a-tete ended up being.

Throw in post-2016 wokery, diversity and political cancer - and any possible SP storyline for a new GTA VI would need an absolute miracle to not be a fucking diabolical antithesis of what once made GTA stories so compelling.

All that aside, I too believe that any GTA VI will actually end up being GTAO2: Russian Hacker Boogaloo.
You're not wrong, I really enjoyed V's characters but the story is pretty meandering, I felt the same way about RDRII

Maybe Dan Houser just felt like creatively he was out of gas? Coupled with the increased greedy climate of Rockstar is why he left?

It just sucks that things fizzled out relatively quickly, less than 20 years after GTAIII and they're done, meanwhile filmmakers like Martin Scorsese have quality output for many decades.

It also sucks their peak period didn't last longer, they went from putting out a lot of games in the PS2 era like Bully, to only a few games in the 2010s with a 5 year gap between GTAV and RDRII.

Good thing I have the OG XBox versions somewhere...
I have the Xbox version of SA and the PS2 versions of III, Vice City and SA.
 
At this point, R* and GTA are the same as Bethesda and TES. Both have been stuck on the fifth entry for God knows how long, and the 6th is practically nowhere to be seen. Meanwhile, we either get re-releases of the latest game or crap like this "definitive" edition
Bethesda, at least, announced a couple new games. Starfield and TES:6 come to mind. And didn't Deathloop come out recently?
 
The leaked scripts are a laugh.
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If only Rockstar gave this many fucks about the remasters:
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Edit:
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Uh oh.
 
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At this point, R* and GTA are the same as Bethesda and TES. Both have been stuck on the fifth entry for God knows how long, and the 6th is practically nowhere to be seen. Meanwhile, we either get re-releases of the latest game or crap like this "definitive" edition

Pretty good comparison, and this much is true. But at least I look forward to TES 6. At least Bethesda lets their games be modded without a threat of DMCA. At least Bethesda creates open world games that embrace a non linear approach. At least Bethesda is more transparent than Rockstar when it comes to upcoming titles.

At least we know why there's no TES 6 yet. https://www.inverse.com/gaming/elder-scrolls-6-release-date-bethesda-fallout-76-skyrim
 
I watched the first half of KZ_Frew's playthrough of Vice City. The game is pretty bad but it's probably the "best" of the trilogy. Ironic since Vice City got the most criticism prior to release.

But of course, it's still full of jank. I don't have timestamps at the moment but he experiences a few things in the playthrough that I can remember.

-The ground around the lighthouse isn't level with the collision so everyone is floating 3 feet off the ground.
-The bushes around the lighthouse are gone so the hidden golf cart can be seen from a mile away.
-The fire effects have been minimized to a point where he dies from invisible fire during a rampage.
-The light posts on the multistory car park when he does Cone Crazy are invisible and are floating off the ground.
-The RC Helicopter can't be rotated in place meaning a vehicle with already shitty controls has even shittier controls.
-The wallclips are only possible in 30FPS
-Shakedown ends after destroying like five windows in the mall.
-Most of the speedrun exploits like duping missions crash the game.

Plus other stuff I can't remember. There's a second part I have yet to watch so I'll need to do that later.

 
Maybe Dan Houser just felt like creatively he was out of gas? Coupled with the increased greedy climate of Rockstar is why he left?

It just sucks that things fizzled out relatively quickly, less than 20 years after GTAIII and they're done, meanwhile filmmakers like Martin Scorsese have quality output for many decades.
Collaboration is always a death sentence when it comes to creativity. You mention Martin Scorsese when he had problems with collaborations or executive meddling (The Aviator) but he must be lucky. Executive meddling never ends in a good thing, especially if its done by a committee.

Also, where in the everloving FUCK is Vice City Stories and Liberty City Stories?
 
Bethesda, at least, announced a couple new games. Starfield and TES:6 come to mind. And didn't Deathloop come out recently?
Deathloop was Arkane Studios, but Bethesda Game Studios has kept themselves busy with Fallout and Starfield.

Rockstar's most recent game was Red Dead Redemption 2, three years ago. With rumors stating that GTA VI is only in early development as of now, it's obvious which company is more productive. I can't help but wonder what Rockstar's been doing these past three years outside of milking GTA Online, neglecting Red Dead, making a delayed "remaster" of GTA V, and giving this abortion their blessings.
 
Glad that this has flopped bad so far , no amount of shilling will get these "remasters" anymore sales , rockstar will probably re-release it by the end of the week to avoid the legal hawks waiting to sue.
I'm just bewildered by it all at this point.

They could have done what gamers really wanted, remake the GTA3 games from the ground up. 2K Games (Rockstar's parent company) approved a full blown remake of Mafia 1 and the fanbase which is a fraction of the GTA series welcomed it quite positively.

The biggest games of the 2000s, 3 games that undeniably changed the medium of gaming. They've been treated like they're utter garbage. It's hilarious to think Spongebob: Battle For Bikini Bottom gets more respect than GTA3 but it's simply true. I feel bad for the oblivious normies who picked this trash up unaware of how lousy it all is.

And the kicker is there's no way everyone in charge was oblivious to how poor the reception would be to this release. Sam Houser is in charge of one of the most respected media companies in the world that just prints money. How could he approve this, why would he condone them treating the games that put R* on the map as if they were just garbage game?

And I don't know what Sam Houser really thinks about GTA. It's not unusual to learn that a lot of creators don't revere some of their most acclaimed works. Great example is Alan Moore who thinks "Batman: The Killing Joke" was a poorly written comic book. So maybe Sam Houser sees the 3 GTAs and the entire franchise and thinks they're just silly Power Fantasy Gangster stories. But even then to let such a monumental game be treated so poorly is just strange.
 
I'm just bewildered by it all at this point.

They could have done what gamers really wanted, remake the GTA3 games from the ground up. 2K Games (Rockstar's parent company) approved a full blown remake of Mafia 1 and the fanbase which is a fraction of the GTA series welcomed it quite positively.

The biggest games of the 2000s, 3 games that undeniably changed the medium of gaming. They've been treated like they're utter garbage. It's hilarious to think Spongebob: Battle For Bikini Bottom gets more respect than GTA3 but it's simply true. I feel bad for the oblivious normies who picked this trash up unaware of how lousy it all is.

And the kicker is there's no way everyone in charge was oblivious to how poor the reception would be to this release. Sam Houser is in charge of one of the most respected media companies in the world that just prints money. How could he approve this, why would he condone them treating the games that put R* on the map as if they were just garbage game?

And I don't know what Sam Houser really thinks about GTA. It's not unusual to learn that a lot of creators don't revere some of their most acclaimed works. Great example is Alan Moore who thinks "Batman: The Killing Joke" was a poorly written comic book. So maybe Sam Houser sees the 3 GTAs and the entire franchise and thinks they're just silly Power Fantasy Gangster stories. But even then to let such a monumental game be treated so poorly is just strange.
I already made my post about how i think this remaster was released way to early , so i wont repeat myself , but i do think it was never meant to be this bad , and this is some comedy of errors that will (hopefully) kill the lumbering zombie that is rockstar
 
I'm just bewildered by it all at this point.

They could have done what gamers really wanted, remake the GTA3 games from the ground up. 2K Games (Rockstar's parent company) approved a full blown remake of Mafia 1 and the fanbase which is a fraction of the GTA series welcomed it quite positively.
I played the Mafia remaster earlier this year, other than an issue where it would crash every so often on PC, it was awesome.

It felt weird as hell though playing something that was recognizably 2002 in a lot of it's design ways but had modern graphics, it was also weird to see something relatively obscure get that treatment, I liked it though and hope we see more of that sort of thing.

Point is if Mafia 1 could get a good remaster there's zero excuse for the GTAs not getting the same treatment.
 
Are we totally sure these games were ever 'good'?

I remember thinking at the time they were formless jankfests that only thick people liked...is the reaction to these 'remasters' even if you ignore the shit state of these ports, simply a case of the games not aging well at all? Chinatown wars was the only 'recent' GTA that I would say resembled a proper game and that is forgotten completely by the idiots that laud these games as something special when they aren't and never were.
 
Are we totally sure these games were ever 'good'?

I remember thinking at the time they were formless jankfests that only thick people liked...is the reaction to these 'remasters' even if you ignore the shit state of these ports, simply a case of the games not aging well at all? Chinatown wars was the only 'recent' GTA that I would say resembled a proper game and that is forgotten completely by the idiots that laud these games as something special when they aren't and never were.

Nah, they were great.

Sorry more people didn't like Ico tho

Also Mafia 1 was a complete remake, not a remaster I'm pretty sure.
 
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