Sony hate thread

>Ghosting in old games
>Choppy cutscenes in PAL versions to sync up with the Audio.
>Wurbly testures due to higher resolutions
>Filters are nothing more than a contrast booster
>SCANLINES ON PSP GAMES

Wow Sony... wow.

The funniest part for me is the 1:1 aspect ratio setting on PSP games. If it's 1:1, then it should be widescreen because the fucking PSP was a widescreen handheld. :story:

It's so obvious they have no idea what their own setting is even meant to do. Might as well call it the "squish image to make it look old school" setting.
 
When the PS4 first launched, all it had was Knack, which reviewers thought was a mediocre and generic 3D platformer. Meanwhile, Super Mario 3D World, also a 3D platformer, was getting rave reviews, yet Knack was somehow selling more units. That’s when someone on GameFAQs said something I’ll never forget (paraphrased):
There are more people who want to buy a PS4 and are willing to put up with Knack, than there are people who want to buy 3D World and are willing to put up with a Wii U.
This perfectly highlights the difference between Playstation fans and everyone else. To me, especially back in 2013 before games were a service fueled by subscriptions and microtransactions, a system is defined by its games. Nintendo fans in particular know that their system of choice has weak hardware, but they’re willing to put up with it because they love the exclusive experiences offered by those systems. Would Nintendo’s games be better if they were on more powerful non-Nintendo hardware? Probably. But the fact remains that you can’t play Mario Odyssey or Kirby Forgotten Land on anything other than a Switch (no, emulators don’t count).

Conversely, Playstation fans don’t care about exclusive experiences. They don’t care about unique games. All that matters is the satisfaction of playing on the latest Playstation because the marketing said Playstation is the “cool” system.
 
When the PS4 first launched, all it had was Knack, which reviewers thought was a mediocre and generic 3D platformer. Meanwhile, Super Mario 3D World, also a 3D platformer, was getting rave reviews, yet Knack was somehow selling more units. That’s when someone on GameFAQs said something I’ll never forget (paraphrased):

This perfectly highlights the difference between Playstation fans and everyone else. To me, especially back in 2013 before games were a service fueled by subscriptions and microtransactions, a system is defined by its games. Nintendo fans in particular know that their system of choice has weak hardware, but they’re willing to put up with it because they love the exclusive experiences offered by those systems. Would Nintendo’s games be better if they were on more powerful non-Nintendo hardware? Probably. But the fact remains that you can’t play Mario Odyssey or Kirby Forgotten Land on anything other than a Switch (no, emulators don’t count).

Conversely, Playstation fans don’t care about exclusive experiences. They don’t care about unique games. All that matters is the satisfaction of playing on the latest Playstation because the marketing said Playstation is the “cool” system.
Nintendo has the most loyal fans I've ever seen. It's kind of funny because Nintendo treats them like shit.
 
>Ghosting in old games
>Choppy cutscenes in PAL versions to sync up with the Audio.
>Wurbly testures due to higher resolutions
>Filters are nothing more than a contrast booster
>SCANLINES ON PSP GAMES

Wow Sony... wow.
They're using the PAL ape escape on NTSC store again? And even more insane it's ps5 exclusive, not shared with ps4 like other games fromt he olderconsoles? AND plays better on the OG console thanon the more powerful and expensive one?
Dear fucking god, scalpers really ARE the only thing driving ps5's success, huh?
Shit this reminded me how I found out a while back some ps store games were absolutely BROKEN on ps5 for no discernible reason. For context, ps4 ports of games work on ps5 no problem, but some of them for some reason just BREAK on ps5. Ape escape 2's PAL port on the NTSC server is one of them, apparently so that adds even more salt in the ape escape neglect wound.
 
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Nintendo has the most loyal fans I've ever seen. It's kind of funny because Nintendo treats them like shit.
Yeah, they really do. But the fact that fans are willing to put up with Nintendo’s shit and talk about how much they love “Nintendo the developer” but hate “Nintendo the company” shows how much they value the games.

What I find interesting is that in a lot of ways, indie devs are carrying on Nintendo’s work. We might never get a good Paper Mario again, but people who grew up playing Paper Mario made Bug Fables. We’ll never get a new Earthbound, but there are dozens of indie RPGs that cite the game as their main inspiration. People who are sick of the laziness of modern Pokemon have made increasingly complex rom hacks and even games like Coromon. We’ve been seeing a resurgence of 3D platformers, and more and more platform fighters (Smash clones) are popping up because the people who played these games as kids are now adult devs who want to bring those experiences to a new generation. No matter how unlikeable Nintendo the company becomes, the spirit of Nintendo the developer will live on.
 
@Two Dollars
I think you are being too narrow in your posts. Sony has equally dedicated fans who love the games, it is just not obvious as Sony’s selection was historically less centralized when compared to Nintendo. Nintendo very much fed into the same franchises/genres console after console, whereas Sony is a lot more sporadic, so if you want a good indication of the fan bases, you really have to go into the individual groups rather than the center. There is some crossover between them, such as the PS2 platformer trio having the same fans across all three, but for the most part, the fans of TLOU are likely different from Jak even if they are made by the same studio.

The dedication certain groups have to their titles is pretty immense in the Sony fandom nowadays. Jak is an obvious example. The dude hasn’t been relevant for about a decade and a half, yet that fanbase is still super strong and producing new content today. Sly also has mass dedication. This is also without getting into Shadow of The Colossus fans, which, my god, are they dedicated. When your fanbase spends a decade searching a PS2 game for a hidden boss that they swear exists, that shows you clearly have some level of influence. I have also been seeing LBP start popping off again as new channels dedicated to this PS3 title have been made.

Even in terms of indies they have influence. Currently, the LBP community is facing the threat of shut down, so an indie title is in development to keep the community strong. Here is Restitched:

It is also fairly obvious that Sony’s Twisted Metal had some influence on Rocket League, as the general feel and controls are noted to be very similar. It’s like they took the feel of the cars not really operating like cars from Twisted, took out the guns, then made it a soccer title. My dad was actually a big fan of Twisted on PS1, and now he is addicted to Rocket League due to the obvious control similarities.
 
@Two Dollars
Even in terms of indies they have influence. Currently, the LBP community is facing the threat of shut down, so an indie title is in development to keep the community strong. Here is Restitched:

It is also fairly obvious that Sony’s Twisted Metal had some influence on Rocket League, as the general feel and controls are noted to be very similar. It’s like they took the feel of the cars not really operating like cars from Twisted, took out the guns, then made it a soccer title. My dad was actually a big fan of Twisted on PS1, and now he is addicted to Rocket League due to the obvious control similarities.
Was that the game where a dev got punted for not knowing that the mouse was non-binary?
 
@Two Dollars
I think you are being too narrow in your posts. Sony has equally dedicated fans who love the games, it is just not obvious as Sony’s selection was historically less centralized when compared to Nintendo. Nintendo very much fed into the same franchises/genres console after console, whereas Sony is a lot more sporadic, so if you want a good indication of the fan bases, you really have to go into the individual groups rather than the center. There is some crossover between them, such as the PS2 platformer trio having the same fans across all three, but for the most part, the fans of TLOU are likely different from Jak even if they are made by the same studio.

The dedication certain groups have to their titles is pretty immense in the Sony fandom nowadays. Jak is an obvious example. The dude hasn’t been relevant for about a decade and a half, yet that fanbase is still super strong and producing new content today. Sly also has mass dedication. This is also without getting into Shadow of The Colossus fans, which, my god, are they dedicated. When your fanbase spends a decade searching a PS2 game for a hidden boss that they swear exists, that shows you clearly have some level of influence. I have also been seeing LBP start popping off again as new channels dedicated to this PS3 title have been made.

Even in terms of indies they have influence. Currently, the LBP community is facing the threat of shut down, so an indie title is in development to keep the community strong. Here is Restitched:

It is also fairly obvious that Sony’s Twisted Metal had some influence on Rocket League, as the general feel and controls are noted to be very similar. It’s like they took the feel of the cars not really operating like cars from Twisted, took out the guns, then made it a soccer title. My dad was actually a big fan of Twisted on PS1, and now he is addicted to Rocket League due to the obvious control similarities.
While you will find dedicated fans of certain franchises, these fanbases are highly fragmented. As you said, you will find people who love Ico/Shadow of Colossus/The Last Guardian and nothing else by Sony. The love isn't for Sony itself, but that IP exclusively. Nintendo fans tend to embrace anything Nintendo puts out, more or less. Many will buy games just to show their support to the company. Sony titles just don't engender the same mass embrace by Sony fans. This is not helped by the fact that Sony abandoned the vast majority of their IP after only three or four titles, at most. So if you are a fan of, say, Legend of Dragoon or Wild Arms or Resistance, you've pretty much given up any hope of those series ever getting sequels. After years of Sony doing this, you realize that loyalty to a series will only carry you so far. Nintendo like to keep series going. You may have to wait a while (see the length of time between Metroid Prime 3 and the announcement of Prime 4), but Nintendo do tend to eventually go back to the well for series that prove they have an audience. The embracement of Sony is very much tied to the brand name, but not necessarily to the individual products, while Nintendo loyalty is very much predicated on Nintendo's products themselves. And those products tend to have larger fanbases and healthier sales as a result.
 
@Two Dollars
I think you are being too narrow in your posts. Sony has equally dedicated fans who love the games, it is just not obvious as Sony’s selection was historically less centralized when compared to Nintendo. Nintendo very much fed into the same franchises/genres console after console, whereas Sony is a lot more sporadic, so if you want a good indication of the fan bases, you really have to go into the individual groups rather than the center.
That’s an interesting point, actually. The PS1/PS2 eras and what they’re known for are so different from later systems (especially PS4/PS5) that they might as well be two different fandoms. And there are classic Sony-inspired indies out there; the Toree 3D games are inspired specifically by PS1 platformers, and Post Apocalyptic Mayhem is a spiritual successor to Twisted Metal (Rocket League feels like a stretch though; I’ve played both a decent amount and outside of both games involving cars doing non-car things, I don’t see the similarity). However, the sort of dedication to/inspiration from these games - impressive as it is - isn’t reflected in the community at large. Maybe I’m just not looking in the right places, but 90%+ of the explanations I hear for why Playstation is the best involve something that’s not actually specific to Playstation, like multiplats. Meanwhile, Nintendo fans recreating old games, reviving deprecated services, and digging through decades-old games for obscure secrets is par for the course. Hell, there are 300+ people playing Mario Kart Wii online right now - and that game’s official servers shut down nine years ago.

I’m not trying to shill too hard for Nintendo in particular (I have many problems with them), I’m just tired of the larger gaming public defaulting to Playstation for no real reason other than everyone else doing it.
 
That’s an interesting point, actually. The PS1/PS2 eras and what they’re known for are so different from later systems (especially PS4/PS5) that they might as well be two different fandoms. And there are classic Sony-inspired indies out there; the Toree 3D games are inspired specifically by PS1 platformers, and Post Apocalyptic Mayhem is a spiritual successor to Twisted Metal (Rocket League feels like a stretch though; I’ve played both a decent amount and outside of both games involving cars doing non-car things, I don’t see the similarity). However, the sort of dedication to/inspiration from these games - impressive as it is - isn’t reflected in the community at large. Maybe I’m just not looking in the right places, but 90%+ of the explanations I hear for why Playstation is the best involve something that’s not actually specific to Playstation, like multiplats. Meanwhile, Nintendo fans recreating old games, reviving deprecated services, and digging through decades-old games for obscure secrets is par for the course. Hell, there are 300+ people playing Mario Kart Wii online right now - and that game’s official servers shut down nine years ago.

I’m not trying to shill too hard for Nintendo in particular (I have many problems with them), I’m just tired of the larger gaming public defaulting to Playstation for no real reason other than everyone else doing it.
The PlayStation brand's still coasting off of a lot of goodwill that came about during PS3/early PS4. A big reason to go with a PS3 at the time was because of Xbox 360 paywalling apps like YouTube and Netflix, and even the (crappy) web browser behind Xbox Live Gold. And this was before they started handing out free games monthly. It was more of a "pay this subscription fee to actually use your system for more than games" kinda scam. PS3 never had that crap, and Plus launched as a thing for free games. They didn't paywall multiplayer until the PS4.

PlayStation's current popularity is kind of like the iPhone's. A lot of people stay loyal not because Apple's great, but because the competition sucks more. I'm no Apple fan myself, but I understand why a lot of people stick with them. A cheaper iPhone tends to be better than a cheaper Android, and a lot of Androids tend to have some kind of jank that just makes them crappy in various ways. The competition is Nintendo, which doesn't matter much if you don't like Nintendo's in-house offerings and want 4k graphics; and Xbox, which eroded all goodwill they built up with the 360 overnight, with how disastrous the Xbox One's launch was. It was so bad, it's still causing problems for the Xbox brand 9 years later. Xbox is fine now, and tends to get most of the games PlayStation gets, while running them equally as well, but they just had to insist on shoving Kinect and TV features down everyone's throats nearly a decade ago, leaving PlayStation to look like the good guys at such a vital time.

They're not exciting platforms anymore. They're a pick-your-poison sort of thing. There's a caveat to everything on modern consoles, past the point of ridiculousness. There was outrage when PS Plus and Xbox Live prices increased from $50 to $60 a year, and now PlayStation Plus Premium is $120 a year, launched during the second Great Depression, while gas prices are over $5 and rising. And, despite the high cost, we're still seeing ridiculous bullshit like games running slower due to PAL source copies, and display options with ridiculous aspect ratios.

They don't have to fix shit. They know they don't have to fix shit. For every one of us on forums that complain about this shit, they've got a hundred Redditors eagerly posting

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as they happily pay $120 a year for their bullshit service, and proceed to cry and post tearful comments about how much they loved playing Ape Escape with their dead gay uncle, and thank you Sony Computer Entertainment America, only you could restore the blissful memories I had playing it with him when I was a kid, because my entire life is a miserable mess where I have to relive my childhood on an eternal loop in order to cope with reality.
 
@Two Dollars
My point was that it isn’t like Sony has no games for people to use to explain why they like the company. You made the argument that people don’t care about exclusive experiences on the system, which I thought was wrong as there are many Sony fans very beholden to their IPs. Are they on par with Nintendo, oh hell no, Nintendo is like Disney in that fans have to like pretty much everything, whereas Sony is probably more like WB, has a few staples, but fanbases range from cartoons to Game of Thrones, and only have minor collision if any.

Sony gets by on having a wide variety and the somewhat promise of returns. Fans of Sly and Jak for instance have been pretty active lately as I believe both their studios have spoke about interest in revival. It also helps that a movie for Sly was in the works and apparently Tom Holland wants to make a Jak film after the success of Uncharted, plus the Ratchet cameos help. Twisted fans also have hope due to rumors and the new show. Then of course, Ratchet, LBP, Uncharted, and TLOU fans actually have stuff in current year to satisfy them.

Sony’s interesting to say the least and many fans put up with them because I believe @Pissmaster put it best. They built up a shit load of good will with the PS1 to PS3, practically made the childhoods of Zoomers such as myself who played games in the 00s. I think as Zoomers start getting into the industry, you will see the revival projects for Sony IP, as most Nintendo ones were created for NES to SNES for the longest time, a period prior to PlayStation. We are only now starting to get into N64 and PS1, and if I had to guess, more PS2 titles will get spiritual successors than GC when we hit that era, just given how prevalent the system was.

I will also throw my take from earlier in the thread that Sony’s audience is now the 360 normies, hence why you see the retarded arguments. My brother is a massive PlayStation fan, yet only plays multi-plats like sports titles, Fortnite, Rocket League, and COD. They won’t play XBOX because it is gay and their friends don’t play it. They also won’t play PC because it is too difficult to set up Steam or they have no idea what Steam even is. The smartest thing Sony could do is keep their shit baseball titles as exclusives as these fuckers will drop money on a console just to play virtual ball every year. Sony has become the system for white douchebags, black people, and journos who can only play movie games, with some remnants of of the old 1-3 guard given the occasional bone Sony throws them. I don’t know if this answers anything as we probably agree on most things tbh. I do also agree with your idea that there probably is a system divide between fans where people from the 1-3 era are much more close with each other than they are with the Marissa Moiras of current Sony who seem to hate the past peeps.
 
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That's true. I liked PS3 too, but that's when it got rocky.
The PS3 was the ultimate underrated system to me. The Dreamcast or GC for my age group. It wasn’t a complete winner, but Sony pulled out a lot of shit that gen that I wished flourished into more past it. For me, I played the hell out of Ratchet & Clank Tools and Crack. I also played a ton of LBP and LBP2. I have grown more of a fondness for PlayStation All-Stars and Twisted Metal (2012) as I have gotten older. While I hate how it pioneered the movie style games with Uncharted and TLOU, it had a ton of unique experiences to make up for that.
 
The PS3 was the ultimate underrated system to me. The Dreamcast or GC for my age group. It wasn’t a complete winner, but Sony pulled out a lot of shit that gen that I wished flourished into more past it. For me, I played the hell out of Ratchet & Clank Tools and Crack. I also played a ton of LBP and LBP2. I have grown more of a fondness for PlayStation All-Stars and Twisted Metal (2012) as I have gotten older. While I hate how it pioneered the movie style games with Uncharted and TLOU, it had a ton of unique experiences to make up for that.
That's an interesting perspective, it's sort of your Dreamcast huh? That's neat. I do think there were a lot of cool games and stuff, and I liked the Vita connectivity (Cross-Buy/Play/etc). The controller was really good too, especially compared to the 360's trash.
 
That's an interesting perspective, it's sort of your Dreamcast huh? That's neat. I do think there were a lot of cool games and stuff, and I liked the Vita connectivity (Cross-Buy/Play/etc). The controller was really good too, especially compared to the 360's trash.
I don’t get the hype for a lot of underrated systems such as the GC, but the PS3 was one that I had and honestly still like the games even when going back. I also had the Wii U as my primary system during its gen, and liked it more than the rest, but still cannot get behind the movement to place it as a great system. It really lacked that big title, the game you really go back to. The PS3 in contrast had games I would place in my favorites, even if not all were exclusive. I had it during elementary school and have super fond memories of getting Arkham City or skipping school work for LBP2 content.

To me, consoles live or die on big releases. I can have like 20 or so good games, but having a small selection of BOTW, Odyssey, and 1 or 2 other really strong titles makes a console. I feel like the PS3 delivered in a way most don’t. Now, would I say it was my favorite of the gen, well no. The Wii was super fucking strong in Nintendo’s output, so I have to rank it above, but PS3 is definitely above any of the 8th gen systems. Neither PS4 or Wii U did it for me.

I feel like I should specify this given my takes in the gaming threads. I am honestly a lot more forgiving towards Switch and PS5 as they gave me at least 1 or 2 really strong entries so far that I continuously go back to. Ratchet was a pretty strong entry for 5, and Sackboy is a bit of a hidden gem, so I feel decently satisfied with the system and I have enough other games to play when things get boring.
 
I don’t get the hype for a lot of underrated systems such as the GC, but the PS3 was one that I had and honestly still like the games even when going back. I also had the Wii U as my primary system during its gen, and liked it more than the rest, but still cannot get behind the movement to place it as a great system. It really lacked that big title, the game you really go back to. The PS3 in contrast had games I would place in my favorites, even if not all were exclusive. I had it during elementary school and have super fond memories of getting Arkham City or skipping school work for LBP2 content.

To me, consoles live or die on big releases. I can have like 20 or so good games, but having a small selection of BOTW, Odyssey, and 1 or 2 other really strong titles makes a console. I feel like the PS3 delivered in a way most don’t. Now, would I say it was my favorite of the gen, well no. The Wii was super fucking strong in Nintendo’s output, so I have to rank it above, but PS3 is definitely above any of the 8th gen systems. Neither PS4 or Wii U did it for me.

I feel like I should specify this given my takes in the gaming threads. I am honestly a lot more forgiving towards Switch and PS5 as they gave me at least 1 or 2 really strong entries so far that I continuously go back to. Ratchet was a pretty strong entry for 5, and Sackboy is a bit of a hidden gem, so I feel decently satisfied with the system and I have enough other games to play when things get boring.
NGC's best games are "love them or hate them" kinda stuff, so I get that. Dreamcast's fondness is largely due to being Sega's last system and an early next gen console, most people who weren't kids when it released probably won't care about it much without that nostalgia.

Wii U was really underwhelming but it had potential. Biggest problem was the GamePad but not because it was a bad idea, rather it was too bulky and required you to be right next to the damn system anyway which undermined the concept. It had a shitty screen and I think it required a stylus too, it was junk. There were good games but 3DS shit all over it.

Wii was good, better than Wii U, but it could've been better. That's when they started shelving certain IPs (Star Fox, F-Zero, etc) and stumbling with others (Pokemon, Paper Mario, etc). I also didn't like the motion control shit too much.

Big releases are important, yeah, I think Switch could use a few more too (it has enough but they don't all click with me). PS3 got me into genres I wasn't crazy about before, like fighting and adventure games. Street Fighter IV was very impressive to me and as a dpad user the 360 version was unplayable.
 
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