- Joined
- Jun 2, 2020
Well, I don't have any nostalgia for the OG version. I picked the Enhanced Edition back up a last week after a previous aborted attempt (last year? Iunno) on account of not being able to figure out the controls, and after a bit of bumbling the fuck around it started to click this time. I just got finished with a nearly 13 hour run and I'm tired as fuck. Some off-the-cuff thoughts of the OG/Enhanced:
- Terrible/nonexistent hit feedback lead to a lot of restarts. Worst of it was on floor 7 before I found the res chamber, got real sick of getting sucker-punched from a darkened alcove, as well as the central block with all the goddamn enforcers. Fuck that noise.
- Melee probably worked well thanks to the lightsaber. Energy use is a small price to pay for unlimited powah!
- Energy guns were neat once I figured out how to use them more effectively.
- Flechette gun is useless after you're done with level 6 unless you don't want to waste good ammo on cameras.
- Not being able to res in Beta Grove when you can in the other two is kinda bullshit.
- Why the fuck do the Stun Gun and Riot Gun exist? At least the gas grenades are (theoretically) useful against mutants.
- I didn't realize you could climb up the cable-covered wall panels until after I'd gone into Reactor after level 4 or 5 while absolutely lost for how to proceed.
- Speaking of, I was just swimming in ammo by the time I got up to the last floor. I think that's normal if you're not being a retard?
- Got the plasma rifle and never used it lol, didn't want to burn more energy than I had to in the final part with the shield up the whole time.
- FUCKING EXPLODING ROOMBA MAZE goddamn I'm glad I kept a logic probe for that one.
- How the fuck are you supposed to know/guess where the earliest rad suit is? That location didn't make any goddamn sense.
- haha holy fuck the recoil on the skorpion is ridiculous
- Unrelated, the only good songs are level 6 and SHODAN's lair. Maybe the rest aren't awful if you change your MIDI instrument bank, but that would require giving a fuck.
- Single biggest gripe is the movement. Even without the boosters active you'll randomly hang and/or slide on floor geometry, bridges, and seemingly random shit. Manipulating items/inventory is a bit intuitive if you can get over the initial hurdle of dealing with it.
All told, now that I have a proper frame of reference, I'm looking forward to playing the remake down the line, especially having seen a video with some side-by-side comparisons of it and the Enhanced Edition. Aside from having a more conventional control scheme, it seems like it's got more of the desolate atmosphere that the good Bioshock games used.
- Terrible/nonexistent hit feedback lead to a lot of restarts. Worst of it was on floor 7 before I found the res chamber, got real sick of getting sucker-punched from a darkened alcove, as well as the central block with all the goddamn enforcers. Fuck that noise.
- Melee probably worked well thanks to the lightsaber. Energy use is a small price to pay for unlimited powah!
- Energy guns were neat once I figured out how to use them more effectively.
- Flechette gun is useless after you're done with level 6 unless you don't want to waste good ammo on cameras.
- Not being able to res in Beta Grove when you can in the other two is kinda bullshit.
- Why the fuck do the Stun Gun and Riot Gun exist? At least the gas grenades are (theoretically) useful against mutants.
- I didn't realize you could climb up the cable-covered wall panels until after I'd gone into Reactor after level 4 or 5 while absolutely lost for how to proceed.
- Speaking of, I was just swimming in ammo by the time I got up to the last floor. I think that's normal if you're not being a retard?
- Got the plasma rifle and never used it lol, didn't want to burn more energy than I had to in the final part with the shield up the whole time.
- FUCKING EXPLODING ROOMBA MAZE goddamn I'm glad I kept a logic probe for that one.
- How the fuck are you supposed to know/guess where the earliest rad suit is? That location didn't make any goddamn sense.
- haha holy fuck the recoil on the skorpion is ridiculous
- Unrelated, the only good songs are level 6 and SHODAN's lair. Maybe the rest aren't awful if you change your MIDI instrument bank, but that would require giving a fuck.
- Single biggest gripe is the movement. Even without the boosters active you'll randomly hang and/or slide on floor geometry, bridges, and seemingly random shit. Manipulating items/inventory is a bit intuitive if you can get over the initial hurdle of dealing with it.
All told, now that I have a proper frame of reference, I'm looking forward to playing the remake down the line, especially having seen a video with some side-by-side comparisons of it and the Enhanced Edition. Aside from having a more conventional control scheme, it seems like it's got more of the desolate atmosphere that the good Bioshock games used.