- Joined
- Aug 2, 2021
The Atomic Heart robots aren't that sexy.
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Robots aren’t sexyThe Atomic Heart robots aren't that sexy.
Only for your momma!@Flexo is gay
I mean they're no Crushinator but I wouldn't kick them out of the closet for eating lugnuts.The Atomic Heart robots aren't that sexy.
It's because many people got Scholar of the First Sin, which is actually a steaming pile of shit.Their first game I played was Elden RIng, so last year I autistically played their whole series with the exception of Bloodborne because I don't have a PS4 and its emulation is still garbage. and I just cannot comprehend why the community despises ds2 so much, it's a masterpiece.
It's so big, the playthrough took me many hours, only ER took longer for me to beat. It really feels like a classic video game, with very distinctive areas, and a lot of very cliche but charming enemies (we got everything, giant rats, giant skeletons, giant scorpions, it feels like Castlevania). It's just so fun to play, a shitload of possible builds, charismatic characters, beautiful scenarios, great music, it has everything.
It's indeed very easy and some bosses are utterly silly, but it's fucking fun, man. That's what matters after all.
Yeah. They're not sexy. No facial features (like big brown eyes and high cheekbones). Hard metal instead of soft skin and hair. Absolutely disgusting.You know which ones...
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That would explain my experience with Dark Souls 2. At some point it felt like the game was just trying to be as tedious and frustrating as possible and I quit in disgust.It's because many people got Scholar of the First Sin, which is actually a steaming pile of shit.
Doesn't that go for just about everything except graphics? If a game advertises itself as having a great story or something you can't really know until you play it.Related, I kind of really dislike games advertising themselves on the basis of their soundtracks, it feels unearned in a way? Like, I'll be the judge of your soundtrack is fitting for your game's tone and themes and all of that jazz.
You can't even trust the marketing with graphics, frankly.Doesn't that go for just about everything except graphics? If a game advertises itself as having a great story or something you can't really know until you play it.
A great soundtrack can really give a mediocre game a big boost, see also Payday 2, but I can't think of many others that hinge their marketing on their soundtracks, other than explicitly music & rhythm games.Related, I kind of really dislike games advertising themselves on the basis of their soundtracks, it feels unearned in a way? Like, I'll be the judge of your soundtrack is fitting for your game's tone and themes and all of that jazz. Far Cry 5 had an amazing soundtrack and was mediocre-to-shit on every other account.
Most games with great soundtracks will emphasize them, but won't make them their entire marketing strategy. The newer Doom games are a good example; Eternal's marketing especially focused on Mick Gordon's fantastic soundtrack (except the part where they fucked him over and also that stupid rap trailer) but the gameplay and everything else were also a big focus.A great soundtrack can really give a mediocre game a big boost, see also Payday 2, but I can't think of many others that hinge their marketing on their soundtracks, other than explicitly music & rhythm games.
Some also gain a reputation for good music quickly even if it's not advertised.Most games with great soundtracks will emphasize them, but won't make them their entire marketing strategy. The newer Doom games are a good example; Eternal's marketing especially focused on Mick Gordon's fantastic soundtrack (except the part where they fucked him over and also that stupid rap trailer) but the gameplay and everything else were also a big focus.
A half dozen of different enemies placement, stop being a dramatic asshole.It's because many people got Scholar of the First Sin, which is actually a steaming pile of shit.