- Joined
- Aug 31, 2019
So got the nes/snes/64 emulators on my switch recently. Holy shit the games are not as fun as I remember them being.
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I also really don't understand why certain games are represent. Like seriously? Tuff E Nuff wasn't considered good even back in the day, so why does this deserve to be on the service? What the hell even IS "Bombuzal" (or Kablooey as the title screen actually calls it)?So got the nes/snes/64 emulators on my switch recently. Holy shit the games are not as fun as I remember them being.
Still better than 7FF6, which was always a good game but never as good as the hilariously pretentious homosexuals that worship it will have you believe.
I was hoping for like mystical ninja or like excitebike 64. Not dr Mario or pokemon puzzle league.I also really don't understand why certain games are represent. Like seriously? Tuff E Nuff wasn't considered good even back in the day, so why does this deserve to be on the service? What the hell even IS "Bombuzal" (or Kablooey as the title screen actually calls it)?
I mean, I know the real answer is they're putting up whatever they could get the rights to, but geez, its seriously at times like they intentionally chose shit games.
And for some reason one of the NES games on offer is something called Daiva... a Japanese game that you can't play without knowing how to read Japanese. What the hell.
@Product Placement already mentioned that the jp version was much easier. I'm just amazed I got good enough to play the whole thing and get all the endings.Contra Hard Corps - this is actually a very good game with one major problem: the difficulty is so insanely high, even by Contra standards, that you'll never get to see beyond the first few levels.
I grew up with it and I played it not long ago and immediately turned it off. It's way too dated. I love retro games but it's a bridge too far.Doom must be a game where you had to grow up playing it because the enemies feel like cardboard cutouts, and it's easy to get lost in the maze-like levels, which destroys the pacing
Doom must be a game where you had to grow up playing it because the enemies feel like cardboard cutouts, and it's easy to get lost in the maze-like levels, which destroys the pacing
I feel the same way about Duke Nukem 3D. Enjoyed the shooting, but navigating the levels to figure out where exactly I needed to go after the shooting stopped was annoying as shit.Doom must be a game where you had to grow up playing it because the enemies feel like cardboard cutouts, and it's easy to get lost in the maze-like levels, which destroys the pacing
I always felt the love for podracing was a cope. Like a "well it was the only part of phantom menace anybody liked so we should praise the game accordingly" sort of thingThe Star Wars games on the N64/PS1. I know some of them are considered bad, generally, but I think all of them are. You can have more fun with Star Wars Arcade on the 32X than you can with the Pod Racing game, or the other one, which is just Twisted Metal/Vigilante 8 but worse.
It's a mess because the vast majority of players will just run around with their group of half-blind retards with pistols and that makes the opening maps very very tedious.Jagged Alliance 2. I read a book on its development history that made it seem like it was this incredibly intricate simulation game, but after the 50th time shouting "HOW THE FUCK DID YOU MISS THAT SHOT?????????" I tossed it in the fucking trash. On paper it's an absolutely fascinating premise, but I don't see any of that represented in the actual game.
Episode 1 Podracing for N64 is easily one of the strongest candidates I know of for "this was way better when I was a child". I liked it back in its heyday, but nowadays, it's just the muddiest, ugliest piece of shit.I always felt the love for podracing was a cope. Like a "well it was the only part of phantom menace anybody liked so we should praise the game accordingly" sort of thing
Yeah, it's really crazy how admiration for Doom still persists to this day and you never hear criticism of it, like, at all. As if everyone's afraid to criticize it because "OH BUT IT LAID THE PATH FOR FUTURE FPSES!!!!" Yeah, it's great and all, and super solid of Id to release the source code and allow countless mods and shit. Major kudos there. But the game itself just isn't fuckin' fun, and I've given it many, many shots. It is a game I really wish I enjoyed, because Freedoom on my phone works very well, and there are countless mods of all kinds out there. All of this, and I just don't enjoy it because I didn't grow up with it.I grew up with it and I played it not long ago and immediately turned it off. It's way too dated. I love retro games but it's a bridge too far.
While I still think the original Doom is a fine game, (minus rushed development fucking over episode 3) Doom is at its best when you play Custom WADS.Doom must be a game where you had to grow up playing it because the enemies feel like cardboard cutouts, and it's easy to get lost in the maze-like levels, which destroys the pacing
3d platformers before Mario 64 were notoriously shitty.I try to think of a game that's a combination of not doing anything new and having its dick constantly sucked by fans. The best I can think of is Super Mario 64, due to coming up after PS1 did the 3d platformer thing and still appearing a lot as the best games ever made.