Disaster Report 4 is just Yakuza side missions with poor writing. I checked out the game and for the 2 hours I played it was just running around and talking to who ever in order trigger what ever I needed to. Rather dull to be hones.
Thought i was the only nigger in the world that knew about this series. Remember playing the first one on PS2 a long time back, and while the memories are muddy, i remember enjoying it.
Thing about these games i would've loved though, is if they kept the survival horrorish, tense atmosphere of being trapped in the middle of a natural disaster, you find survivors both hostile and friendly, and the eventual conclusion varies depending on the choices you made throughout the game, how many people are with you, etc
This one actually started that way, you're asked to give a general outline for your character, meet people, make some decisions... Hell, the first time you enter the jewelry and discover the corpse, realize you're standing before the one who did it, and notice that person is mentally unstable? That was actually fucking
scary. Explored the rest of the place dreading i'd turn a corner and find the murderer waiting for me.
That sorta shit is what i wanted, and if iirc, got it from the first game. Unfortunately the further you got in 4, the more you realize it us just a Yakuza side story compilation. Either of the two climaxes you can get come out of nowhere, have little to nothing to do with what had happened before, and in the end, both give you the same ending regardless of what your Moral level is. (That system was so useless in the end, it doesnt affect anything from what i saw)
Most fun i had was being an ass to the main chick accompanying you, but again, in the end, it doesnt change anything
How the hell did i end up rambling about Disaster Report of all things