- Joined
- Aug 17, 2018
As long as we can all agree that SNES rights are human rights, I'm fine.
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Repurposed 3DO M2 hardware, actually. It didn't all go into vending machines.The fuck the Japanese defense running on that needs him? A dreamcast?
I'm wondering. Has anyone got offended over the term "Game BOY" yet? With all the Pokemon games, you'd think someone would...As long as we can all agree that SNES rights are human rights, I'm fine.
I think someone made a custom "Game Girl" shell at some point. Or maybe it was just a picture of one.I'm wondering. Has anyone got offended over the term "Game BOY" yet? With all the Pokemon games, you'd think someone would...
The Game Boy brand was discontinued over ten years ago.I'm wondering. Has anyone got offended over the term "Game BOY" yet? With all the Pokemon games, you'd think someone would...
Moar like Game GOY amirite?I'm wondering. Has anyone got offended over the term "Game BOY" yet? With all the Pokemon games, you'd think someone would...
Don't assume your kid's gender and give them a Watara Supervision instead.I'm wondering. Has anyone got offended over the term "Game BOY" yet? With all the Pokemon games, you'd think someone would...
Incorrect. There are frame interpolation shaders available on retroarch that can be used with essentially every emulator so long as they have a retroarch core (which most modern emulators these days do). Regardless, SNES games all ran at either 60fps or 50 (for the PAL-fags).ZSNES doesn't do that. No emulator does that. It's just bad emulation. ZSNES was my emulator of choice, so I already know this.
I mean, if you want to be that way go right ahead. If you ever touched an emulator in your life, you'd know every other emulator that wasn't ZSNES (that people ever actually used) didn't have this problem. It's exclusively a ZSNES problem, and everyone hated ZSNES for everything other than the snow menu. The graphics were fucked, SuperFX was fucked, sound was fucked. It could barely even manage to record demos that didn't desync when that feature got added, too. Anyone would tell you "Just use SNES9x" and they would be right. BSNES doesn't even begin to come into relevance here.
I bet an autogynephilic male did itI think someone made a custom "Game Girl" shell at some point. Or maybe it was just a picture of one.
Probably not. When the Gameboy came out, offended types would still have been bursting blood vessels over the WalkMAN.I'm wondering. Has anyone got offended over the term "Game BOY" yet?
Meanwhile on Etsy. So yup, people have made those custom shells, even for the GBA too though all of the review photos are of shells that say "Game BOY".I think someone made a custom "Game Girl" shell at some point. Or maybe it was just a picture of one.
Nobody was talking about frame interpolation shaders, which is something ZSNES definitely doesn't do (shaders), and this is the part where I sperg out about things like "it's 60hz actually" and "something something lag frames"Incorrect. There are frame interpolation shaders available on retroarch that can be used with essentially every emulator so long as they have a retroarch core (which most modern emulators these days do). Regardless, SNES games all ran at either 60fps or 50 (for the PAL-fags).
Star Fox was written in assembly, and the SNES runs at 60.0988 Hz. You niggers are so retarded!Nobody was talking about frame interpolation shaders, which is something ZSNES definitely doesn't do (shaders), and this is the part where I sperg out about things like "it's 60hz actually" and "something something lag frames"
Either way, frame interpolation really wouldn't work well on a game that can't even come close to 30 frames when it gets mildly busy. I imagine the source is probably out there now, with all the Nintendo leaks, so some turbonerd who cares too much can probably change the timing for Zsnes' uncapped SuperFX speed if he really wants to.
Well that's the first problem. Someone should rewrite it in Rust.Star Fox was written in assembly
Has anyone written a (good) emulator in Rust? Even just like a Z80? How's the performance?Well that's the first problem. Someone should rewrite it in Rust.
Probably about as good as BSNES.How's the performance?
You can't be this dumb.Star Fox was written in assembly, and the SNES runs at 60.0988 Hz. You niggers are so retarded!
Being able to play Super Noahs Ark 3D on TempleOs should be a constitutional right.We should rewrite BSNES in Holy C.