Minecraft

Anything really, From abandoned cities to lost texts, anything that adds another layer to minecrafts backstory
Unfortunately I haven't seen any that amounted to much.

Even something that generated pre-filled books for the abandoned libraries would be a huge leap forward....i could potentially write some content but I literally have zero time to learn Java.
 
Question: does anyone here know if you can anonymize yourself without having to buy Minecraft again by making a second Microsoft account and linking it to your primary one on which you purchased Minecraft, sort of like Steam Family Share?
cracked launchers.
i tried buying MC with a prepaid credit card but nothing happened since there was no sellable data attached to it other than "someone bought this card X days ago" and my purchase failed every time.
 
Minecraft has an issue where it gets boring when you have a base with torchers around the perimeter.
No mob intrudes by destroying blocks to get to you and it makes sense because it would suck to have your build break to something you didn’t cause.
You cause Creepers to blow by proxy, and you summon the wither to blow shit up. This is intentional. You destroy through your actions.
The 1.12.2 mod “hostile worlds” solves this. Miner zombies and creepers blow up and instead of destroying the blocks, the blocks are temporarily rendered transparent and you can walk through it.
Type /config and make the night raid interval 1 so you’re constantly challenged.
With the future mod and robust cave generator mods, some wizard and dungeon mods, you can get a nice version of Minecraft.
The nexus mod had pig-engineers that build to get to you and I wish something like that existed in the same way hostile worlds did for block breaking in 1.12.2. It’s a shame these mods are locked to old versions of minecraft.
 
Minecraft has an issue where it gets boring when you have a base with torchers around the perimeter.
No mob intrudes by destroying blocks to get to you and it makes sense because it would suck to have your build break to something you didn’t cause.
You cause Creepers to blow by proxy, and you summon the wither to blow shit up. This is intentional. You destroy through your actions.
The 1.12.2 mod “hostile worlds” solves this. Miner zombies and creepers blow up and instead of destroying the blocks, the blocks are temporarily rendered transparent and you can walk through it.
Type /config and make the night raid interval 1 so you’re constantly challenged.
With the future mod and robust cave generator mods, some wizard and dungeon mods, you can get a nice version of Minecraft.
The nexus mod had pig-engineers that build to get to you and I wish something like that existed in the same way hostile worlds did for block breaking in 1.12.2. It’s a shame these mods are locked to old versions of minecraft.
At this point just install RLCraft if your idea of a fun game is to suffer from bullshit mechanics 24/7.
 
Minecraft PSA: Hey kids, be wary of any Minecraft mods that strangers offer you on the internet. Because if you install it on your PC, you might have your information stolen; and that's bad. So be careful out there, Minecrafters.
B6CE72EF-48B1-4052-B0D9-9DE235158E16.jpeg
I'm now concerned about all the Minecraft mods I used to download when I was younger.
 
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The solution to that is not to install dumb as fuck mods, the solution is to GO EXPLORING OR BUILD SOMETHING NEAT. Ffs.
I don't disagree, but I wouldn't knock the Hostile Worlds mod. It's actually a pretty cool way to incorporate base invasions into your world. The damage that's done by the mobs is temporary anyway so it's not like you lose anything in process. Although, I wouldn't have it happen every night because I actually enjoy the down time in between all the mob raids.

I'm with @Slav Power, though. Cuban might as wellplay RLcraft if you like being constantly bombard with nonsense since it's pretty much "RANDOM BULLSHIT, GO!": The Mod Pack.
 
Kiwipack updated: The Dimensional Merge: TTD

It's getting close to being completed modlist wise. After that, the work on the Flan's mod portion (which will bring lots of goodies apart from the Second Amendement) can start.

I invite any person who has a minecraft account to test it. An alt-account dropbox or google drive will come later this week.
 
What are your thoughts, fellow miners?
Well for one, i'm pretty sure that the ancient civilization had Nether access due to those Nether portals which being the first a player is likely to run across and spawning at the highest elevation probably predate the End and Inactivate portals. Another thing to note is the bastion ruins from the Nether and the pigmen inhabitants, the pigmen seem to have been first created exposing pigs to the nethers environment like how the player can create zombie pigmen by zapping pigs with lighting.

But whether the pigmen where mad or were already inhabitants of the nether doesn't really matter, I think the bastions where created as housing and mining complexs for pigmen slaves so the Ancients could acquire natural resources like netherite and gold from the nether at little expense to themselves, but like most things the operation seems to have collapsed with the ancients.

On the collapse of their civilization we both see tons of zombies wandering around, can find Wither corpses in the form of fossils, and the disc in the deep city has Wither sounds and Warden sounds as well of the sound of a portal opening.
So my theory is that a combination of undead attacks and one or more Withers being set loose in the Overworld caused the ancients to retreat underground and build the stronghold and the End portal, but the End is both really shit and full of hostiles and warships.

Forcing them to leave the strongholds and deactivate the portal. Finally in they build the inactive portal in the deep city since they didn't learn their lesson from the last time, cause the warden to attack them and the skulk infection to take root at the deepest layers of the world.
On the Endermen themselves I think their story is fairly straightforward, their home sucks and they want to invade and teraform other worlds so they don't have to live in such a shitty dimension anymore, as evidence by the Warped forest from the nether.
 
The only one I can think of is NetherEX with obsidian boats, but that brings a whole host of other stuff with it.
I've tested it and there's a lot of stuff that I don't think I need, so I'm gonna search for more. I might try Biome O'Plenty nether wood boats.
I was going to suggest that perhaps most of the features can be disabled via config, but it seems it's limited.
 
In official news, a Snapshot for 1.20 has dropped.

I'll just quote the official page to give a brief synopsis:

New Features​

  • All features and changes from the "Update 1.20" experimental pack are now part of the game
  • Vibration resonance functionality has been added to Blocks of Amethyst
  • Added the Calibrated Sculk Sensor block
  • Added Suspicious Gravel, more Archaeology sites, and new Pottery Shards
  • Added 5 new armor trims
  • Signs have improved customization options
  • Added Sniffer Egg
  • Added Pitcher Plant
 
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