James Rolfe / James D. Rolfe / Angry Video Game Nerd (AVGN) / Rex Viper and Cinemassacre / Screenwave - Now with not much grieving about a 41-year old man still making videos on YouTube. We're the balls on the dick.

  • 🔧 At about Midnight EST I am going to completely fuck up the site trying to fix something.

Which videos do you like the most from Cinemassacre?

  • Angry Video Game Nerd

    Votes: 1,811 63.5%
  • You Know Whats Bullshit

    Votes: 143 5.0%
  • James and Mike Mondays

    Votes: 96 3.4%
  • Board James

    Votes: 441 15.5%
  • Monster Madness

    Votes: 270 9.5%
  • James' movie reviews

    Votes: 90 3.2%

  • Total voters
    2,851
I rate this comparison 9/11. Scott can hold a monologue for an hour while Rolfe can barely hold a conversation about the weather. Maybe Scott is the same when not scripted, dunno I don't watch his livestreams.

Ross's Game Dungeons are hour-long shitposts about obscure, often very old and weird games. Think Civvie11 mixed with Ssethtzeentach.
Freeman's Mind is a playthrough of Half Life 1 with Freeman's inner shitpost monologue.
Ross Scott looks like an autistic metalhead Miguel Hidalgo.
The difference is one legitimately loves being an entertainer and the other just does it to pay the bills. If you don't love what you do/take pride in it shows.
 
Now that no one really cares about Covid anymore I wouldn't mind seeing more James and Mike Mondays, but it'll never happen. It was a comfy series, just two friends sat around playing videogames having a laugh.

ETA: If anyone has recommendations for that sort of channel they'd be appreciated
Speaking of covid, it's hilarious how James fell for the hysteria hook, line, and sinker. He was even still wearing a mask in muh mowtan video. He even had the balls to complain how much it affected his video output, even though his job has allowed him to work from home and by himself since 2006.
 
Interestingly, his first daughter was born April of 2013, meaning that she was conceived in mid-2012, not long after the movie completed filming. They probably had reached an agreement that they would start their family after James made his 'masterpiece'.
Do you think James makes the face when his wife lets him fuck her?
 
Now that no one really cares about Covid anymore I wouldn't mind seeing more James and Mike Mondays, but it'll never happen. It was a comfy series, just two friends sat around playing videogames having a laugh.

ETA: If anyone has recommendations for that sort of channel they'd be appreciated
The really old LetsGameItOut videos were two dudes playing games and goofing around, they were pretty good. Go to that channel and scroll waaaay down or look at the playlist tab.

I know a guy that's a longtime AVGN superfan. As much as you can be one while also being a perfectly normal person, it's the only vidya related content he's watched or is aware of and he hasn't switched to anything else. He's given up, didn't even watch any 2022 videos and oddly enough switched to reading old slob drama and conspiracy theories. The only real AVGN content he's followed in 2022 was excerpts from the book people posted online. Overall it is sort of like posters in this thread.
People like him are probably part of his core audience and they're dropping off. Soon there will only be turbo spergs and hate-watchers left.
 
That video was released on Gametrailers December of 2011. I think it's two factors.

AVGN: The Movie began filming in April of 2012, and fundraising had begun well before that point. He already had his eyes and attention firmly set on making the film when Bible Games III came out.

Interestingly, his first daughter was born April of 2013, meaning that she was conceived in mid-2012, not long after the movie completed filming. They probably had reached an agreement that they would start their family after James made his 'masterpiece'.

I think he believed his movie was going to be received a lot better and launch him into legitimacy as the director of a cult classic film. It would have been the perfect stopping point and sendoff for the character. When it flopped amongst general audiences and fans, he was very much pigeonholed making internet videos the Nerd, and provided him a staunch reality check. Deep down, he knows it wasn't what he wanted it to be. Not to mention, the health complications with regard to the birth of his daughter.

Now stuck with the pressures of providing for a growing family with a dead end career making poop jokes as the character he lost all passion for, and a constant reminder of his dreams being crushed. It lines up perfectly, and very much explains bringing onboard those fucking untalented losers to run things. He doesn't need quality, he just needs Nerd videos so he can draw a paycheck and make a living.

He's a man who's had his dreams crushed and lives with a massively-changed, nearly unrecognizable woman who runs him ragged since the birth of their daughter.
I didn't expect to feel bad reading through this thread.
 
The AVGN games are very mediocre. It feels like it was designed by an A.I. if you were to feed it AVGN shit and tell it to create an action platformer. The only part I sincerely liked is when you kill Santa and ride his corpse down a mountain. That was a peak into some level of creativity and fun. But the constant use of death blocks was very lazy and arbitrary.

I beat the first game and played a little bit of the 2nd one and stopped because it was more of the same. If Screenwave is going to use the same guy who made the other two to make the NES one then it's going to suck. Assuming the NES game didn't die a quiet death.

There doesn't need to be an AVGN game. Just play the Mega Man 2 hack that adds the AVGN sprite and you're done.
I've had a feeling about this. The games look really amazing in terms of graphics and the music is great too, but it definitely looked like it played incredibly monotonously throughout with a lot of one trick ponies here and there. Those death blocks couldn't be programed to be anything else? And then there's 2. It has The Nostalgia Critic in it. No thanks.
The remaster definitely improves upon the first game (and the second to a lesser extent) with a better engine and new difficulty options that tone down the death blocks. It also replaces the Nostalgia Critic with Fred Fuchs and removes all references to the movie. I’d say it’s a good game overall; there are better NES-style games, but it’s good for a single playthrough.
 
The remaster definitely improves upon the first game (and the second to a lesser extent) with a better engine and new difficulty options that tone down the death blocks. It also replaces the Nostalgia Critic with Fred Fuchs and removes all references to the movie. I’d say it’s a good game overall; there are better NES-style games, but it’s good for a single playthrough.
I didn't realize it removed all references to the movie. That kind of say's something... But just toning down the death blocks does not make the level design much better. My point is that the levels were mediocre and the designer just added death blocks to artificially increase the difficulty.
 
I didn't realize it removed all references to the movie. That kind of say's something... But just toning down the death blocks does not make the level design much better. My point is that the levels were mediocre and the designer just added death blocks to artificially increase the difficulty.
Just to play devil's advocate, it was supposed to echo bullshit game design because that's what NES games were known for. Of course, that's just a convenient excuse for laziness.
 
Supposedly it was partly for “legal reasons” of Screenwave owning the rights to the movie characters which doesn’t make sense to me, so believe what you want.
How the actual fuck could their be movie licensing issues? James owns the fucking IP!
 
Just to play devil's advocate, it was supposed to echo bullshit game design because that's what NES games were known for. Of course, that's just a convenient excuse for laziness.
"It's hard because NES games were hard and it's not bad game design, you just need to git gud!"

while totally ignoring the fact that NES games cost a fortune, had little competition, and most kids only got 1-2 a year, so you either had to git gud or you didn't get to play video games at all
 
"It's hard because NES games were hard and it's not bad game design, you just need to git gud!"

while totally ignoring the fact that NES games cost a fortune, had little competition, and most kids only got 1-2 a year, so you either had to git gud or you didn't get to play video games at all
There are games that are too hard and objectively have bad game design. Battletoads is one example of this.
 
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