Retro games and emulation - Discuss retro shit in case you're stuck in the past or a hipster

I was thinking of games using ALL the buttons on the PSX running on a PSP, but the dpad and nub makes some sense. But dualshock, how would/could that work on the PSP?
The answer was simple: Go Fuck Yourself
The emulator only did the original controller. As far as the PSP was concerned the analog sticks don't exist. I don't think any dual shock mandatory games ever came to the service officially.
 
The answer was simple: Go Fuck Yourself
The emulator only did the original controller. As far as the PSP was concerned the analog sticks don't exist. I don't think any dual shock mandatory games ever came to the service officially.
I was interested in awkward piracy solutions or work arounds. Even Jumping Flash used all the button the original controller, right?
 
I was interested in awkward piracy solutions or work arounds. Even Jumping Flash used all the button the original controller, right?
The only thing I know is that you can use a PS3 controller with the PSP Go. You might be able to find some options regarding homebrew/custom firmware, but your best bet is either a PS Vita or an emulation machine.
 
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Can someone explain how the PS3 emulator is 20 times better than the PS2 emulator?

It is honestly sad to still have to deal with the garbage pcsx2 after more than two decades. Where are the nerds when we need them the most? Why do autistic trannies only care about emulating new shiny stuff?
Are you using the stable release? It's still shit and is from years ago, download one of the more recent releases. They completely overhauled the UI and fixed a lot of issues once the Duckstation guy got involved.
 
I never had any problem with any ps2 game I tested with pcsx2, some fighting games have a bit more lag than I would like, but other than that most games I tested run fantastic
 
I never had any problem with any ps2 game I tested with pcsx2, some fighting games have a bit more lag than I would like, but other than that most games I tested run fantastic
It runs great on software mode, but on hardware the fidelity is terrible.

I just think it's bizarro how the Switch has a better emulator overall than a hardware from 20 years ago. But again, the Xbox to this day doesn't have a decent emulator either.

Sometimes I think the community doesn't care about the 128-bit era. Even the *dolphin began development as a Wii emulator.


*I'm not completely sure about that, maybe it started as a Game Cube emu from the get-go.
 
It runs great on software mode, but on hardware the fidelity is terrible.

I just think it's bizarro how the Switch has a better emulator overall than a hardware from 20 years ago. But again, the Xbox to this day doesn't have a decent emulator either.

Sometimes I think the community doesn't care about the 128-bit era. Even the *dolphin began development as a Wii emulator.


*I'm not completely sure about that, maybe it started as a Game Cube emu from the get-go.
Tbf, the ps2 had a difficult hardware to work with, made that way on purpose so that it would be hard to port games
 
Can someone explain how the PS3 emulator is 20 times better than the PS2 emulator?

It is honestly sad to still have to deal with the garbage pcsx2 after more than two decades. Where are the nerds when we need them the most? Why do autistic trannies only care about emulating new shiny stuff?
Tbf, the ps2 had a difficult hardware to work with, made that way on purpose so that it would be hard to port games
PS2 and PS3 are both goofy and unusual hardware-wise. The big deciding factor imo is that PS2s don't cook themselves to death the same way PS3s do. Nobody's gone full autist on a more accurate PS2 emulator because the current one's good enough and there's no chance it'll ever end up as the last PS2 on earth, but that was kind of a real concern for PS3s for a while.
 
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Adding onto this, I recommend Retro Game Corps. He has both an extensive video guide and a written guide for how to use RetroArch, since it has so many features that it can be overwhelming.
But if all you want to do is quickly open a game and start playing, here’s a basic guide:
1. Download and open RetroArch.
2. A lot of controllers are configured automatically, but if yours isn’t, go to Settings->Input to set up your controller. Make sure you set your Menu Toggle Controller Combo in Menu Hotkeys.
3. (Optional) Go to Settings->Driver->Menu and change it to xmb if you want a PS3-style menu instead of the default Switch menu, then restart RA.
4. Go to Main Menu->Online Updater->Core Downloader and download whatever cores you want. Cores are programs (emulators) that run within RA. For PC Engine, you probably want Beetle PCE or Beetle PCE Fast. Also, update your other stuff by selecting every menu option that has “Update […]”.
5. Go to Main Menu->Load Content and load your game. Have fun!
6. (Optional) Play around with Quick Menu-> Shaders and use something that looks good. I like shaders_slang/crt/crt-guest-advanced.slangp, shaders_slang/presets/scalefx-aa-fast.slangp, and anything in shaders_slang/bezel/Mega_Bezel (for Mega Bezel, go to Settings->Video->Scaling and set Aspect Ratio to Full).
I still don't mind using Retroarch, especially when dealing with the absurdity that is installing the Dolphin Emulator Dev branch on Linux. Sometimes Snap works and sometimes it just doesn't.
Also, I would like to tell those people over resetera and that idiot MVG that Stenzek didn't "abandoned" or "started working on a closed source" version of Duckstation, case in point, a new update was just released a few days ago. Maybe let the man vent out a bit, lol. And rather than throwing accusations left and right and screeching like parasites when you hear "retroarch", see if you can make both retroarch and the core dev working togheter instead. No? Ah right, drama is funnier than actually getting things done right.

Can someone explain how the PS3 emulator is 20 times better than the PS2 emulator?

It is honestly sad to still have to deal with the garbage pcsx2 after more than two decades. Where are the nerds when we need them the most? Why do autistic trannies only care about emulating new shiny stuff?
The PS2 emulation scene is laughable. I love how both Dolphin and PPSSPP so masterfully done compared to PCSX2, which still lags like shit in some games and has most of the same issues it had 10 years ago. One example is the sun in ace combat 4 and the turrets in ratchet & clank 2. At least for the latter there is a patch made by someone which fixes the issue. I just hope that people will copy the OpenGOAL project and start to decompile PS2 games like Ratchet & Clank, Sly and all those games that the emulators can't even think about without lagging.
 
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The PS2 emulation scene is laughable. I love how PPSSPP so masterfully done compared to PCSX2, which still lags like shit in some games and has most of the same issues it had 10 years ago.
^This. I can surprisingly play Kingdom Hearts Birth By Sleep on PPSSPP with little to no issues, but the second I decide to play Sly Cooper, PCSX2 has a seizure.
 
Just about every single situation where you'd ask "Why is this newer system emulated well while this older one isn't?" can be answered broadly with "Because some vital piece of hardware isn't well documented". The easiest-to-emulate consoles tend to have very common hardware, often full of off-the-shelf components. The Sega Genesis/Mega Drive runs an unaltered Motorola 68k, a CPU that's in a fuckin' thousand things from the 80s and 90s. Is it well documented? Hellllll yeah mothafucka, here's a PDF going over its instruction set, and a video tutorial on how to code some very simple Genesis software:

In fact (and this is from my distant memory, so take this with a grain of salt), there was a time when Genesis emulation was further along than NES, because the NES used a video card (PPU) that was designed in-house at Nintendo, so it had no external documentation. It was a black box. Of course, we're talking 1983 hardware designed by a then-toy & arcade company, so hobbyists managed to get it working in a good enough state for kids of the 2000s to enjoy their games in Nesticle. Meanwhile, the Sega Genesis' Video Display Processor is built on top of the Texas Instruments TMS9918a, a video display controller used in a number of different 1980s computers. Here is its patent, with full schematics. Of course, it's not literally an off-the-shelf TMS9918a, but an enhancement, though I couldn't find exactly how it was enhanced, or who enhanced it. Point is, plenty of documentation was freely available on what exactly made Sega's early consoles, which wasn't the case for Nintendo.

I don't know a whole lot about the PSP's hardware, though Modern Vintage Gamer mentioned in a video that its CPU is from the same family as the PS1, which explains both why PS1 games work so well on it, and partially why it's well emulated via PPSSPP. I'm sure it can't be that simple, though, or else PS1 emulation would be something just built right into PPSSPP.

So that's more or less why so many random old systems don't work as well as they should. N64 and Sega Saturn both have notoriously complicated architectures, though I think N64 is pretty well fully playable. Xbox was stymied for decades due to its GPU being some proprietary witch's brew, though there wasn't much of a push for it due to it having a tiny library of perpetual exclusives.
 
though I think N64 is pretty well fully playable
Depends on the emulator your using, but yea for the most part it is.

Although if it's anything Pokemon related, you're pretty much stuck with shit like Project64 and it's dumb nagware due to being the simpler way to use the gameboy pack to use your team on the stadium games.
 
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Good news everyone, I finally got that NES controller that's been stuck inside my anus for the past 20 years outta there. Now I have to clean it, wish me luck
You can't just tell us you had a NES controller up your butthole without telling us why it was up there.
 
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