Minecraft

For a long time Minecraft has had fragmented clues of a backstory. Not the mysterious speech that you get after bumping off the Ender Dragon, but a slowly increasing number of hints pointing toward the following events:
  1. There were one or more widespread civilizations in the Overworld with overall technology at a Medieval level, plus some redstone-enabled magitek, and some genuine magic shit like the Totem of Undying.
  2. People in at least one of these civilizations, either the very wealthy and/or ruling class, begin experimenting in black magic and interdimensional travel. Some of this is done in secret at their gigantic mansions.
  3. Something goes very wrong, very fast, and in short order the only remnants of civilization are survival-level villages slowly getting picked off by endless monsters, some of which can use weapons.
An incomplete list of the evidence for this in-game thus far:
  1. Multiple kinds of abandoned temples (but no religious books, wall murals, statues or even unique paintings to be found)
  2. Entire abandoned libraries (full of books you can't interact with - such wasted potential!!)
  3. Giant and complex mansions evidencing a wealthy upper-class, with clues of something very sinister going on there. (the statues of hostile magic-using mobs, the "ritual room")
  4. Wrecks of large ships that the surviving people no longer know how to make - hell, the village fishermen don't even make RAFTS.
  5. Tiny, scattered villages - the remnants of civilization, reverted to a barter system and small-scale agriculture (also too stupid to self-defend w/o a mod)
  6. An Outlaw/Raider faction - the Barbarian faction of Minecraft
  7. Partially complete Nether portals (given how durable Obsidian is, one wonders if they were intentionally broken)
  8. Clear evidence of interdimensional travel (fortresses & Bastion remnants in the Nether, maybe also the End Cities as the Endermen don't seem capable of intelligent construction)
  9. Vague hints that whoever did the above might have caused a cataclysm on the Overworld like the Resonance Cascade in Half-Life.
  • Were the mob generators a failed attempt at monster containment, or experiments at understanding where they were coming from?
What are your thoughts, fellow miners?
Based on what you said, Minecraft is basically fantasy Doom.
 
Tiny, scattered villages - the remnants of civilization, reverted to a barter system and small-scale agriculture (also too stupid to self-defend w/o a mod)
Not so much stupidity. It's more of a pacifist thing with the big-nosed fellas. They refuse to fight themselves but they have the technical know-how to build iron golems to act as their only means of defense. With that in mind though, I have to wonder what would have caused Illagers to be what they are now?

Were they a separate collective of Villagers that were more inclined to fend for themselves or were they a group of Villagers that were exiled due to their rejection of the villagers' traditions? And if the answer is the former, then what would have inspired their hatred for the Villagers?
 
For a long time Minecraft has had fragmented clues of a backstory. Not the mysterious speech that you get after bumping off the Ender Dragon, but a slowly increasing number of hints pointing toward the following events:
  1. There were one or more widespread civilizations in the Overworld with overall technology at a Medieval level, plus some redstone-enabled magitek, and some genuine magic shit like the Totem of Undying.
  2. People in at least one of these civilizations, either the very wealthy and/or ruling class, begin experimenting in black magic and interdimensional travel. Some of this is done in secret at their gigantic mansions.
  3. Something goes very wrong, very fast, and in short order the only remnants of civilization are survival-level villages slowly getting picked off by endless monsters, some of which can use weapons.
An incomplete list of the evidence for this in-game thus far:
  1. Multiple kinds of abandoned temples (but no religious books, wall murals, statues or even unique paintings to be found)
  2. Entire abandoned libraries (full of books you can't interact with - such wasted potential!!)
  3. Giant and complex mansions evidencing a wealthy upper-class, with clues of something very sinister going on there. (the statues of hostile magic-using mobs, the "ritual room")
  4. Wrecks of large ships that the surviving people no longer know how to make - hell, the village fishermen don't even make RAFTS.
  5. Tiny, scattered villages - the remnants of civilization, reverted to a barter system and small-scale agriculture (also too stupid to self-defend w/o a mod)
  6. An Outlaw/Raider faction - the Barbarian faction of Minecraft
  7. Partially complete Nether portals (given how durable Obsidian is, one wonders if they were intentionally broken)
  8. Clear evidence of interdimensional travel (fortresses & Bastion remnants in the Nether, maybe also the End Cities as the Endermen don't seem capable of intelligent construction)
  9. Vague hints that whoever did the above might have caused a cataclysm on the Overworld like the Resonance Cascade in Half-Life.
  • Were the mob generators a failed attempt at monster containment, or experiments at understanding where they were coming from?
What are your thoughts, fellow miners?
The Minecraft Lore and the Theories that you can make are really interesting and i wished Mojang or Modders expanded on it.
Personally i think there was 2 main races of People in Minecraft, The Players (AKA Humans) and the Villagers.

Villagers were the lesser of the two, mainly surviving as independent tribes and possibly small towns (something bigger than our current villages, maybe containing upwards of a 100 or 200 villagers.), likely having intelligence on par with our real world Neanderthals.

The Humans were the dominate species on Earth, creating all the large and complex Structures we see the ruins of. Now given the lack of ruins on the surface excluding Temples and the well kept Mansions, its possible the Humans either mainly lived underground or its been so long since they left that all but the strongest structures survived, the fact wolves can be so easily tamed also lends credence to the idea of Humans being very wide spread, with the current wolves descended from dogs.
 
The Minecraft Lore and the Theories that you can make are really interesting and i wished Mojang or Modders expanded on it.
Mojang do expand on the lore, but they intentionally keep the tidbits vague to encourage theory crafting and making your own story for the world.
Personally i think there was 2 main races of People in Minecraft, The Players (AKA Humans) and the Villagers.

Villagers were the lesser of the two, mainly surviving as independent tribes and possibly small towns (something bigger than our current villages, maybe containing upwards of a 100 or 200 villagers.), likely having intelligence on par with our real world Neanderthals.

The Humans were the dominate species on Earth, creating all the large and complex Structures we see the ruins of. Now given the lack of ruins on the surface excluding Temples and the well kept Mansions, its possible the Humans either mainly lived underground or its been so long since they left that all but the strongest structures survived, the fact wolves can be so easily tamed also lends credence to the idea of Humans being very wide spread, with the current wolves descended from dogs.
I don't know if I can believe that. I think it's made pretty clear that the Illagers are responsible for some of the structures that we run into throughout the world.

For example, Woodland Mansions are definitely a creation of the Illagers given that not only are those buildings absolutely infested with them, there's also rooms that have their signature of sorts like a giant villager head. Not to mention the recently add Allay cages.

Then you have the Outposts. I don't know why the humans would make something like that seeing as they're used by illagers with the express purpose of scouting out villages. Then, there's the additional landmarks next to them that further prove that the Outpost are the Illagers doing such as: Campsites, Training dummies, Allay cages and most importantly Iron Golem cages.

Why would the humans build an Iron Golem cage? Gameplay would show that Iron Golems ignore us until we either provoke them or threaten the villagers. The only group of people that would feel the need to cage one would have to be someone that almost always poses as a threat to the villagers' way of life. I.E. the Illagers.

And then we have the piglins and the implications that they are the reason that netherite is as scarce as it is.
 
For a long time Minecraft has had fragmented clues of a backstory. Not the mysterious speech that you get after bumping off the Ender Dragon, but a slowly increasing number of hints pointing toward the following events:
  1. There were one or more widespread civilizations in the Overworld with overall technology at a Medieval level, plus some redstone-enabled magitek, and some genuine magic shit like the Totem of Undying.
  2. People in at least one of these civilizations, either the very wealthy and/or ruling class, begin experimenting in black magic and interdimensional travel. Some of this is done in secret at their gigantic mansions.
  3. Something goes very wrong, very fast, and in short order the only remnants of civilization are survival-level villages slowly getting picked off by endless monsters, some of which can use weapons.
An incomplete list of the evidence for this in-game thus far:
  1. Multiple kinds of abandoned temples (but no religious books, wall murals, statues or even unique paintings to be found)
  2. Entire abandoned libraries (full of books you can't interact with - such wasted potential!!)
  3. Giant and complex mansions evidencing a wealthy upper-class, with clues of something very sinister going on there. (the statues of hostile magic-using mobs, the "ritual room")
  4. Wrecks of large ships that the surviving people no longer know how to make - hell, the village fishermen don't even make RAFTS.
  5. Tiny, scattered villages - the remnants of civilization, reverted to a barter system and small-scale agriculture (also too stupid to self-defend w/o a mod)
  6. An Outlaw/Raider faction - the Barbarian faction of Minecraft
  7. Partially complete Nether portals (given how durable Obsidian is, one wonders if they were intentionally broken)
  8. Clear evidence of interdimensional travel (fortresses & Bastion remnants in the Nether, maybe also the End Cities as the Endermen don't seem capable of intelligent construction)
  9. Vague hints that whoever did the above might have caused a cataclysm on the Overworld like the Resonance Cascade in Half-Life.
  • Were the mob generators a failed attempt at monster containment, or experiments at understanding where they were coming from?
What are your thoughts, fellow miners?
For me this game never had a lore. This was a game made by a bald Swedish guy who had interest in making games, and it was being expanded upon for the sake of making a fun game. Adventure Update added a lousy lore for the sake of adding a lousy lore and it's more in vein to DOOM's lore. As John Carmack said, it's like a plot line in porn. You expect it to be there, but it's just not important.
 
Not so much stupidity. It's more of a pacifist thing with the big-nosed fellas. They refuse to fight themselves but they have the technical know-how to build iron golems to act as their only means of defense. With that in mind though, I have to wonder what would have caused Illagers to be what they are now?
There's explicit links between the Illagers, the mansions and some Bad Shit being conducted therein. The mansion-dwellers seem to have been either:
  1. idolizing them (meaning they pre-dated the Cataclysm)**
  2. trying to make a deal with them (see previous)
  3. attempting to 'ascend' - which would mean they DIDN'T pre-date the Cataclysm.
Sadly, that's where the clues end so far.

Interesting that being an Illager has the side-effect of making the local monsters ignore you. One heck of an incentive to join or become them, right? Especially if you're already doing something that can make zombies, skeleton archers and worse literally appear in your closet if shit hits the fan.

Imagine a real black magic wizard showing up at the door of a bunch of bored housewives playing with an Ouija board and saying "y'all are real cute - now how about I teach you the REAL stuff and how to keep a demon from eating your unprepared dumb asses?"

**my name for the event(s) that lead to the Overworld being invaded.
Based on what you said, Minecraft is basically fantasy Doom.

Not quite. Doom involves the invasion of Mars/Earth by an intelligent evil force with a definite chain of command and end goal. Even if they're no more than "DO WHAT I SAY OR DIE SOONER" and "MAIM KILL BURN".

There is no intentional coordination between the monsters and Illagers, or (thankfully!) even between separate Illager warbands. The Endermen don't work together to build anything. The only time groups of hostile NPC's cooperate is when you pick a fight with an Illager camp or a Piglin.
 
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Mojang do expand on the lore, but they intentionally keep the tidbits vague to encourage theory crafting and making your own story for the world.
Yeahhh I think the "lore" in the game exists moreso for the sake of having A Mystery™ as opposed to coherent lore that someone could actually figure out. I really hate that about some fictional media, if there's no actual solution to the mystery then it's a meaningless waste of time IMO.
 
For a long time Minecraft has had fragmented clues of a backstory. Not the mysterious speech that you get after bumping off the Ender Dragon, but a slowly increasing number of hints pointing toward the following events:
  1. There were one or more widespread civilizations in the Overworld with overall technology at a Medieval level, plus some redstone-enabled magitek, and some genuine magic shit like the Totem of Undying.
  2. People in at least one of these civilizations, either the very wealthy and/or ruling class, begin experimenting in black magic and interdimensional travel. Some of this is done in secret at their gigantic mansions.
  3. Something goes very wrong, very fast, and in short order the only remnants of civilization are survival-level villages slowly getting picked off by endless monsters, some of which can use weapons.
An incomplete list of the evidence for this in-game thus far:
  1. Multiple kinds of abandoned temples (but no religious books, wall murals, statues or even unique paintings to be found)
  2. Entire abandoned libraries (full of books you can't interact with - such wasted potential!!)
  3. Giant and complex mansions evidencing a wealthy upper-class, with clues of something very sinister going on there. (the statues of hostile magic-using mobs, the "ritual room")
  4. Wrecks of large ships that the surviving people no longer know how to make - hell, the village fishermen don't even make RAFTS.
  5. Tiny, scattered villages - the remnants of civilization, reverted to a barter system and small-scale agriculture (also too stupid to self-defend w/o a mod)
  6. An Outlaw/Raider faction - the Barbarian faction of Minecraft
  7. Partially complete Nether portals (given how durable Obsidian is, one wonders if they were intentionally broken)
  8. Clear evidence of interdimensional travel (fortresses & Bastion remnants in the Nether, maybe also the End Cities as the Endermen don't seem capable of intelligent construction)
  9. Vague hints that whoever did the above might have caused a cataclysm on the Overworld like the Resonance Cascade in Half-Life.
  • Were the mob generators a failed attempt at monster containment, or experiments at understanding where they were coming from?
What are your thoughts, fellow miners?
i want what you are smoking.
as one kiwi said they are pulling a doom and trying to slowly add lore to a game that never had one, the wall of text you get after you defeat the ender dragon is basically a melancholic text to signify the end of your adventure instead of a classic "you win" message.
1677622410121.png

the extra lore shit is because of the spinoff games like minecraft dungeons and legends.
@SillySherman
reconsider shoulder surfing... it also makes shooting a bit fucked up as the crosshair is not aligned.
1677622272653.png

also take a look at Epic Combat.
 
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So is Minecraft Dungeons good? I get why people panned it but it looked like a solid arcade-like game to me.
I'd say it's a good time, especially with friends. If you're willing to experiment with the equipment and enchantments, you're going to have a ball once you find the right combination to become an army-killing god. There's even a tradition Rougelike gamemode via the Tower and, to a lesser extent, the Ancient hunts.

What I will say, though, is gaining access to the best equipment requires you to beat the final boss once for each difficulty (and that is no cake-walk I'll tell you that now) and there isn't much left to do once you've beaten both the main and DLC campaigns other than endlessly grind to gain the highest level equipment.

Edit: To clarify, beating the final boss unlocks a new difficulty setting and to unlock the final difficulty (and therefore unlock the best equipment) you need to beat the final boss at least twice (once for each difficulty expect apocalypse mode).
 
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Yeahhh I think the "lore" in the game exists moreso for the sake of having A Mystery™ as opposed to coherent lore that someone could actually figure out. I really hate that about some fictional media, if there's no actual solution to the mystery then it's a meaningless waste of time IMO.
What Notch and now Microsloth have done amounts to getting out all the ingredients for a 5-tier cake but never actually bother to bake it, even when anyone with a brain will look at it and go "hey those look like cake ingredients."

There are dozens of blatant clues to an extinct civilization - entire abandoned libraries, giant mansions, busted dimensional doors, abandoned mineshafts, the temples, etc. But no attempt to weave it all together. Not even something as bare-minimum as the notes and signs and books left behind having some half-readable text on them.
 
I saw another user wanting to make a server for other farmers.
Pro Tip/s:
Whitelist (offline)
Login Plugin

I found out the hard way that some cunts on DC go into random servers (without whitelist) and fuck shit up, and it so happens the server I was playing on was fucked and closed. For the whitelist ask users to dm you their nicknames in Minecraft.

@Cpt. Stud Beefpile
I remember in a stream back in 2019/2020, Agnes said that:

We have the lore written for the game, but we chose to leave it vauge for the players and let them come to their own conclusions.
 
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Question: does anyone here know if you can anonymize yourself without having to buy Minecraft again by making a second Microsoft account and linking it to your primary one on which you purchased Minecraft, sort of like Steam Family Share?
 
There are dozens of blatant clues to an extinct civilization - entire abandoned libraries, giant mansions, busted dimensional doors, abandoned mineshafts, the temples, etc. But no attempt to weave it all together. Not even something as bare-minimum as the notes and signs and books left behind having some half-readable text on them.
I think part of the issue is accommodating for random world generation, but they should really expand on the lore in future updates, they won't but a man can dream.

On a related note, are there any mods that expand on the Lore of Minecraft? i wouldn't mind doing a vanilla+ playthrough with mods that add in Lore stuff like that.
 
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