DOOM

keyboard-only fags were too poor to afford a mouse in the 90s.
A mouse in the 90s was cheaper than a mouse is today (granted, even today there are discount bin mouses that probably are even a little bit cheaper than those of the 90s), but a PC, adjusted for inflation was on average several times more expensive for the average consumer. You're what, 20 or younger? Doom was relatively cutting edge and programmed in some innovative ways to allow for maximum performance on that then modern hardware.


People were coming from the arcade days and hadn't figured out how to game with a mouse yet, the game was created in the middle of these two eras and most back then as can be viewed in old Lan videos such as this one gamed without a mouse. People are always gonna gatekeep, but everyone can play however the fuck they want.


Though there is something quite different playing a FPS game without a mouse, as it isn't possible in any more modern incarnation.
Haven't some of that muscle memory makes for a fun and different challenge. But its quirky and if you're gaming on a laptop or a cheaper non-mechanical keyboard you might as well forget about it since your keyboard most likely wont be able to register enough inputs.
 
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kid, I was born before the PC was invented
So you're what, 50 and already senile? Or you'd relate to the things I just mentioned better than I ever could.


This would be more believable if you weren't reeing at everyone who called out your faggotry.

You wouldn't know bait if it had a note on it saying "don't swallow". I'm literally playing on a laptop so I have to play with a mouse myself which is how I could reflect on that fact in the last post.
I know, its a hard thing to accept. I didn't want to cause too much trouble for any of the mods so I let it go.
You don't have to accept anything to be honest.
Everything in the post you quoted is verifiable, which means in addition to being easy to troll, you're a bit slow and don't know what you're talking about. And now you're doubling down on it as well, but since you'd either have to be senile or lived under a rock not to know what I'm talking about as a 50 year old it's just too easy to expose.
 
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A mouse in the 90s was cheaper than a mouse is today (granted, even today there are discount bin mouses that probably are even a little bit cheaper than those of the 90s), but a PC, adjusted for inflation was on average several times more expensive for the average consumer. You're what, 20 or younger? Doom was relatively cutting edge and programmed in some innovative ways to allow for maximum performance on that then modern hardware.
And yet, a lot of people surprisingly had computers even in the 90s that were more than capable of running Doom. Part of why one of the popular anecdotes about how it became such a phenomenon was that you had office managers and school campuses scrambling to disallow Doom from being installed and played on their computers as it was markedly decreasing productivity both in the work force and education. Not to mention that the 90s were establishing themselves as the age of "value" prebuilt computers that were affordable for small families.

People are always gonna gatekeep, but everyone can play however the fuck they want.
Is it even "bait" at this point when you keep doubling down on your nonsensical point? You keep sperging about this, especially when people point out that you've been a hypocrite about this message, and the response to you continues to be "Okay retard". If that's exactly what you're trying to fish for then... Good for you?
 
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All this just makes me nostalgic for my old serial Microsoft mouse.
It came with a bunch of stickers so you could choose a different skin for it. Anyone remember those?
 
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All this just makes me nostalgic for my old serial Microsoft mouse.
It came with a bunch of stickers so you could choose a different skin for it. Anyone remember those?
Aww chucks I dont remeber that one but I loved my Intelli Mouse 3.0 They released a "classic" version recently but it wasn't the same.
Sad to see everyone taking my snickering too seriously, gotta necro the thread.
I just managed to beat Doom 1 E1 on Nigthmare finally, but with a lot of savescumming between big monster rooms.
Obviously with mouselook. Even though I felt bad about saving so much just completing that set of levels felt amazing.

The E1M8: Phobos Anomaly level is one I think everyone when beating everything previous to it on what ever difficulty they find comfortable finds a bit disappointing normal. After a grinding to all those hordes of monsters its "Just two Hell Barons" and a bunch of invisible pinkies. But on Nightmare it becomes a totally different beast. Like one of those oldschool bullet dodge shooters where you're in the middle and the things just keep spawning though instead of bullets you have invisible pigs coming at you.

I don't think I'll ever managed to get through the whole game though and Doom 2 is out of the question due to the Archvilles.



Has anyone tried any of Romeros newer classic projects?
Either Sigil or that one level he released in support of the Red Cross in the Ukraine, "One Humanity"?

 
Has anyone tried any of Romeros newer classic projects?
Either Sigil or that one level he released in support of the Red Cross in the Ukraine, "One Humanity"?
I gave Sigil a playthrough when it came out. It's not bad, the map layouts are definitely an improvement from his old work. Plus the work Buckethead did for the soundtrack is superb. It also has a normal .midi soundtrack instead. Some of it is a bit shred-heavy, but there's a few calmer songs, like the music from E1M6:


Biggest downside is, like with most "official" episodes, the second half gets kind of samey. Lot of dickish monster closets and teleport traps that become obvious. Plus there's some asserting switch-shooting puzzles that didn't real get used as often in base Doom/Doom2. Not quite Plutonia-level, just asshole Romero™ tricks. It just feels like more Doom to me. Plus the maps are a bit dark in terms of lighting, but that comes down to a style thing.

Also, I'd recommend giving it a run through on Hurt Me Plenty first. UV really was designed to be hard as fuck for Sigil. Example, the exit room to the first stage has two shotgunners, two pinkies, and a cacodemon in a relatively small room you enter on through an elevator.
 
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Plus the work Buckethead did for the soundtrack is superb. It also has a normal .midi soundtrack instead. Some of it is a bit shred-heavy, but there's a few calmer songs, like the music from E1M6:
Off topic but Buckethead is an amazing guitarist, and anyone who doesn't know about him should check him out. He releases a shitton of music constantly.
 
I gave Sigil a playthrough when it came out. It's not bad, the map layouts are definitely an improvement from his old work. Plus the work Buckethead did for the soundtrack is superb. It also has a normal .midi soundtrack instead. Some of it is a bit shred-heavy, but there's a few calmer songs, like the music from E1M6:


Biggest downside is, like with most "official" episodes, the second half gets kind of samey. Lot of dickish monster closets and teleport traps that become obvious. Plus there's some asserting switch-shooting puzzles that didn't real get used as often in base Doom/Doom2. Not quite Plutonia-level, just asshole Romero™ tricks. It just feels like more Doom to me. Plus the maps are a bit dark in terms of lighting, but that comes down to a style thing.

Also, I'd recommend giving it a run through on Hurt Me Plenty first. UV really was designed to be hard as fuck for Sigil. Example, the exit room to the first stage has two shotgunners, two pinkies, and a cacodemon in a relatively small room you enter on through an elevator.
I haven't really played plenty of WADs at all but I know the consensus in the community is that nowdays they are like far superior to the original games, let alone the early WADs out there. So he's competing against the modern community but I like the old Doom levels so if they're better than that its fine for me. Good to know the tunes are ripping. Are there any good WADs with really good music out there at all?
Yeah Switch shooting was more common in quake.

Tight rooms are the worst with pinkies unless you can get them to infight a bit but Ill probably manage after a few tries. At worst, if you can't beat them, RUN.


Is it even "bait" at this point when you keep doubling down on your nonsensical point? You keep sperging about this, especially when people point out that you've been a hypocrite about this message, and the response to you continues to be "Okay retard". If that's exactly what you're trying to fish for then... Good for you?
It's people taking seriously 30 year old gatekeeping Drama that's older than most posters here that was hilarious to me. But since everyone took the bait it becomes more of a pissing in the wind kind of situation which was still funny but I'd had to see the thread end on a bad note. I thought I made it obvious enough that at least someone would catch on. But people like to pile up as well, so Im sure everyone had their slice of sneed.
 
There are, in fact, several. Others might be able to weigh in, but a few that come to mind off the top of my head are Back to Saturn X, Speed of Doom, and Ancient Aliens.
Stuart Rynn is a GOD in composing midi tracks and you cannot tell me otherwise. I have yet to hear a bad piece from him.
 
I haven't really played plenty of WADs at all but I know the consensus in the community is that nowdays they are like far superior to the original games, let alone the early WADs out there. So he's competing against the modern community but I like the old Doom levels so if they're better than that its fine for me. Good to know the tunes are ripping. Are there any good WADs with really good music out there at all?
Requiem, Memento Mori II, Plutonia 2, Icarus. Alfonzone had some short, but good tracks. And besides Stuart Rynn, there's also James Paddock and Mark Klem.
 
Requiem, Memento Mori II, Plutonia 2, Icarus. Alfonzone had some short, but good tracks. And besides Stuart Rynn, there's also James Paddock and Mark Klem.
I like Alfonzone, honestly. It's Memento that's my favorite.
 
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For each areas there are a bunch of bangers or just fit the map perfectly. The main theme/first map and the third map from the night city is one of my favorites.
 
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