Unpopular Opinions about Video Games

I’d like to play the good guy sometimes. I’d like to be the police/sheriff/navy instead of the gangster/pirate.
If we include fantasy and such its probably common, but I can't think of any AAA games where you play law enforcement except for True Detective and its spin-offs (all very old), LA Noire, and Sleeping Dogs (a cheat, because youre undercover, its a crime game at its core).
If you're willing to go indie, and you like tactical FPS games, there's Ready or Not, a game in which you play as SWAT charging into FUBAR situations to rescue hostages and demand the bad guys to surrender or face the business end of your gun. You get a better rank for taking them alive, but that can be easier said than done, as some levels feature fanatics like Islamic Terrorists who'll gladly go down fighting than be taken to justice, and many crooks will fake their surrender only to draw another weapon moments later.

Here's some gameplay footage. Looks like it has some minor mods (SWAT 4 voiceovers, bodycam HUD), but otherwise looks like vanilla gameplay.
 
I hate the transition that REsident Evil had from a survival horror to an action game. RE 4 was a good game but it wasnt a good Resident Evil game if that makes sense.
That was probably my first post in this thread, and I agree completely. It's always what comes to mind. I love and hate RE4 for that. Capcom could easily serve fans of the original style too but choose not too. Just leaving money on the table.
 
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If you're willing to go indie, and you like tactical FPS games, there's Ready or Not, a game in which you play as SWAT charging into FUBAR situations to rescue hostages and demand the bad guys to surrender or face the business end of your gun. You get a better rank for taking them alive, but that can be easier said than done, as some levels feature fanatics like Islamic Terrorists who'll gladly go down fighting than be taken to justice, and many crooks will fake their surrender only to draw another weapon moments later.

Here's some gameplay footage. Looks like it has some minor mods (SWAT 4 voiceovers, bodycam HUD), but otherwise looks like vanilla gameplay.
There's also Shadows of Doubt where you play as a detective.

But yea, I've had it up to here with the western "bad guys ackshually good, police corrupt and eebil" trope. Oh these despicable people who sell women like chatle and sell drugs to kids HAVE A HEART?! Yes they shot 10 people in broad daylight, but THEIR CLOSE RELATIONS! They're pushing drugs and making kids miserable TO FEED THEIR FAMILIES.

Fuck off.
 
But yea, I've had it up to here with the western "bad guys ackshually good, police corrupt and eebil" trope. Oh these despicable people who sell women like chatle and sell drugs to kids HAVE A HEART?! Yes they shot 10 people in broad daylight, but THEIR CLOSE RELATIONS! They're pushing drugs and making kids miserable TO FEED THEIR FAMILIES.

Fuck off.
Funny thing is that Ready or Not did face some backlash from the ACAB crowd, simply because it's a game where you play as a cop and your goal is to arrest and/or shoot at violent criminals.

Ready or Not’s realism is effective enough to disturb but too shallow not to descend into farce, or worse, Blue Lives Matter cosplay with fascist overtones and alt-right dog whistles.
Then there’s the law and order ideology that frames the rest of the game. America is on the brink. Crime is at an all-time high. It can’t be fixed, only subdued. The game trains you to fear everyone you meet, not as commentary but as wish-fulfillment, and with seemingly no awareness of the nation’s recent reckoning with an epidemic of police killings.
That hasn’t stopped Ready or Die from receiving a flood of positive user-reviews praising the game on Steam... Others likely because of the way it drapes that gameplay in strong-man cop worship (there are no female police in the game yet) and provides a neat and tidy way to counter one system of violence with another.

Incase you haven't played it, let me list the game's rogue's gallery of crooks that you go up against in the current version:
  • Convenience store robbers shooting up the place
  • Gangs shooting up hotels
  • Russian sex trafficking rings
  • Child porn trafficking rings
  • Drug trafficking
  • Illegal weapon trafficking
  • Islamic terrorists shooting up clubs and hospitals
  • Angry veterans shooting at a politician for cutting veteran aid (Okay, these guys have a point)
  • Militant sovereign citizens who gunned down a cop
  • Active shooters in general
Oh, but you're the bad guy in all of this, because you're playing as a cop. Get the fuck out of here.
 
That was probably my first post in this thread, and I agree completely. It's always what comes to mind. I love and hate RE4 for that. Capcom could easily serve fans of the original style too but choose not too. Just leaving money on the table.
No, the series would have died if they continued doing fixed camera angles tank control survival horror with veru limited inventory and obtuse puzzles.
 
Well thats a relief at least, was gonna be really let down if the story went like i thought it would

Completely right on the character archetypes, think the fact that most of them arent the typical JRPG party members is what made me warm up to them
I'd like to hear your thoughts on it when you're done, because I can easily imagine myself having the same issue as you.
 
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@Book Thief I had a vague awareness of it and had it on my Steam wishlist as a possible Rainbow Six Siege replacement, except it's not a competitive multiplayer. (Rainbow Six I had on PS4, but people say it sucks nowadays, went over the top.) It sounds good if it has all that. R6S was neat in that many of its maps were inspired by specific operations, but the White Mask (muh generic terrorists) were boring and lame.

The jackass from the second quote is willfully ignoring that a game like Ready or Not is portraying how careful paramilitaries fight that they DON'T shoot everyone on sight and have to be very cautious to avoid collateral damage.
 
I had a vague awareness of it and had it on my Steam wishlist as a possible Rainbow Six Siege replacement, except it's not a competitive multiplayer. (Rainbow Six I had on PS4, but people say it sucks nowadays, went over the top.) It sounds good if it has all that.
There was PvP in earlier beta builds, but it's been scrapped and no-longer exists in current builds. Instead, you get cooperative multiplayer, where all players are tasked with taking care of AI suspects, whose amount and locations on the map are randomized to keep you on your toes.

R6S was neat in that many of its maps were inspired by specific operations, but the White Mask (muh generic terrorists) were boring and lame.
There's one map in RoN with only a couple of suspects holed out in a house which seems to be inspired by Ruby Ridge. Also, the Islamic terrorists shooting up a nightclub feels reminiscent of the Pulse Nightclub shooting.

The jackass from the second quote is willfully ignoring that a game like Ready or Not is portraying how careful paramilitaries fight that they DON'T shoot everyone on sight and have to be very cautious to avoid collateral damage.
Or SWAT, as it is in RoN's case. You have to be able to quickly identify who is a threat by watching their body language and attire as you scan their hands for weapons. You're expected to give suspects warnings to drop their weapons unless they present an obvious threat to you or someone else, and are penalized for being excessive or reckless. It's not a game that you can just rush about shooting everything in sight. You can even roll onto the site with less-than-lethal weapons like Beanbag Shotguns and Tasers if you're really intent on bringing the crooks in alive.

Of course, this is all lost in the retarded black-and-white view of "COPS BAD! GAME WHERE YOU PLAY COPS BAD! COP GAME CAUSES COP BRUTALITY! COP GAME SHOULD BE ABOUT HOW COPS ARE BAD AND EVIL!"
 
No, the series would have died if they continued doing fixed camera angles tank control survival horror with veru limited inventory and obtuse puzzles.
It was doing pretty well, I know later entries sold more but the games sold and scored consistently well.

Didn't Code Veronica, REmake and RE0 kinda flopped commercially?, granted that was most likely because those games were originally released on the Dreamcast and GC and those consoles didn't do well, regardless i just can't imagine Resident Evil going on for much longer without RE4.
 
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It's a shame that Elite Beat Agents never got a sequel.
Great game, but it was crazy how brutal the difficulty was, especially juxtaposed with the ultra normie songlist.

I love my rhythm games but even I had to cheat to unlock the final hidden song, which turned out to be Destiny Child's Survivor. Even as a cover, that couldn't have been cheap, and then they go and bury it so that less than 0.1% of anyone who ever plays the game will get to play it. Wtf

At least there are the two Japanese versions, Osu Tatakae Ouendan 1 and 2.
 
I have to correct myself, while more conventional American law enforcement themes may be somewhat rare, there are several games where you play as law in some sense, Ghost Recon: Wildlands for example is basically commando raiding cartels.

Its still a tacticool military-like thing.
 
I mean, when you have games like Sonic 06, Shadow the Hedgehog and Boom the bar is REALLY low.

Shadow the Hedgehog wasn't THAT bad

Two of those games came out over 15 years ago, and Sonic Boom is turning 10 next year. Feel old.

And yeah, if the bar for "not that bad" is Sonic Heroes, I'd say Shadow is slightly better. I hated the character switching gimmick from Heroes.

Quick writeup of the past 15 years of Sonic games:
-Sonic Frontiers, is fantastic. I completely adore that game. Open World gameplay is extremely natural for a character like Sonic. Not much jank, but almost all of it is beneficial, as any good Sonic game should be. The game's story wasn't some Kojima-level mindfuck, but I'm glad that they didn't mistreat it like they usually do.
-Mania is beautiful. A very nice 2D platformer. Not something I thought I'd ever buy in the late 2010s.
-Forces is straight up mediocre. Literally nothing to write home about. Possibly worse than Sonic '06 for that reason alone. Story is retarded.
-Sonic Unleashed is unironically a masterpiece of setcraft and beneficial jank, even if people don't really like the night-time stages very much. Story is alright.
-Sonic 4 Episode I was bad. Like pure doo-doo. The engine is so bad that the game couldn't even be fixed if you were enough of a masochist to try. Music is well-composed, but instrumentation is fucking awful.
-Episode II was pretty alright. Completely different game from Episode I. If you like Sonic Advance, this is more of it. Music is lacking, but I don't think Jun Senoue understood what "retro game music" was supposed to sound like.
-Sonic Generations is great. Very fun. You can literally play that game forever with the modding community it has. Unlimited content. Base game on its own is a solid enough foundation to do anything you would ever want in a Sonic game.
-Two of the three Sonic Boom games are utter garbage, and the third is merely okay. Were it not for these failures, though, the TV show would not have been as good as it is, so I'm glad they weren't good games. These games were not developed by SEGA, had no access to their sound team, and suffer tremendously for it. The soundtrack is generic marvel movie scoring. Wouldn't be out of place in Skylanders.
-Lost World was fun, but strayed WAY too far into Mario gameplay territory for comfort (even though the general level layouts are based more on Sonic X-Treme than what Mario Galaxy does. This doesn't excuse the very Mario platforming and aesthetics it has, though). This is the first time I felt like a Sonic game wasn't meant for "all ages", as the story and new characters are infantile as all get out.
-Sonic Colors is comfortably good, although the remake is not if you're a Nintendo baby with a Switch. They used assets that weren't compatible with Godot Engine's rendering pipeline (the mobile build environment only allows for square textures, and much of Colors has rectangular ones), and it caused HUGE fuckups with the game. Steam version seems fine.


As an aside, I think this franchise has some of the best music in video game history. If I didn't explicitly mention that one of these games has bad music, it's a total fucking banger.
 
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Didn't Code Veronica, REmake and RE0 kinda flopped commercially?, granted that was most likely because those games were originally released on the Dreamcast and GC and those consoles didn't do well, regardless i just can't imagine Resident Evil going on for much longer without RE4.
I don't know the sales figures for those ones upon their original releases, but CV was a spinoff (perceived/marketed as such anyway) on the worst selling system of its generation so I'd be more surprised if it actually sold well. I'm pretty sure RE1/RE0 did fine, I'd think they comfortably passed the million mark at least.

I do know they sold well when the HD ones released for PSN, I remember reading they were the best/fastest selling games by some metric.

They're never going to reach the highest sales but they're profitable, well received, and still preferred by a vocal minority. They could very easily satisfy fans with a lower budget spinoff and make a good profit. As long as they kept the quality up I think the series would have been fine staying that way.
 
As an aside, I think this franchise has some of the best music in video game history. If I didn't explicitly mention that one of these games has bad music, it's a total fucking banger.
Japanese OST for Sonic CD is god tier.

It's insane when you think about it, every stage a unique musical variant for past, present, good/bad future, and each one sounds unique but still maintains the leitmotif established in the stage's present setting. The composer was on top of his shit.

That being said, US opening is kino.
 
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