The ~Aesthetic~ thread - General thread for aesthetic trends including but not limited to fashion, art, and home design.

I like the gritty industrialism look of Quake too, but what I like even more is gritty abandoned brutalist architecture. I find brutalism repulsive and never want to live anywhere near it, but in games and for urbex I really like it. It's fascinating because it almost looks alien in its inhuman design. I live in Europe and have some ex-Soviet areas not far from me, so there's lots of abandoned old brutalist buildings I can go explore.

It's ugly as fuck, but it's a strong aesthetic. It gives me a weird melancholic feeling when I explore such spaces. Don't know why.

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My city is full of buildings that were vanguard architecture in the 70s and 80s but now are all dishoveled and derelict with run down facades. Cuba has the same vibe but for the 50s. Is like living in the post-apocalipse, the future was yesterday, there's no utopia, ruins is what remains
 
I'm a big fan of spomeniks. They look like something an alien civilization left behind.
There's a good online database, I even own the paper guide they published.

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I like the gritty industrialism look of Quake too, but what I like even more is gritty abandoned brutalist architecture. I find brutalism repulsive and never want to live anywhere near it, but in games and for urbex I really like it. It's fascinating because it almost looks alien in its inhuman design. I live in Europe and have some ex-Soviet areas not far from me, so there's lots of abandoned old brutalist buildings I can go explore.

It's ugly as fuck, but it's a strong aesthetic. It gives me a weird melancholic feeling when I explore such spaces. Don't know why.

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Big fan of disgustingly huge concrete buildings being taken back by nature.
 
I like the gritty industrialism look of Quake too, but what I like even more is gritty abandoned brutalist architecture. I find brutalism repulsive and never want to live anywhere near it, but in games and for urbex I really like it. It's fascinating because it almost looks alien in its inhuman design. I live in Europe and have some ex-Soviet areas not far from me, so there's lots of abandoned old brutalist buildings I can go explore.

It's ugly as fuck, but it's a strong aesthetic. It gives me a weird melancholic feeling when I explore such spaces. Don't know why.

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The first Quake game's base levels do a better job of this than later installments as the levels of Quake II and onward start feeling too generic and monotonous.
 
First off, this video. This is an example of "that girl" the girl with the aesthetic lifestyle that everyone wants to emulate, apparently
More horrifying than watching my friend bleed to death. I wonder how much time and effort she expended in order to have her ass in frame as often and as squarely as possible.
What a strange and sterile existence.
It's ugly as fuck, but it's a strong aesthetic. It gives me a weird melancholic feeling when I explore such spaces. Don't know why.
Big fan of disgustingly huge concrete buildings being taken back by nature.
There's something simultaneously disturbing and beautiful about how quickly and totally everything we build is overtaken and consumed by nature unless we constantly hack, prune, dig up, burn, poison or otherwise kill all things wild that dare to approach. I wasn't a big fan of its very overly-textured and detailed Tetsuya Nomura / Michael Bay Transformer robots but I was quite taken with the overgrown and ruined cities in Horizon Zero Dawn. Sometimes you don't even immediately realize you're looking at a light pole or a concrete building, it kind of reminds me of sunken ships that are transformed into thriving habitats for microbial sea-life.

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Anti-aesthetic from the Dylan Mulvaney thread:
Dylan is dropping merch in 4 days and he did a photo shoot for it.
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Dani Dazey is back at Dylan's place, redoing the rooms. The videos are a blend from Dani's and Dylan's IG.
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Lastly Dylan got some skincare treatment and made on Tiktok an ad for Olay which I think is a new partnership.
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I dislike everything here. I wouldn't say I like the opposite, but I certainly don't like this. There is not one color or item in these videos that appeals to me, and many of them I actually find unsettling or uncomfortable and gross.



More from the same designer:


 
This is like those awfully kitschy houses from 90s music videos or early 2000s low-budget CG movies. Black Hole Sun's music video and the live-action Cat in the Hat movie come to mind lol. Probably the only thing on this planet worse than modern architecture and/or brutalism, looking at that stuff makes my skin crawl.
 
This is like those awfully kitschy houses from 90s music videos or early 2000s low-budget early-CG movies. Black Hole Sun's music video and the live-action Cat in the Hat movie come to mind lol. Probably the only thing on this planet worse than modern architecture and/or brutalism, looking at that stuff makes my skin crawl.
IT IS THE CAT IN THE HAT MOVIE! That's a really good comparison.
 
IT IS THE CAT IN THE HAT MOVIE! That's a really good comparison.
It's the first one that came to mind. I watched it when I was little and have viciously hated it ever since. Scared me when I was little, creeped me out when I got older. Prime example of why cartoons should stay the fuck away from live-action.
 
Surprising that not many liminal spaces have been posted yet. Those have gotten absurdly popular.
Anyway here is my aesthetic.
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What the hell is this, you may ask? This is the early gen-z internet experience. I grew out of it for sure, but for a little baby zoomyzoom in the 2000s/early 2010s, this was so much innocent fun. Give me your puzzle pieces hehehe
 
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