Star Wars Griefing Thread (SPOILERS) - Safety off

When Plinkett said that over-choreographed lightsaber fights were bad, he meant that characterization is lacking.
I thought Mike had a problem with the actual choreography being too flashy and complicated. They all had a character reason for happening in the story though. Even if the characters in the sequels were good the actual fights would still suck. It's like drunk people hitting each other with baseball bats.
 
It's because George wanted to set a record for longest duel filmed for a movie. Mike was just saying that it could've had as much impact if it was toned down and focused on the emotions instead. Makes sense when you factor in that they're trekkies; you can get a lot of pathos from just the mundane.
 
Here's one people don't talk that much about anymore
Star Wars Trilogy Arcade
Fun game, I remember having fun with it back when the Fuddruckers of my local town was still around.
That person playing really makes it seem effortless. I remember the lose joystick to it made certain moments like the Darth Vader boss fight difficult.

Does anyone remember Star Wars Racer Arcade?
 
I thought Mike had a problem with the actual choreography being too flashy and complicated. They all had a character reason for happening in the story though. Even if the characters in the sequels were good the actual fights would still suck. It's like drunk people hitting each other with baseball bats.
He referred to Obi-wan fighting Maul and how even though he should be upset and not on form. In contrast, Luke bludgeoned Vader to the ground because of his emotions overriding his training. I disagree because muscle memory doesn't get overridden in a state of rage, Mike Tyson being the most obvious example. He also conveniently edits out the moment where Qui-gonn and Maul are separated by the force field where Qui-gonn patiently meditates, Maul paces around like a tiger, and Obi-wan is on his heels waiting to run in. That moment DOES show characterization without a single word uttered.

EDIT: What RLM confuses is over-choreography with grounded. The OT fights are grounded and derived mostly from Jidai Geki films. The PT fights are rooted more in Wuxia films. What non-swordsmen did with the Sequels is confuse grounded with sloppy, which Shadiversity has gone into extensively.
 
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He referred to Obi-wan fighting Maul and how even though he should be upset and not on form. In contrast, Luke bludgeoned Vader to the ground because of his emotions overriding his training. I disagree because muscle memory doesn't get overridden in a state of rage, Mike Tyson being the most obvious example. He also conveniently edits out the moment where Qui-gonn and Maul are separated by the force field where Qui-gonn patiently meditates, Maul paces around like a tiger, and Obi-wan is on his heels waiting to run in. That moment DOES show characterization without a single word uttered.
To be fair Mike's deceptive editing aside the Duel of the Fates is the best fight of the trilogy and probably one of the best in the 6 films. You can tell they worked to get everything right. I don't dislike the rest of them but they never hit that peak again.

The hate against the prequel fights by the fans getting so bad that Lucasfilm thought they shouldn't be choreographed at all just to pander to them (and rushed production schedules) was ridiculous. They got so damn sloppy it's unacceptable.

It's going from one extreme to the other.
 
Although I didn't grow up playing arcade games, but the Racer Arcade looks fun and interesting to mess around with.
It was. The game has an unique control scheme that pretty much separated those that understood that the game controlled like the podracer from the movie vs those that did not that often kept bumping the side of the track.
The problem of the game of where I played was that it was hosted at a place that allow a little bit of sunlight in the shadowy parts of the tracts would become very difficult to see. You'd also needed to know when to boost as getting first place was surprisingly difficult.
I thought Mike had a problem with the actual choreography being too flashy and complicated. They all had a character reason for happening in the story though. Even if the characters in the sequels were good the actual fights would still suck. It's like drunk people hitting each other with baseball bats.
This is still a shockingly unpopular opinion but I would rather take the highly choreograph fight scenes that show our jedi and sith characters as well actual trained swordsmen trained to defeat their openent in combat over the clumsy terribly drawn scenes of the sequels. Fine if rey is not trained in episode 7 but those fight choreography should have improved with each sequel but it did not. In the streaming shows, it's even more embarrassing seeing Obi wan fight like he has no muscle memory of when he was a duelist or even like how he was in episode 4.
 
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Here's one people don't talk that much about anymore
Star Wars Trilogy Arcade
They had this at Chuck E Cheese when I was growing up and I thought it was the tightest shit ever
My friends' father fixed arcade machines and this was one of them that I was able to play in their garage.
Good times.
It's rather shameful that this has not been released on consoles like other classic arcade games.
I blame Sega & Disney.
 
Is this also a triggering image?
I mean, fuck it, if you wanna just launch the thread into a PTSD-ridden fit...

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EDIT: What RLM confuses is over-choreography with grounded. The OT fights are grounded and derived mostly from Jidai Geki films.
And even that's a stretch, considering that Japanese cinema-goers by and large prefer their jidaigeki sword duels to be flashy and hyper-choreographed, not the slow-burn methodical sword-play seen in Harakiri or Sword of Doom. That was even true of the swordplay of Kurosawa's day--as evidenced by the popularity of flashy chanbara films like Zatoichi, the Musashi trilogy, or any of the schlocky movies that Sonny Chiba was attached to, such as Makai Tenshou.

It's truer today with modern efforts like 13 Assassins, Crazy Samurai Musashi, and the live-action Rurouni Kenshin films (which themselves are movies directed by someone who specialized in grounded taiga dramas, and subsequently had to up the ante in the fights to please Japanese cinema-goers used to seeing more flighty and hyperstylized fight choreography).

This idea that samurai cinema is populated near-exclusively by slow, methodical duels is one rooted in cultural ignorance, not in any real basis. If your experience with jidaigeki is reserved to an avant-garde director like Akira Kurosawa, then you really have a loose grasp with the genre as a whole...much less what the fights look like.

I should also point out that, even when ESB and ROTJ were being filmed, it was always the intention of both Lucas and the on-set choreographers to have much faster & hyper-choreographed duels...the props just wouldn't allow for it. You may notice in duels like the one on Bespin how the actors seem to be yanking the props away after each hit in some shots, almost like they're trying to reduce how hard the weapons collide with each other. That's because these props were fragile as fuck, and didn't lend themselves to the kind of frenetic fights that George & Co. wanted.
Acrobatics would, of course, become a larger part of Jedi Combat by the time of ROTJ--such as Luke using the skiff diving board to flip, and the backflip he does during the duel with Vader aboard the DSII. So, the seeds for more agile and acrobatic flips were already being planted in lightsaber duels as early as the OT.

Which is a natural evolution of what the fights should be. These aren't fights between stock, regular people--these are duels between superpowered beings with heightened senses and enhanced speed and agility. Them making use of all of their physical prowess in combat should be the expectation, not a point of contention.
 
Darth Maul vs Obiwan and Taken was a _little_ too long, but the payoff later to be able to drop Duel Of The Fates in Obi vs Annie made it all worthwhile
 
I mean, fuck it, if you wanna just launch the thread into a PTSD-ridden fit...

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And even that's a stretch, considering that Japanese cinema-goers by and large prefer their jidaigeki sword duels to be flashy and hyper-choreographed, not the slow-burn methodical sword-play seen in Harakiri or Sword of Doom. That was even true of the swordplay of Kurosawa's day--as evidenced by the popularity of flashy chanbara films like Zatoichi, the Musashi trilogy, or any of the schlocky movies that Sonny Chiba was attached to, such as Makai Tenshou.

It's truer today with modern efforts like 13 Assassins, Crazy Samurai Musashi, and the live-action Rurouni Kenshin films (which themselves are movies directed by someone who specialized in grounded taiga dramas, and subsequently had to up the ante in the fights to please Japanese cinema-goers used to seeing more flighty and hyperstylized fight choreography).

This idea that samurai cinema is populated near-exclusively by slow, methodical duels is one rooted in cultural ignorance, not in any real basis. If your experience with jidaigeki is reserved to an avant-garde director like Akira Kurosawa, then you really have a loose grasp with the genre as a whole...much less what the fights look like.

I should also point out that, even when ESB and ROTJ were being filmed, it was always the intention of both Lucas and the on-set choreographers to have much faster & hyper-choreographed duels...the props just wouldn't allow for it. You may notice in duels like the one on Bespin how the actors seem to be yanking the props away after each hit in some shots, almost like they're trying to reduce how hard the weapons collide with each other. That's because these props were fragile as fuck, and didn't lend themselves to the kind of frenetic fights that George & Co. wanted.
Acrobatics would, of course, become a larger part of Jedi Combat by the time of ROTJ--such as Luke using the skiff diving board to flip, and the backflip he does during the duel with Vader aboard the DSII. So, the seeds for more agile and acrobatic flips were already being planted in lightsaber duels as early as the OT.

Which is a natural evolution of what the fights should be. These aren't fights between stock, regular people--these are duels between superpowered beings with heightened senses and enhanced speed and agility. Them making use of all of their physical prowess in combat should be the expectation, not a point of contention.
Oh Star Wars Underworld! Part of the many what ifs of life that makes us wish we'd live in a better timeline.
 
My friends' father fixed arcade machines and this was one of them that I was able to play in their garage.
Good times.
It's rather shameful that this has not been released on consoles like other classic arcade games.
I blame Sega & Disney.
I played Trilogy at a Main Event a couple years. Wasn't as good as I remembered but it was still cool. A shame it was never ported to the Dreamcast like God intended. RIP Dreamcast.

The Starfighter games were pretty fun. The PSX Episode 1 movie game and Jedi Power Battles arent as fun but they're very nostalgic. I wish I could go back and warn myself to better appreciate that era, because holy shit.
 
Whenever I really want to rile up Canon-EU readers, I scare them by convincing them that I fucking burn canon books.
They instantly go fucking cross-eye crooked.
"YOU'RE INSANE! YOU CAN'T BURN BOOKS! N-NOT DISNEY CANON BOOKS!"

Bro... I spent my money on this copy six years ago. I get to scorch this motherfucker with whatever tinder I damn well please.
About a year ago, threw the Aftermath trilogy into a trash can and lit the fucker on fire with kerosene


Ah... I love the smell of burning Cuck Wendig works and EU righteousness in the morning

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I recommend not watching any of it, even for free. Giving mental real estate to this faggot shit when there are good things to pay attention to is a waste.

Oh god no, I don't actually watch the trash, I just watch the aftermath. I pray for the souls of the poor people who watch Disney's bowel movements in order to report on them to us. When I spend time with Star Wars I spend time with things that aren't corrosive to my eyeballs.

absolutely incredible total overhaul mods like Thrawn's Revenge/Fall of the Republic

I'm exactly the kind of Star Wars turboautist that those mods are designed to appeal to. There is literally nothing better than rolling into Coruscant as Space Amazon and shoving 10 Strikebreakers up the Reborn Emperor's ass.
 
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