Going through Horizon Forbidden West on its Ultra Hard difficulty right now; this difficulty really does show how unbalanced this piece of shit is. Everything has melee or ranged attacks, and while they might mix them up, one will always focus on getting in your face, while the others shoot at you or might decide to join in and blindside you while you're focusing on another enemy. Speaking of focusing on enemies, there is no lock on mechanic, and despite everything being a machine that weights anywhere from 200 pounds to several tons; everything runs, jumps, spins, and does aerial acrobatics like an olympic athlete. Since your main character is a mere human, she's easily knocked down and has massive fucking recovery frames, frames that don't always offer invincibility, so after you get knocked down, the enemies can continually fucking rape you. Now throw in the balancing from the difficulty, and everything becomes a massive fucking tank that can take minutes to bring down while you can die very quickly. This isn't a problem as most of the game allows you to run or stealth past the machines, and most fights with solo big machines isn't that bad, it's when there's more than one enemy coming at you does shit become fucking stupid. and that's most of the forced combat events. You can't run, you can't hide, and fighting is a battle of fucking attrition because when one of the enemies continually fucking jump at you, others are shooting at you, knocking you down, and treating you like the retard you are for even doing this shit.
All while the main character's black friend routinely calls for help, but he's not the main character so none of the enemies bother to pay attention to him... but you better believe he cries like he's fighting for his life while you're getting shot and ran down by massive war machines.
Guerilla should've stayed making space nazi shooters. They made an interesting concept, but there's no balance to this shit heap.