Surly Muppet
kiwifarms.net
- Joined
- Jan 18, 2018
I know I bring this up often, but LSB theorized back when he was restreaming, and maybe heard it from some of Phil's mods, that Phil was fine with becoming 'boring', often stopping things that he knew were entertaining, as a means to deter detractors from watching or restreaming him. He may have actually sabotaged his own streams in order to bore us, knowing full well that he could rely on a handful of wheelchairs to support him while he offered them objectively bad content.It's funny that in the last month or so almost all discussion about Phil's streams has dropped to simply a summary at the end. He's reached the point of being so boring even us autists can't watch him.
That said, watching him try to steal specific cars for the garage collections in Vice City is an interesting window into how Phil operates when he encounters trouble.
He has no knowledge, despite repeatedly playing these games, of what the "Idaho" car looks like. This shows that he pays no attention to the details in these games (this particular car looked the same in every 3D iteration). This is also something that chat can't really help him with, and Phil is too stupid to do something like bring up an image on Google on the laptop he has right next to him. So now we enter into "Phil has to Problem Solve By Himself". What do we get?
Phil starts jacking every vehicle to see their names. When they aren't the right car, he just gets out and runs to another car. This creates significant problems as pedestrians then get angry and will pull him out of other cars. This also creates a huge backlog of empty cars jamming the street. This also attracts police attention. Phil doesn't care because he is on a retarded mission to find what he wants, fuck the game mechanics, and fuck taking it slow or steady.
So even when Phil finds a car he needs, he struggles to drive because there is a graveyard of cars around him and pedestrians ripping him out of it. To make matters worse, he isn't paying attention and retains no information, so he'll jack the same kind of car three times in a row because he didn't process that it wasn't the one he wanted. Then there are so many cars in an area that the game slows the spawn rate, so Phil has no additional cars around him to grab.
And what do we get now? Phil whining that this mission, a staple of the 3D GTA games, is boring. This is entirely the game's fault. It has nothing to do with Phil being lazy, sloppy, ignorant, and refusing to learn or adapt. A glimmer of the old This is How You Don't Play is seen for a fleeting second...