- Joined
- Aug 3, 2021
Sorry you played on the server with the antisocial retards, but I transferred two different characters to two different servers around the start of Wrath, since where I was during TBC died off. I met raiding buddies on both servers and made wider networks aplenty through running heroics alone, because dungeons were not cross-server when it was first implemented.no one in LK ran dungeons for the "challenge" or to "socialize".
And there's a difference between people wanting to get their daily done and over with and people shitting themselves and screaming if a DPS gets killed by an AoE they shouldn't have - or, more accurately, just silently kicking someone and then immediately replacing them.
But that was also how I met people in TBC and the original game - I did dungeons, I talked, I got invited, tah-dah. I added people that were chill and hit them up again. I left when crusader came out for Aion, came back in ICC. Never again did I meet anyone in a dungeon. Transferred one char to a server in Cata, and... I can genuinely say that I may as well have played there solo; the leveling process was that idyllic process of sitting in a capital city and spamming the button.
Warmane went the exact same way when it threw the dungeon finder in around 2017-18. When I leveled up a dude before they had that thing, I was making networks and friends all the way up through the leveling experience and people were all over in the world; now I literally just hit a button and the world's dead. I saw a guy talk, once, to say the tank was going through gnomer the wrong way. True, the spend-$200-a-week-on-gold and boostie cultures hadn't yet cropped up when I did that first run-through.
Hell, when I leveled up a warrior in TBCC before it became nothing but muh boost cancer, I got to know a lot of folks owing to being a non-retarded tank over the course of maybe a month.
do you not know what a toggle is or did you not read lolask yourself, if you're looking for a group at 3 am on a server with a faction population of <10%, would your rather wait forever till you fall asleep or increases your chances of something happening by increasing the pool of potential groupmembers? because that was the main reason people used it: queue times, not "grand adventures in an instance with likeminded people".
Yeah, of course the people stranded on a one-sided server want to go and play with other servers. And of course people obsessed with time-efficiency and going as fast as humanly possible through their daily shift at the job will always take the cross-server option for speed. And of course antisocial people will go for the option where no-one bothers them with their horrible, horrible talking.
But a smaller group of people could hop on at peak time, select the option to be paired with their own server, and meet some other folks that take it easier. By necessity, you'd know that turning that on would mean a slower queue - and man, I'd just love the ability to opt-in with laid-back folks having fun than with parsetrannies.
Sometimes I'll want the convenience. Sometimes I'll want to meet more laid-back people.
And look, I get it - modern day, people mostly communicate with discord or in guild chat. Discord fucking sucks unless you love zoomer memes and trannies, and I don't really understand the appeal of a game in which you find one group of people and then exclusively interact with them, when it's an MMO with thousands of people out there that had may as well just be bots.
In my ideal world, you'd be free to get through a dungeon as quick as a breeze before you can say "mouthfeel," and I can opt-in to a system that'll let me make friends to hit up so I can avoid having to get matched with people dilating.I didn't fucking socialize with randos in my dungeons before or after dungeon finder and I didn't see anyone around me using in game chat for anything but mild to severe shit talking either.