Sony hate thread

Apparently, in Gran Turismo 7's 1.15 patch, they also made price changes to the cars that appear in the Hagerty Legendary Car Dealership. And while a few cars were reduced in price, most of the prices were increased. This was also after they finally patched out the Tomahawk PP grinding exploit, that people used to farm races for credits.

It's as if Kaz wanted to simulate IRL inflation, in a racing game too.

They also nerfed the force feedback on steering wheels, some which have the Gran Turismo branding on it, to "prevent injuries."
 
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NGC's best games are "love them or hate them" kinda stuff, so I get that. Dreamcast's fondness is largely due to being Sega's last system and an early next gen console, most people who weren't kids when it released probably won't care about it much without that nostalgia.
I think the GC suffers for me because I played Wii and some N64 first, and honestly, both systems, while flawed, had titles that felt way bigger and more ambitious than GC. Everyone raves about the Mario spin-offs, but honestly, they are better on other systems. If you want Mario Baseball, play Wii, it has much better content, same with Strikers. Mario Kart Double Dash was good, but Wii had so much more to offer that it is hard to go back to Double Dash and its very half-baked ideas. Mario Party also seemed better on N64, than GC.

Melee is another that, while I respect it, I find the content of Brawl has held up better. Melee and Brawl feel like two halves of the Smash series that are the same yet different. You can easily tell how Melee lead to Brawl in many areas. I was never a big competitive Smash person, and preferred the crossover and side content, which I think Brawl handled much better, while Melee showed glimpses of getting it right. I feel like if the two fused, you would literally have the perfect Smash title since Melee was just crippled by time, while Brawl was crippled by Sakurai’s autistic fit over the explotations of the previous. I kinda hate the later Smash entries as they feel like they just said F you to Brawl and Melee rather than trying to build upon the two.

I feel like GC’s big achievement was Metroid, Pikmin, and maybe Paper Mario (I am not the audience for the old), but those few weren’t big enough to really save the system long term for me. It is a system that seems mostly stuck in the shadow of the big and little brother if that makes since.


Wii U was really underwhelming but it had potential. Biggest problem was the GamePad but not because it was a bad idea, rather it was too bulky and required you to be right next to the damn system anyway which undermined the concept. It had a shitty screen and I think it required a stylus too, it was junk. There were good games but 3DS shit all over it.
The Wii U’s biggest issue is that it had no big game of its own. Side rant, but the Nintendo fans that go off about ports for the system really don’t understand why people don’t buy the Wii U for them. The system was like $300 and no exclusives felt like must haves. They were all side games that are nice to have in addition to an Odyssey. It launched with New Super Mario Bros., a mechanically sound game, but super short and vanilla, worth like 1 play through. The rest of the titles aren’t much better as I agree with the statement that most Wii U titles were just HD 3DS games. 3D World is mechanically great, but not too far off from Land. Mario Kart 8 was underwhelming, not really having any interesting courses that places it that much over 7. Smash was arguably better on 3DS, and definitely better in the previous installments. Really, the Wii U lacked anything interesting. If you are buying a $300 system for Captain Toad, I really have to question your life decisions.

The Wii U follows the GC for me where it falls in the shadow of the sibling consoles. The Wii and Switch pretty much outpaced it in every regard, leaving pretty much nothing to go back to.

Wii was good, better than Wii U, but it could've been better. That's when they started shelving certain IPs (Star Fox, F-Zero, etc) and stumbling with others (Pokemon, Paper Mario, etc). I also didn't like the motion control shit too much.
I have a weird respect for the Wii. I used to follow the Nintendo community in bashing it for GC during that weird era in early 2010s, but as I got older, the two switched. The Wii has a unique vibe I haven’t gotten from any other system. I have grown a fondness for the casual style it went for and honestly miss it. It also had games I genuinely hold as my favorites such as Mario Super Sluggers, Kirby’s Return To Dreamland, Brawl, Endless Ocean Blue World, and MKWii. The Wii was the GC, but bigger, in many ways.

Also, Super Paper Mario was good. It was always meant to be a spin off, and it was a pretty great one. Had probably the best story in the series. Too bad the weirdness of it probably lead to the pulling back in Sticker Star.
 
The wii U had enormous potential, hampered by shit marketing and classic nintendo lackluster quality (short battery life on the wii U pad, frequency interference amongst 2 of them, etc)
If you think of how many game systems could benefit from having a player holding a different screen than the main tv display, it becomes apparent. Nobody left at the company really knows how to make the most of clever ideas. And if they do, they're shut down by washed up hasbeens like Miyamoto.
 
I think the GC suffers for me because I played Wii and some N64 first, and honestly, both systems, while flawed, had titles that felt way bigger and more ambitious than GC. Everyone raves about the Mario spin-offs, but honestly, they are better on other systems. If you want Mario Baseball, play Wii, it has much better content, same with Strikers. Mario Kart Double Dash was good, but Wii had so much more to offer that it is hard to go back to Double Dash and its very half-baked ideas. Mario Party also seemed better on N64, than GC.
That makes sense. Almost everybody prefers the N64 over NGC, and Wii over it too. I can see how playing NGC last might impact how its perceived. And even though I like the system, I acknowledge there were things done better before and after. The original Mario Party trilogy being the best of the series is probably the most universal opinion about Mario spinoffs, for example.

Melee is another that, while I respect it, I find the content of Brawl has held up better. Melee and Brawl feel like two halves of the Smash series that are the same yet different. You can easily tell how Melee lead to Brawl in many areas. I was never a big competitive Smash person, and preferred the crossover and side content, which I think Brawl handled much better, while Melee showed glimpses of getting it right. I feel like if the two fused, you would literally have the perfect Smash title since Melee was just crippled by time, while Brawl was crippled by Sakurai’s autistic fit over the explotations of the previous. I kinda hate the later Smash entries as they feel like they just said F you to Brawl and Melee rather than trying to build upon the two.
I can agree with that, even though I didn't necessarily hate the later Smash games. They certainly didn't feel "special" after Brawl, some spark was certainly missing. Maybe they need to shake things up somehow.

I feel like GC’s big achievement was Metroid, Pikmin, and maybe Paper Mario (I am not the audience for the old), but those few weren’t big enough to really save the system long term for me. It is a system that seems mostly stuck in the shadow of the big and little brother if that makes since.
It makes sense, yeah. It's kinda got a "middle child syndrome" sort of thing. Lots of transitional games too, especially Donkey Kong, they had no idea what to do with the series without Rare and it showed. In fact, their departure probably hurt the system more than anything else.

The Wii U’s biggest issue is that it had no big game of its own. Side rant, but the Nintendo fans that go off about ports for the system really don’t understand why people don’t buy the Wii U for them. The system was like $300 and no exclusives felt like must haves. They were all side games that are nice to have in addition to an Odyssey. It launched with New Super Mario Bros., a mechanically sound game, but super short and vanilla, worth like 1 play through. The rest of the titles aren’t much better as I agree with the statement that most Wii U titles were just HD 3DS games. 3D World is mechanically great, but not too far off from Land. Mario Kart 8 was underwhelming, not really having any interesting courses that places it that much over 7. Smash was arguably better on 3DS, and definitely better in the previous installments. Really, the Wii U lacked anything interesting. If you are buying a $300 system for Captain Toad, I really have to question your life decisions.
I completely agree, and Nintendo really killed whatever legacy it did have by siphoning all it's good games for Switch releases. What's left, Star Fox Zero and Nintendoland? Lol.

The Wii U follows the GC for me where it falls in the shadow of the sibling consoles. The Wii and Switch pretty much outpaced it in every regard, leaving pretty much nothing to go back to.
Switch certainly outpaces Wii U, but to be fair it stole whatever thunder it may have had by launching with BotW. I still think it's missing a solid exclusive, Odyssey is still its best game and that's from its first year. Still no exclusive Zelda despite being strongly associated with BotW.

I have a weird respect for the Wii. I used to follow the Nintendo community in bashing it for GC during that weird era in early 2010s, but as I got older, the two switched. The Wii has a unique vibe I haven’t gotten from any other system. I have grown a fondness for the casual style it went for and honestly miss it. It also had games I genuinely hold as my favorites such as Mario Super Sluggers, Kirby’s Return To Dreamland, Brawl, Endless Ocean Blue World, and MKWii. The Wii was the GC, but bigger, in many ways.

Also, Super Paper Mario was good. It was always meant to be a spin off, and it was a pretty great one. Had probably the best story in the series. Too bad the weirdness of it probably lead to the pulling back in Sticker Star.
I don't know, everyone's tolerance for motion controls are different. Resident Evil 4 is still the only game for it that actually improved the experience, otherwise they were at best tolerable, but usually just detracted from the experience or even ruined it. I bet most people prefer Twilight Princess on NGC for that reason.

As a spinoff Super Paper Mario was okay but it was the beginning of the death of that series, so I'll always resent it a bit despite not being a bad game per se.
 
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@SSj_Ness
I don't know, everyone's tolerance for motion controls are different. Resident Evil 4 is still the only game for it that actually improved the experience, otherwise they were at best tolerable, but usually just detracted from the experience or even ruined it. I bet most people prefer Twilight Princess on NGC for that reason.
I never found the motion controls a hinderance and usually preferred them. Pikmin and Metroid Prime were also arguably made better with the Wii motion sensor. The Mario Sports titles used it well, particularly Sluggers, and party titles were pretty good with it too. Also, love the casual shit, Endless Ocean was a fun diving simulator thanks to them. Also, I think most people actually prefer Twilight Princess on Wii as they like the Sword controls plus the aiming of certain objects.

The Wii’s motion was great when it had practical use. The pointer system was perfect for FPS and the remote made sports way more fun. The only time that I truly felt like the Wii’s gimmick destroyed a title was DKCR. Recently started playing it again and damn is it sluggish as hell. I think some of that may be due to the HD TV as NSBWii is also a bit sluggish, but the stupid waggle is a bitch to deal with in a more fast paced game. It doesn’t help that the game has some shit design like the blow mechanic. Really makes me appreciate DKCTF so much more after playing the first few levels.

I completely agree, and Nintendo really killed whatever legacy it did have by siphoning all it's good games for Switch releases. What's left, Star Fox Zero and Nintendoland? Lol.
Even if they didn’t, there really wasn’t much reason to buy a Wii U. The titles are good, but why pick them over anything on the consoles it mids. You can get better Smash and MK experiences on other systems, same with 3D Mario. Also take in that Wii U would have Splatoon beat with 2 and maybe 3, then all its big titles are pretty much made null. What you have is a system with okay 2D platformers and party titles. The only real victim in this would be DKCTF, which earned the right to live past that sinking ship.

Switch certainly outpaces Wii U, but to be fair it stole whatever thunder it may have had by launching with BotW. I still think it's missing a solid exclusive, Odyssey is still its best game and that's from its first year. Still no exclusive Zelda despite being strongly associated with BotW.
I count Zelda as a Switch title, so it and Odyssey already made two for me. I also put Luigi’s Mansion 3 in with them as that title is really high quality, along with Three Houses even if I admit that it has many, many faults. Then there’s Smash which, even if the series lost its touch after Brawl, I feel like it would be wrong to write off the magnitude of Ultimate. Together those are like 5 major titles that really built the console for me, not to mention the side ones as Yoshi, FE Warriors, Cruis’n Blast, Splatoon 2, Mario + Rabbids, and the new Kirby are all really good as well. I should also mention the Xenoblade remake which was well done, and the fact that I kinda like Origami King. Honestly, if you cipher through, Switch has some quality exclusives to where you can have a decent line up without ports or half-finished games. I hadn’t even mentioned Xenoblade 2 or WarioWare yet.
 
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>get notification in the middle of the night that there's a big announcement
>my head fills with wonders, are they announcing the expansion to Forbidden West, can we finally comb and style aloy's hair
>What if it's God of War Ragnarok is coming earlier than expected
>Is Rivet finally going to take over for Ratchet and Clank
>did they buy Square Enix


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Nope, Sony made a bunch of v-tubers who will now act as marketing mascots

I am underwhelmed, they're not even cool looking.
>Edgy Fubuki
>Slutty Luna
>What looks like a pack in model that comes with VtubeStudio, who is missing an arm for some reason
>Generic maid

God, Sony can't even be original with their poorly attempted "influencers". The only one with a decent design is the one on the right but it doesn't matter because nobody is gonna watch this. Who would watch a streamer who is going to no doubt be un-subtly shilling shit while pretending to just be providing entertainment? Something like this might make business sense if they were announced as hosts or something for shows Sony is doing in Japan for products, but nobody is gonna watch them unless they really want to be shilled at.
 
>Edgy Fubuki
>Slutty Luna
>What looks like a pack in model that comes with VtubeStudio, who is missing an arm for some reason
>Generic maid

God, Sony can't even be original with their poorly attempted "influencers". The only one with a decent design is the one on the right but it doesn't matter because nobody is gonna watch this. Who would watch a streamer who is going to no doubt be un-subtly shilling shit while pretending to just be providing entertainment? Something like this might make business sense if they were announced as hosts or something for shows Sony is doing in Japan for products, but nobody is gonna watch them unless they really want to be shilled at.
Considering they're making a huge expansion into live service games which Japan already shells out 1/3rd of the total global spending for. I think more or less they're going to be used as tie-in bullshit. They did something similar with Nijisanji in the past.

Analysts are predicting that their existing mobile phone games are going to eventually fall under playstation branding since the company is expanding and is consolidating their own internal branches as they get bigger, and it's possible anything anime related with Sony will as well since they're already testing the waters with crunchyroll stuff for playstation.

Theoretically you could blame disney for this, because them faltering gave Sony a prime opportunity to take spots that were left by Disney.
 
Chris, the sales guy who used to be a regular at Neogaf/ResetEra (before he got bullied by a mod because the nippon sale reports long stopped to be favorable for Sony), has released the annual Media Create report of japanese retail sales for 2021 in Installbase (the full list is available on pastebin as the forum requires authentication beyond the first post). It's more complete and precise than the weekly Famitsu chart reports even if it doesn't change the fact the performance of the Playstation 5 was lackluster last year.

Top 1000
NSW - 525
PS4 - 380
PS5 - 74
3DS - 18
XBS - 3

Top 100 Software Sales - 22.205.481 <80,26%>
Top 500 Software Sales - 26.582.780 <96,09%>
Top 1000 Software Sales - 27.372.845 <98,94%>

01. NSW - 23.070.515 <83,39%> (263 new games)
02. PS4 - 3.695.693 <13,36%> (188 new games)
03. PS5 - 831.915 <3,01%> (75 new games)
04. 3DS - 62.571 <0,23%> (0 new games)
05. XBS - 4.962 <0,02%> (7 new games)
00. ALL - 27.665.656 <100,00%> (533 new games)
NSW
01. Nintendo - 9.115.946 <39,51%>
02. Pokemon Co. - 2.983.362 <12,93%>
03. Capcom - 2.628.951 <11,40%>
04. Konami - 1.741.618 <7,55%>
05. Bandai Namco Entertainment - 1.082.265 <4,69%>
06. Microsoft Game Studios - 826.148 <3,58%>
07. Square Enix - 608.819 <2,64%>
08. Marvelous - 524.329 <2,27%>
09. Koei Tecmo - 437.108 <1,89%>
10. Sega - 302.121 <1,31%>
00. Atlus - 207.072 <0,90%>
00. Neos - 202.194 <0,88%>
00. Nippon Columbia - 183.262 <0,79%>
00. Imagineer - 183.135 <0,79%>
00. Electronic Arts - 168.170 <0,73%>
00. Nippon Ichi Software - 113.243 <0,49%>
00. Spike Chunsoft - 97.802 <0,42%>
00. Aniplex - 89.263 <0,39%>
00. Ubisoft - 42.716 <0,19%>
00. Other - 1.532.991 <6,64%>

PS4
01. Bandai Namco Entertainment - 527.171 <14,26%>
02. Square Enix - 393.658 <10,65%>
03. Sega - 371.602 <10,06%>
04. Sony Interactive Entertainment - 342.647 <9,27%>
05. Capcom - 307.028 <8,31%>
06. Koei Tecmo - 270.767 <7,33%>
07. Aniplex - 229.271 <6,20%>
08. Electronic Arts - 162.038 <4,38%>
09. Nihon Falcom - 101.764 <2,75%>
10. Ubisoft - 91.064 <2,46%>
00. Spike Chunsoft - 53.882 <1,46%>
00. Nippon Ichi Software - 51.163 <1,38%>
00. Konami - 46.061 <1,25%>
00. Atlus - 40.720 <1,10%>
00. Marvelous - 37.455 <1,01%>
00. Other - 669.403 <18,11%>

PS5
01. Sony Interactive Entertainment - 210.697 <25,33%>
02. Sega - 123.306 <14,82%>
03. Bandai Namco Entertainment - 109.113 <13,12%>
04. Capcom - 85.089 <10,23%>
05. Square Enix - 47.728 <5,74%>
06. Electronic Arts - 47.340 <5,69%>
07. Aniplex - 46.953 <5,64%>
08. Ubisoft - 38.463 <4,62%>
09. Koei Tecmo - 23.324 <2,80%>
10. Warner Entertainment Japan - 11.118 <1,34%>
00. Spike Chunsoft - 3.565 <0,43%>
00. Nippon Ichi Software - 1.409 <0,17%>
00. Marvelous - 1.154 <0,14%>
00. Other - 82.655 <9,94%>
Edit:
On a side note we can see the sole three Xbox Series games sold in Japan (they never charted once in Famitsu weekly charts)
686./000. [XBS] Forza Horizon 5 # <RCE> (Microsoft Game Studios) {2021.11.09} (¥6.900) - 1.692 / NEW (1.048 <88,89%>)
807./000. [XBS] Halo Infinite <ACT> (Microsoft Game Studios) {2021.12.09} (¥6.900) - 1.227 / NEW (1.058 <81,69%>)
942./000. [XBS] Scarlet Nexus <RPG> (Bandai Namco Entertainment) {2021.06.24} (¥8.200) - 887 / NEW (628 <65,64%>)
And how much Balan Wonderland performed (neither version charted in Famitsu once too)
417./000. [NSW] Balan Wonderworld <ACT> (Square Enix) {2021.03.26} (¥6.980) - 4.490 / NEW (1.484 <21,72%>)
702./000. [PS4] Balan Wonderworld <ACT> (Square Enix) {2021.03.26} (¥6.980) - 1.577 / NEW (608 <19,21%>)
862./000. [PS5] Balan Wonderworld <ACT> (Square Enix) {2021.03.26} (¥6.980) - 1.064 / NEW (423 <22,41%>)

That’s an interesting point, actually. The PS1/PS2 eras and what they’re known for are so different from later systems (especially PS4/PS5) that they might as well be two different fandoms.
History has proven time and time again that platforms which offer the most variety in games and sell to the most audience markets end up the most successful. Right now Playstation/SIE is focusing too hard on a few types of games, going deep for live services, and they've completely snubbed their old home JP market entirely. It's not a good long-term tactic and it's the full opposite of what the brand was known for since its conception.
 

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The PS3 was the ultimate underrated system to me. The Dreamcast or GC for my age group. It wasn’t a complete winner, but Sony pulled out a lot of shit that gen that I wished flourished into more past it. For me, I played the hell out of Ratchet & Clank Tools and Crack. I also played a ton of LBP and LBP2. I have grown more of a fondness for PlayStation All-Stars and Twisted Metal (2012) as I have gotten older. While I hate how it pioneered the movie style games with Uncharted and TLOU, it had a ton of unique experiences to make up for that.
The PS3 did feel like a techinal marvel, especially if you came from a PS2. HD graphics on display, a modern UI, Internet multiplayer out the box, the sleek design. It literally felt like a high end luxury item you could just show off.

Over time, you did notice its shortcomings. Slower performance, stripped features, abnormal failure rate (not as bad as 360, but still worth mentioning), lack of exclusives until 08.
 
As a Syphon Filter fag, I'm hearing that not only is the PS5 release censored now (no blood effects) but that a lot of fans are reporting that Sony has completely removed the game from their PS3 consoles, and when they try to re-download it they are told "this product cannot be purchased at this time"

Jesus Christ this generation is a dumpster fire, and that's saying a lot after last generation.
 
a lot of fans are reporting that Sony has completely removed the game from their PS3 consoles, and when they try to re-download it they are told "this product cannot be purchased at this time"
Haven't they shut down the PS3 Store earlier this year?
 
View attachment 3334184

And we're already seeing the increased prices on cars in the Legendary vendor in GT7. The McLaren F1 is now 19.4 million CR now, compared to 18.5 million when it originally appeared in the vendor.
Kaz seriously needs to get his autism under control. I don't understand why Sony shut down Evolution Studios but kept Polyphony open. Evolution made a bunch of really good games really quick, while Polyphony takes like 6 years for each game and they've only gotten more and more autistic and un-fun. Their competitors like Playground pump out a new fucking open world racing game every 2-3 years, and Turn 10 usually takes like 2 years until the reboot. Why would I want to play a racing game where it can take like 2 hours just to get a new car when stuff like the Horizon games shower me with cars just for playing the game how I want?
 
Kaz seriously needs to get his autism under control. I don't understand why Sony shut down Evolution Studios but kept Polyphony open. Evolution made a bunch of really good games really quick, while Polyphony takes like 6 years for each game and they've only gotten more and more autistic and un-fun.
Exactly. It's not the first time that his team fuck up. Remember when people found out that they 3D-scanned Majorette toy cars and didn't even remove the logo under the cars?
 
Kaz seriously needs to get his autism under control. I don't understand why Sony shut down Evolution Studios but kept Polyphony open. Evolution made a bunch of really good games really quick, while Polyphony takes like 6 years for each game and they've only gotten more and more autistic and un-fun. Their competitors like Playground pump out a new fucking open world racing game every 2-3 years, and Turn 10 usually takes like 2 years until the reboot. Why would I want to play a racing game where it can take like 2 hours just to get a new car when stuff like the Horizon games shower me with cars just for playing the game how I want?
They already lost me. I checked out after Gran Turismo 5, the last great GT game.
 
As a Syphon Filter fag, I'm hearing that not only is the PS5 release censored now (no blood effects) but that a lot of fans are reporting that Sony has completely removed the game from their PS3 consoles, and when they try to re-download it they are told "this product cannot be purchased at this time"
Wait, so, even if you already had it installed, you just can't play it anymore?

Jesus Christ this generation is a dumpster fire, and that's saying a lot after last generation.
It really, really is. I'm just glad I've got a nice GPU and a hearty backlog. Man, if PC games just had physical copies by way of like, USB drives with the base game files in a read-only sector, I'd never look back at PlayStation or Xbox.

Over time, you did notice its shortcomings. Slower performance, stripped features, abnormal failure rate (not as bad as 360, but still worth mentioning), lack of exclusives until 08.
If you wanna see poor performance on the PS3, try playing Far Cry 3 someday. Headache inducing FPS while you're still in the tutorial mission. 💀 Like don't get me wrong, I know it's a powerhouse that can run some beautiful games, but it was the most recent "Let's go balls out with weird hardware" console, much like the Sega Saturn and Nintendo 64.
 
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Wait, so, even if you already had it installed, you just can't play it anymore?
Not exactly sure. I was under the impression it just didn't work on their PS3's, but now reading it they're mostly complaining they can no longer re-download it to their PS3's even though they owned it.

Someone on reddit theorized it has something to do with the PS5 version being upscaled/censored, and this version has somehow become the "standard" across the whole PS eco system causing it to not be compatible with PS3 (hence the refusal to download and such).
 
If you wanna see poor performance on the PS3, try playing Far Cry 3 someday. Headache inducing FPS while you're still in the tutorial mission. 💀 Like don't get me wrong, I know it's a powerhouse that can run some beautiful games, but it was the most recent "Let's go balls out with weird hardware" console, much like the Sega Saturn and Nintendo 64.
Any Bethesda game is worse.
 
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