Call of Duty Thread - Potential return to form? Or nothing but cope on the horizon? You decide!

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Smart of them to make the campaign available first to encourage multiplayer-only people to actually try it. I'm enjoying it so far. I mean, it's exactly what you'd expect, but it looks good and plays well.
 
I have really enjoyed my time with the multiplayer so far. Guns feel and sound great. Most of the maps are fun to play, with Farm, Embassy, and the marketplace map standing out as my personal favorites and the one map with all the cars as the only real stinker. Technical wise, this has been one of the smoothest games I've played at launch. When the multiplayer went live Thursday night I had a brief queue to log in, but less than 15 minutes and I was playing my first match. No crashes on Xbox Series X all weekend. The best new change is to the camo system. I never previously made any effort to grind camos, but the system where each gun unlocks unique camos that can then be used on everything eliminates the redundancy from MW2019 and makes it a lot more fun. I have already maxed and obtained gold on the Bryson 800 and 890 shotguns and the P890 pistol. The UI is godawful and its baffling that the game launched without the barracks stats page, but outside of those two issues I think the game is great.
 
I'm enjoying it too. No hardcore until season one is kind of bullshit, the UI sucks, but the game overall has been fun.
Everyone bitching online honestly sound like they just need to get good.
 
I like the Spec Ops mode. As for the rest of the multiplayer, I don't like it, I got buck broken by the SBMM for my first 2 games (then I switched to Spec Ops). Putting the enemy dots on the compass instead of the minimap is retarded.
 
Man every time I try to play the first spec ops mission my partner just tries to rambo it and gets killed immediately.
I did it with a friend of mine and it's extremely fun if you can do it tactically. I really enjoy the spec ops missions, it almost feels like MGSV to an extent.
So, season 1 starts in two weeks. Way to fucking dab on infinite and Vanguard. Hell, cold war, pretty sure they had like two months before season one. I really enjoy MW 19 and raids seem like they're gonna be fun and DMZ sounds like it's gonna be their baby for the time being.
 
So, season 1 starts in two weeks. Way to fucking dab on infinite and Vanguard.
Eh, not really. They've held back an absurd amount of content for Season 1.

- Challenges
- Barracks
- Tier 1 mode (New name for hardcore mode, specifically said to be available at launch then postponed)
- Emblems and Calling Cards that are not fag/mental illness pride themed
- Maps that were in the beta are now missing and presumed to be added in season one
- Weapons have been held back. To the point where they forgot to remove the listings for attachments that are unlocked by leveling them up. (so you have impossible to obtain attachments in game right now)

This is just the stuff off the top of my head. This isn't even getting into the awful Ping and Weapon Tuning glitches that required them to be disabled wholesale.

You get to kill spics and camel fuckers but the chad White man (Phillip Graves) is portrayed as evil. I want a CoD where I travel the world as a PMC killing every shitskin that's living on our oil and rare earth metals. Is that too much to ask?
How Phillip Graves is handled creates the dumbest moment in the game. They have a whole plot point where they can't kill a fucking Iranian who is planning a terrorist attack when they capture him because "It's Illegal", but then when Graves needs to be a bad guy he starts executing civilians and him and Shepard are just like "lol fuck 'em".

The dumbest part is that Laswell is the one that is like "This is illegal" when their whole fucking MO is doing illegal shit. And the fucking catalyst of the god damn game is them fucking blowing an Iranian general the fuck up with a missile.


Honestly, the more I think about it the more retarded the fucking campaign becomes. There was no reason to have so many callbacks to MW2 when MW2019 seemed to go full in on being a reboot.
 
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I wish Spec Ops had a solo option. I wanted to find the intels but everytime I get a teammate we just rush through the objective.
I did it with a friend of mine and it's extremely fun if you can do it tactically. I really enjoy the spec ops missions, it almost feels like MGSV to an extent.
or Ghost Recon Wildlands
 
I heard they nerfed or outright removed "bunny hopping" in MWII. If so, that would be a welcome change to sustain balance and skill.
 
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So I've been playing a lot and I think it's really fun. The guns all feel great and kills are satisfying, the sound design is excellent, and I actually like the new gunsmith. However, it's obvious IW couldn't meet the release deadline so Activision said "tough shit" and shipped an unfinished game. Just off the top of my head,

* They forgot to add the gun config saving feature so you get to reconfigure your guns each time you swap them out
* They forgot to add your player record, so you cannot show anyone your stats
* No hardcore mode
* It crashes every 2-3 matches on PC
* Editing your showcase doesn't work
* You have to go back to the main menu every time you want to edit the game types in your playlist
* You can't mute people in lobbies anymore? So you get to get ear raped until the game launches
* No double XP timer so you have no idea when your double XP ends


Worst of all however is the UI. Holy hell it is bad. We got a taste of it in the beta but it really is fucking horrible and obviously designed for controllers. Apparently, the UI designer for IW was literally hired from Hulu, which is why it looks like a streaming service. There was literally nothing wrong with the UI in the MW2019 generation of games.
FgQnG4taAAA8Pyb.jpg


It doesn't just look and control badly, it's also broken, with random things not working (you can't toggle over the gold camo etc with mouse, you have to use controller or WASD), and random shit like a map toggle right in the middle of the end game scoreboard.
- Emblems and Calling Cards that are not fag/mental illness pride themed
He's not kidding. I went to equip my beta shit as soon as I launched the game and literally like 9/10 of the calling cards are LGBT shit.


Also the campaign kinda sucked this go around, very forgettable. I know COD campaigns are supposed to be retarded and cliche, but it was even more so this time. I liked the driving mission though.
 
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So I've been playing a lot and I think it's really fun. The guns all feel great and kills are satisfying, the sound design is excellent, and I actually like the new gunsmith. However, it's obvious IW couldn't meet the release deadline so Activision said "tough shit" and shipped an unfinished game. Just off the top of my head,

* They forgot to add the gun config saving feature so you get to reconfigure your guns each time you swap them out
* They forgot to add your player record, so you cannot show anyone your stats
* No hardcore mode
* It crashes every 2-3 matches on PC
* Editing your showcase doesn't work
* You have to go back to the main menu every time you want to edit the game types in your playlist
* You can't mute people in lobbies anymore? So you get to get ear raped until the game launches


Worst of all however is the UI. Holy hell it is bad. We got a taste of it in the beta but it really is fucking horrible and obviously designed for controllers. Apparently, the UI designer for IW was literally hired from Hulu, which is why it looks like a streaming service. There was literally nothing wrong with the UI in the MW2019 generation of games.
View attachment 3773200

It doesn't just look and control badly, it's also broken, with random things not working (you can't toggle over the gold camo etc with mouse, you have to use controller or WASD), and random shit like a map toggle right in the middle of the end game scoreboard.

He's not kidding. I went to equip my beta shit as soon as I launched the game and literally like 9/10 of the calling cards are LGBT shit.


Also the campaign kinda sucked this go around, very forgettable. I know COD campaigns are supposed to be retarded and cliche, but it was even more so this time. I liked the driving mission though.

I don't understand why they don't just keep all that from the last game they did.
 
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I don't understand why they don't just keep all that from the last game they did.
All I can think of is they're prepping gamers to expect less and less content in a base game, like how Sims players know that the base version of a Sims games won't have seasons and just wait until EA sells it too them again for what the will be 4th time when The Sims 5 comes.

Edit: Fixed to be coherent sentences
 
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  • Agree
Reactions: Thiletonomics
I'm shocked that a COD game could release without Hardcore mode. I always assumed that at least 20 percent of the audience played Hardcore exclusively.

But with that said I do enjoy the new Third Person Multiplayer. It's like you get 2 casual shooting games in 1 now.

Also the new hostage mode is really well made and gives me good flashbacks of playing cs_Office like the old says. I really think being able to revive teammates positively ups a strategic layer of the game.

I know it'll most likely never happen but man it'd be nice if Call of Duty went on a two year cycle as opposed to one year. I'd love it if this game got supported for longer development.
 
I know it'll most likely never happen but man it'd be nice if Call of Duty went on a two year cycle as opposed to one year. I'd love it if this game got supported for longer development.
They've claimed that this game will have a two year cycle because of the clusterfuck Sledgehammer caused by completely fucking up the schedule with Black Ops Cold War
 
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