Tren Shapiro
kiwifarms.net
- Joined
- Dec 13, 2022
Games back in the day cost twice as much, cost way less to develop, and generally had significantly less content.It doesn't matter, $59.99/$49.99/$69.99 etc, prices were still expensive back then as it is now. The only difference is BOTH the quality and quanity of the games themselves have taken a HUGE nosedive over the years, and companies, even to this day, fight like hell to justify taking more of the consumer's money with shit like blueprints, expansion packs, etc...
All that sucks but you can make that argument without having to pretend nothing has changed in the last 25 years and the only explanation for everything is corporations being evil.If anything, it's justified that people are being cautious about how they spend their money when it comes to vidya. Time and time again there have been numerous track records of people buying full priced games only to be slapped in the face or given an I.O.U because said games are either missing features (or just outright removing them because reasons) or just outright broken due to short development times or just sheer incompetence.