- Joined
- May 27, 2013
All James cares about is $$$, shilling, and making that tired :<> face all the time.
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People just jumped to blaming him for the plagiarism when even Screenwave booted the guy who actually did it (some lazy intern). I don't think James had anything to do with that except reading off the script, Screenwave are the ones in charge and the ones who approved it to begin with.People who call James a lolcow clearly have no fucking clue what a lolcow is. He's put out some mediocre, even bad, stuff in recent years, but that doesn't make him a lolcow. He's still a pretty down-to-Earth, reasonable, nice, normal dude that's been making material for close to twenty years and still is decently relevant and well-liked. I think the only controversies he's ever been involved in was that Monster Madness script thing (which if I recall wasn't even his fault) and people getting pissy when he said he wouldn't watch the 2016 Ghostbusters movie.
Source on that? I'd be very surprised if it were something other than an old Universal monster movie or something from the same era.Today I learned James Rolfe's favorite movie is "Get Out"
I mean he did say he liked it and said it should win an oscar in 2017 but it probably isn't his all time favorite.Source on that? I'd be very surprised if it were something other than an old Universal monster movie or something from the same era.
Here's a video where the first words he speaks are "It's a Mad Mad Mad Mad World is my favorite film of all time"Source on that? I'd be very surprised if it were something other than an old Universal monster movie or something from the same era.
How many other lolcows have been sent to a non-lolcow board? I think we should wait another year or so to see if anything comes out of James and the Screenwave Slobs, even if 99% of the drama is James being lazy and the Slobs being the Slobs.Good for James to get himself out of a lolcow board.
The ending made me feel old. An "Angry Video Game Nostalgiafag" arc wouldn't be so bad. And yes, I was amazed to see that James was credited with all the writing and direction with Mike and Kieran only getting secondary credits.While the Contra special wasn't anything extraordinary it was still fun mindless content and if you look at the credits I think only Kieran and Matt Matei worked on that episode. So I think James can fix his content if he uses Mike again and limits the input from the Screenwave nerds.
That statement they made was false. His favorite movie is It’s a Mad Mad Mad Mad World. Get Out was his favorite movie of the year that it came out, not his favorite movie of all time.Source on that? I'd be very surprised if it were something other than an old Universal monster movie or something from the same era.
Pretty much. All this talk about people saying James is a lolcow, when barely anyone's saying that. Majority is making fun of him, or that he's been close to being a cow/that Screenwave are cows, but that's it.James isn't a lolcow, but he's easy to laugh at.
I did some googling and found that as far back as 1982 the New York Times was referring to Contras in Nicaragua. It's pretty safe to assume that Japanese news services reported on them too and someone in Konami got inspired by it. As Wikipedia's article notes the ending theme to Contra 1 is titled Sandinista so there's little doubt that it served as initial inspiration. But since the series is about Not-Rambo and Not-Commando Arnold shooting up Aliens the only thing they took were names and a jungle theme.I saw the AVGN Contra video. It felt like filler but it was the comfy kind of filler. As a kid I knew of Contra but for whatever reason I never got to play it. I don't think the cart was at the video stores I went to to rent it. I never knew of Super C until years and years later until mid-2000's. I was like "There's a Contra 2 on the NES and they called it Super C because now all of a sudden they were worried about any connection to Iran/Contra?"
It would have been interesting had he divulged a little bit into the Iran/Contra reference or homage? He probably avoided the subject because he didn't want to get even remotely political. It's also equally possible that James and Mike no absolutely nothing about politics. I will never forget that one time during the shitty podcast the topic of the Zapruder Film came up and the topic of film managed to get a reaction from James where he asks "Zapruder Film? What's that?"
Imagine not knowing about the fucking Zapruder Film. FFS, man.
I think the devs just liked the name Contra but the arcade flyer does make reference to "rebels in the jungle." Also of note that Contra Rebirth on WiiWare goes even further with the Iran/Contra/Commie connections:
I can't find pics of just the cut scenes but in the end a facsimile of Che Guevara appears and I am NOT making this up!
There was even a knock off (which is actually a good game) that did the same thing by naming itself after foreign conflict with Bay Route (GET IT???????). http://www.hardcoregaming101.net/bay-route/
But yeah, I owned Contra 3 and Hard Corps back in the day. Loved both but I prefer Hard Corps.
It was an overall good video from James.
Yes you are. Caring about other people's interests especially those who will never know you is retarded.maybe I'm reading too much into that
I always wonder about this: how much did the devs know of Iran/Contra? I honestly think -because lol Jap game dev logic- they just thought the name was cool and stuck with it.I did some googling and found that as far back as 1982 the New York Times was referring to Contras in Nicaragua. It's pretty safe to assume that Japanese news services reported on them too and someone in Konami got inspired by it. As Wikipedia's article notes the ending theme to Contra 1 is titled Sandinista so there's little doubt that it served as initial inspiration. But since the series is about Not-Rambo and Not-Commando Arnold shooting up Aliens the only thing they took were names and a jungle theme.
The more amusing thing about the Contra self-censorship was Konami rereleasing the game in the PAL regions as Probotector apparently to escape any conflicts with Germany's stringent anti-violence rules. European gamers seem to have nostalgia for their palette swapped version but jeez seeing all the characters replaced by robots just makes the game look wrong to me.
I think we PAL regioners are nostalgic for the pallet swap because that is what we grew up with. We didn't know back then that it was meant to look different. So that is what that game is to us.I did some googling and found that as far back as 1982 the New York Times was referring to Contras in Nicaragua. It's pretty safe to assume that Japanese news services reported on them too and someone in Konami got inspired by it. As Wikipedia's article notes the ending theme to Contra 1 is titled Sandinista so there's little doubt that it served as initial inspiration. But since the series is about Not-Rambo and Not-Commando Arnold shooting up Aliens the only thing they took were names and a jungle theme.
The more amusing thing about the Contra self-censorship was Konami rereleasing the game in the PAL regions as Probotector apparently to escape any conflicts with Germany's stringent anti-violence rules. European gamers seem to have nostalgia for their palette swapped version but jeez seeing all the characters replaced by robots just makes the game look wrong to me.