Sony hate thread

Bro, what is this LBP slander I am hearing.

I honestly love the LBP series, and it’s style. Maybe I am nostalgia blind, but it had to do something to make me remember so much of it years later, especially considering I did very little with the online components the game was built off of.

LBP feels like the better precursor to the new Yoshi titles that try hard to go for the arts and crafts feel. I really love the very wooden, cardboard, and stitched style of it all. It looks as adorable as it is horrifying in many areas. There is this very real feeling to it where you could recreate much of it. Stuff like Yoshi looks way to clean at times, whereas LBP is strange and the faults can show pretty prominently, yet it still ends up endearing. The music also helps as LBP easily has one of the most unique and memorable osts in a video game. Tons of obscure indie pieces that add that extra layer of memorability to the game. I think I will always remember the Day of The Dead Wedding from the first game as it had that banger song and the visuals were just bizarre.
I love the new Sackboy, but I have to admit, it does lack the charm of the first two games as it goes for a more clean, knitting aesthetic, whereas LBP was more mechanical and wooden. It was very uncanny, and I kind of miss that disturbing realism the series had. To be fair though, the series had been moving away from that since the neon style of LBP2.

Sackboy himself was a well designed character for the game. He was super expressive, but generic enough to promote customization. I think we forget how much of an icon he was during the era as he was likely second to Kratos as PlayStation’s mascot. I think games like PS All-Stars did great playing to his strengths as a character.

The LBP games and spinoffs always kind of struggled to have a standout style. Like their style was always arts and crafts type stuff because it was based around making your own stages. But even stuff like LBP Karting with the basic assets just had shit look generic as hell even when they remade entire mario kart courses.
Karting is an oddball for the franchise as it wasn’t developed by Media Molecule like the first two, and was built off of Mod Nation, likely on the cheap as it was late PS3.

LBP is kind of doing it in reverse with having the latest game be Sackboy Adventures which is more traditional game and is having stuff unique to that game itself.
LBP as a franchise is in a weird state thanks to Dreams being its successor. Instead of being a good 2D platformer, but a great creator, it is now having to find a new identity. So far it feels like a mix of 3D World’s mechanics, and Good Feel Yoshi/ Tearaway’s artstyle. It also has a semi-new developer, as Sumo is now wanting to take the franchise into a more “story” focused direction since the time constraints of 3 halted them from doing it beforehand.

So far, they seem to have pulled it off as Sackboy was a high quality title, but it does have faults in its transition. I think Sumo got to caught up in design work, killing the simplicity and creating overly detailed monstrosities. It also lacks the indie/real feel of the originals as it is far too bright when comparing the two. The originals had a weird amount of realism that defined them.
 
God of War is shit and always was shit
3 felt the most put together out of the old style games. But still suffered from glitches that broke the game in half for you making it easy.

GOW2 still has high jumps allowing you to sequence break and skip many parts of the game.

1 has a shitload of out of bounds stuff that they never patched out that you can still do today.

Ascension is probably the worst title and was sure sign that they ran out of track

The PSP games had high production values for a portable but they lacked any actual content like the console versions.

That being said I prefer their take in going in a more Zelda-like genre because I generally have enjoyed those types of games more and Nintendo seems still dedicated to just putting one one new one every console cycle. And I need more games than just 1.

Ragnarok has me interested in what type of weird bullshit they're going to pull for fights and dungeons because Tyr has hieroglyphs on his arm and it's been hinted at that the Gods have had many names in the past.
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We're already getting steroid magic gators for regular enemies and centaurs. Already way more enemy types than 2018, it may be the first proper game to sell 20 Million that simulates Florida perfectly.
 
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Reading what @Basic Blonde Boy said about god of war has me a bit worried that the games arent gonna be good since i am considering playing them what's peoples opinion of the series
I really like the 'classic' god of war games, particularly due to the fact they allow me to quench my teenage rage and bloodlust at the time. I still think they're at least worth playing once.

As for 2018, it's okay. I think it's very derivative of current gaming trends (especially for the Sony lineup of exclusives, there is no variety now on the exclusive front)
 
As for 2018, it's okay. I think it's very derivative of current gaming trends (especially for the Sony lineup of exclusives, there is no variety now on the exclusive front)
And in the Youtube era the story draw is extremely irrelevant now that you can just Youtube the whole story at your leisure or watch Streams...if you can stomach it.
 
Final Fantasy is still considered an RPG,
*puts on gamer debating hat*
*gently blows into cartridge*
*inserts buttplug*
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An RPG is now and always has been "game I like that has a story" because people want to feel bigbrained for playing an RPG not like those dumb gamers who play action games. People think Final Fantasy is the same because they play the chocobo music and the menus still look like dogshit. Dragon Quest is better because it doesn't get pretentious. Zelda isn't an RPG.
 
*puts on gamer debating hat*
*gently blows into cartridge*
*inserts buttplug*
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An RPG is now and always has been "game I like that has a story" because people want to feel bigbrained for playing an RPG not like those dumb gamers who play action games. People think Final Fantasy is the same because they play the chocobo music and the menus still look like dogshit. Dragon Quest is better because it doesn't get pretentious. Zelda isn't an RPG.
I didn't even know this was a thing holyshit
 
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This we can agree on. It always gets shoved into the RPG genre because it's setting is medieval fantasy.

Zelda is action adventure much like God of War.
You've even said Monster Hunter is an RPG. With such a loose definition even Zelda, especially particular entries like Zelda 2, should count. Neither is really an RPG though.
 
You've even said Monster Hunter is an RPG. With such a loose definition even Zelda, especially particular entries like Zelda 2, should count. Neither is really an RPG though.
How would you define an RPG? MH has a good chunk of very RPG elements that are extremely important to the game's core gameplay elements. The main thing that I'd say it is missing is traditional levels, a plot with any real notable substance at all if we focus on the narrative parts of the genre, and I suppose you gaining new abilities in some way like in a traditional FF (though in some games hunter arts exist which iirc require unlocking most of them). Although some gear lets you enable some set ups you couldn't realistically do otherwise depending on the weapon and set up.

I don't play enough Zelda to have a judgement on that but I'd lean towards no from what I know of that series.
 
The concept was good, but the character design and art style was shit. Didn't think it could look worse, but here we are.
I disagree it was the the floating jumping that killed it, the controls/gameplay just wasn't as tight it needed to be.

Mean even the new Sackboy game which is a 3d platformer feels sluggish to play compared to the really tight controlling Astro's Playroom
 
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How would you define an RPG? MH has a good chunk of very RPG elements that are extremely important to the game's core gameplay elements. The main thing that I'd say it is missing is traditional levels, a plot with any real notable substance at all if we focus on the narrative parts of the genre, and I suppose you gaining new abilities in some way like in a traditional FF (though in some games hunter arts exist which iirc require unlocking most of them). Although some gear lets you enable some set ups you couldn't realistically do otherwise depending on the weapon and set up.

I don't play enough Zelda to have a judgement on that but I'd lean towards no from what I know of that series.
The traditional difference between cRPG and jRPG have been that one is a role playing game and the other one also have stats. That's not a slight against jRPGs, I enjoyed the old ones very much.
 
PS5 has been outsold in Japan by the Xbox Series S & X last week, for the second time again this year. This might be more common later on just like how the Switch dominated 30/30 in the game software charts several times last year (when a 30/30 by a single console system happened only once in the late 80s beforehand).

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The Switch port of Demon Slayer (the Sony Music/Aniplex-published game) is also confirmed to have stronger legs than the Playstation versions, in the same timeframe.
[NSW] Demon Slayer: Kimetsu no Yaiba - The Hinokami Chronicles # <ftg> (Aniplex) {2022.06.09} (¥6.800) - 20.964 / 111.849 (-77%)
[PS4] Demon Slayer: Kimetsu no Yaiba - The Hinokami Chronicles # <ftg> (Aniplex) {2021.10.14} (¥7.600) - 15.996 / 110.845 <60-80%> (-83%)
[PS5] Demon Slayer: Kimetsu no Yaiba - The Hinokami Chronicles <ftg> (Aniplex) {2021.10.14} (¥7.600) - 2.129 / 22.316 <40-60%> (-89%)
And the PS5 port of Disagea 6 Complete was nowhere to be found in the software charts, meaning it sold less than 1000 copies on release.

Yea Im glad that Im sticking with Nintendo and not gay ass Soyny. The fuck does video games have to do with abortion?
This is what happens when you let the american branch of a (originally japanese) game company be in charge of everything.
 
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Yea Im glad that Im sticking with Nintendo and not gay ass Soyny. The fuck does video games have to do with abortion?
What I find funny is they basically copypasted each other's tweets and made some minor changes. Why couldn't the main Sony account just post something that speaks for all its studios?
Gotta love how none of their virtue-signal tweets have the word "woman" or "female".
This is what happens when you let the american branch of a (originally japanese) game company be in charge of everything.
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They make it too easy, man.
 
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