Matt Damon
kiwifarms.net
- Joined
- Aug 3, 2021
I don't think it's so much a problem with the quality of the story or characters per se as it is how those things are embedded in the game.Respectfully disagree. KOTOR 2 did a better deconstruction of the Star Wars than Ryan Johnson could ever hope for. He even stole the game's whole schtick of there being a last Jedi for his movie title.
I'll grant that the game doesn't really appeal in the same way that something like The Force Unleashed will, with high octane action. However, for me that was the precise appeal of the game. I loved losing myself in the roleplaying and world building.
In addition, it has my favorite female Star Wars character, Kreia. She has a very interesting philosophy outlined by this video (definitely not to your taste if you found the game to be a snooze fest but posted for anyone interested ITT):
Everyone's first playthrough is light-side, and she'll constantly rag on you for blindly being a goody two-shoes, making excellent points along the way. Usually, your second playthrough is dark-side and you'll be surprised to see that she treats your ruthless dipshit character with even more contempt than she does for a goodie two-shoes.
My favorite part about her character is she's even discourages meta gaming as you get more efficient at the game. Once you have a few playthroughs under your belt, you'll be tempted to make a min/maxed character that kills everyone possible and does as many quests as possible. The worst part is you need to take Kreia with you everywhere for her xp bonus and she constantly shits on you for all your decisions. This lines up perfectly with her philosophy of self-reliance because being over-leveled isn't a true test of your skill.
You do the interminable intro section only to leave on a ship and go right back to being a prisoner with restricted movement. Then you eventually escape in a ship and are immediately shot down. Then you go through a labyrinthian military base to find yet another ship... and are immediately shot down again.
It's one contrivance after another to put the player in a series of extremely boring dungeons that have no relevance to the characters or plot and feels distinctly like the devs are stalling for time.