- Joined
- Oct 12, 2015
I've been playing Elder Scrolls Online, I think it's excellent for an MMO, but I can understand the hate because it's not really Skyrim, or the single player ES games. There are a lot of things I like, and things I dislike.
With ESO instead of level grinding, then it does an excellent job with immersing you in the world and the lore. It is an excellent single player MMO and the lore is definitely amazing.
The price for the subscription is an issue, with the subscription then you unlock all DLCs and a 10% boost on exp, it's $15 a month and I'm not sure it's worth it. I would recommend the base game.
My main problems are gameplay oriented, for one you can only have 5 skills on your hot bar which wouldn't be as much as an issue if there weren't so many skills. People say they do that so that way you can plan out what you need ahead of time and it's not like Wow where you have hotness covering the whole screen, but they could have 1 or 2 more skills on the hot bar to make combat slightly more immersive.
The dungeon queue is weird, it takes a long time and the queue dungeons are set for the highest level and it scales your attributes up, but it doesn't scale very well, which makes doing dungeons via the queue extremely difficult for lower level players with shitty gear.
The bounty system seems like it's not completely optimized for an MMO. They've still been doing some work and fleshing it out.
Overall, it's a good game and I don't understand the hate exactly, but it's a different game than Skyrim and Oblivion. They did an excellent job with the lore and quests and it's an excellent single player MMO and high quality, but it still has some issues. What I can say is that the quests are excellent for an MMO and although there's the occasional element of "running back and forth talking to people, or killing a certain amount of monsters" I do feel that it does do a good job of limiting that.
With ESO instead of level grinding, then it does an excellent job with immersing you in the world and the lore. It is an excellent single player MMO and the lore is definitely amazing.
The price for the subscription is an issue, with the subscription then you unlock all DLCs and a 10% boost on exp, it's $15 a month and I'm not sure it's worth it. I would recommend the base game.
My main problems are gameplay oriented, for one you can only have 5 skills on your hot bar which wouldn't be as much as an issue if there weren't so many skills. People say they do that so that way you can plan out what you need ahead of time and it's not like Wow where you have hotness covering the whole screen, but they could have 1 or 2 more skills on the hot bar to make combat slightly more immersive.
The dungeon queue is weird, it takes a long time and the queue dungeons are set for the highest level and it scales your attributes up, but it doesn't scale very well, which makes doing dungeons via the queue extremely difficult for lower level players with shitty gear.
The bounty system seems like it's not completely optimized for an MMO. They've still been doing some work and fleshing it out.
Overall, it's a good game and I don't understand the hate exactly, but it's a different game than Skyrim and Oblivion. They did an excellent job with the lore and quests and it's an excellent single player MMO and high quality, but it still has some issues. What I can say is that the quests are excellent for an MMO and although there's the occasional element of "running back and forth talking to people, or killing a certain amount of monsters" I do feel that it does do a good job of limiting that.
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