This scene. It broke me.
Just look at of how shitty those flying glyphs look.
It is amazing to me that in three-ish season, the use of magic never evolved past what was established in the first couple eps, and how utterly unearned this powerup feels because she's never been shown using or strugling with magic.
It's a gripe I have with fantasy in general, where magic exist and is a big part of the world, but the story treat it as unimortant at worst and a flashy comodity at best.
Owl House is just such a bad offender of this. It takes zero advantage of the magic in it's world.
What's even more frustrating os that it actually did establish rules and limitations for it, somewhat. To do magic you need to draw a circle, the bigger the circle the bigger (powerful?) the magic. Alrighty, you can do something with that, like the characters finding ways to make the circles bigger. They even utilised this at the start! Like Eda using her staff to draw them bigger, Luz drawing a circle with Amity's legs.
Then when Luz discovers the light glyph, the symbol kinda ate the paper she drew it on, and later when she drew and activated it on a wall, the wall went with it. I thought; cool, she can use this when she gets trapped or something. She just draws the glyph on the wall, it eats the wall, she can escape.
Maybe it's just me,but I thought this was meant to establish something? Like that magic still needs a source of fuel? Equivalent Exchange?
That would mean the spells Luz would use would need foresight, which is kinda, the perfect counter for a character that was established to be impulsive and not thinking things trough.
More so, a huge selling point for the show at the beginning was that Luz couldn't make her own magic and would need to find alternative ways to do that. The character that got characterised as an outcast, for being too creative, has now a chance to grow because she's creative, but nah.
She doesn't do anything with Eda, then goes to school where we never see her do anything either - like, it's theorethically a great source of conflict, Luz would reaaaaally need to getcreative here to keep up with her peers, but naw, once the show gets her to school it only focuses on things that are going on outside of it. (Not to sidetrack, but what the everlovingfuck are abominations? You need to cook them, but you can also engineer them? In one of the special Amity finds some of the stuff on the ground, so can it be found in nature? How sentient is that thing?)
Other issue of this is how Eda, who brgs all the time about being able to use all types of magic, never uses them. The fact that her usage of magic is versatile is what's supposed to make her the most powerful witch on the Boiling Isle's right? So powerfull that Belos wants to recruit her. Does she ever use anything else but flashy blasts? Is she just the strongest because she can punch the hardest? (Imagine her doing abomination magic)
Then her powers drain up and...nothing. Nothing in her life changes. Cause she never used that shit in the first place.
They make the most use with her curse, so much so that it's even something that's significant to the overall plot. One point for TOH.
Then they just smack you in the face that the five or so glyphs are all that is, don't expect anything more. Just fuck off.
The glyph combinations is too broken to be interesting, becaus ethere is zero rules attached to it and is used as much as anything, but by this point you have already been made understood that magic counts for shit in this magical world so you're already numb to dissapointment.
So yeah, what difficulties did Luz encounter with her limitations as a human? Was there any truggles, any improvements, any growth in her skills? Something, anything that would make the power-up satisfying or a conclusion to her conflict?
The wasted potential just makes me sad. .