Far Cry thread - Far Cry 6 out now

Are you going to play New Dawn?

  • Yes

    Votes: 3 15.8%
  • No

    Votes: 6 31.6%
  • Maybe

    Votes: 10 52.6%

  • Total voters
    19
  • Poll closed .
I'll say that FC6 isn't much of a waste potential than I ever imagined, but the thought of troons, groomers, leftists, trannies, jannies and other SJWs having to embrace the greater disappointment that was FC2 still makes said game even worse that it deeply hurts inside.
 
That's the ending of every Far Cry since 2. Including 6.

For some reason Far Cry 6 seems to celebrate it though. It's weird after how fucking much they seemed to do the opposite, but I guess when you make everyone on your team feminists, troons and communists you have to celebrate it.
let's be reasonable, if you had the option to side with the main villain and murder the annoying shits that boss you around, take a guess at how many people would side with him?

you are exposed to the main villain and how he's trying to better up his shit country and then there's a bunch of fags and trannies trying to ruin it because they can't be fags and trannies in the open street. FC4 had the same bullshit thing of you not being able to side with the villain and you get either diarrhea or a big fat log of shit to choose.
 
and how he's trying to better up his shit country
By conscripting people into the fields to be worked and poisoned to death creating an export product, selling half the country to A FUCKING LEAF, and maintaining a grudge against the USA for slavery when it was the Spanish who brought slaves to Yara? One of the cutscenes about him has an interviewer ask why he refuses to sell Viviro to the USA when they'll take down the blockade for it and he immediately segues into "USA bad because slavery".

Hell, he even gave the country's top admiral a job well, well beyond her competence specifically because she's got a gash between her legs!

They also don't celebrate shit. Its all but stated outright Yara's just going to descend into chaos given the power vacuum, the leader chick saying the first elected president is going to be assassinated in six months or less on the boat ride off the starter island, the gadget man saying this war is only the prelude when you hold McKay at gunpoint on his ship, and Dani's admonition to all the various guerillas at the end of "Don't fuck it up".
 
Last edited:
By conscripting people into the fields to be worked and poisoned to death creating an export product, selling half the country to A FUCKING LEAF, and maintaining a grudge against the USA for slavery when it was the Spanish who brought slaves to Yara? One of the cutscenes about him has an interviewer ask why he refuses to sell Viviro to the USA when they'll take down the blockade for it and he immediately segues into "USA bad because slavery".
it's either him or the faggots
i'd get the fuck out of there (and i sort of did by not playing the game at all) but if i had to choose, heil nigger not!cuban hitler
 
  • Agree
Reactions: StacticShock
it's either him or the faggots
i'd get the fuck out of there (and i sort of did by not playing the game at all) but if i had to choose, heil nigger not!cuban hitler
I didn't pay a cent for the game and I considered it a reasonable price for what it offered. Its clear the quality of the studio fell off hard after 4 since 6 isn't fit to lick either 3 or 4's boots, but its still better than 5 or ND which both deserve to get stomped by 3 and 4 ganging up on them.
 
  • Agree
Reactions: Dean Pentel
i'd get the fuck out of there
That's the actual "secret" ending of the game.

You get on a boat and go to Miami and hear about how the resistance got wiped out while chilling on a beach.

@Snekposter
They also don't celebrate shit.
They do compared to every other post Far Cry 1 ending.

They tend to end with the point being made that the protagonist has turned into a murdering psychopath and that they should feel bad.

Far Cry 6 literally ends with Dani and the handler dude standing over the idealists grave and being like "Hey, this war was fucking pointless but let's keep on killing the remnants of the regime anyways cause it's fun."

I'd almost say that they realized why people play their fucking games and that berating them for it is stupid, but after Far Cry 5 I think Ubisofts writing staff are just fucking retarded.
 
Last edited:
  • Agree
Reactions: Dean Pentel
For some reason Far Cry 6 seems to celebrate it though. It's weird after how fucking much they seemed to do the opposite, but I guess when you make everyone on your team feminists, troons and communists you have to celebrate it.
For an apolitical game, it's unintentionally a college millennial's power fantasy. It shys away from any political commentary against communism, but makes it fantastic enough to make government overthrowing feel like paradise. Pure dumb fun for a specific audience given the forced writing.
 
They tend to end with the point being made that the protagonist has turned into a murdering psychopath and that they should feel bad.
Only Far Cry 3 executed this in a remotely decent fashion since Jason is actually a fleshed out character, and even then, you can choose the ending that redeems him somewhat. The game also doesn't pretend like the people Jason kills aren't totally evil and deserve it.

Ajay is such a wet blanket any madness or enjoyment of murder he might have feels totally non-existent since when the player is in control he just sort of mumbles like a beaten dog and walks off.

I just can't get to grips with the theme of these later entries especially. They go 'oooh look at how evil and crazy you are!' while putting you against the most sociopathic and morally bankrupt villains.
 
I just can't get to grips with the theme of these later entries especially. They go 'oooh look at how evil and crazy you are!' while putting you against the most sociopathic and morally bankrupt villains.
This is why I always say Far Cry stories are just *there* and are honestly best just to be ignored. I'd honestly prefer it if they just gave me objectives with no context and I could just make up whatever I want in my head. (but maybe that was something I picked up way back when playing Far Cry 2 and it's bare bones "story")
 
This is why I always say Far Cry stories are just *there* and are honestly best just to be ignored. I'd honestly prefer it if they just gave me objectives with no context and I could just make up whatever I want in my head. (but maybe that was something I picked up way back when playing Far Cry 2 and it's bare bones "story")
Honestly yeah, Far Cry 5 Arcade is fun because it's just a fun map with violence and whatever story I can make up in the moment. They should double down on the sandbox and just abandon story.
 
  • Agree
Reactions: StacticShock
Honestly yeah, Far Cry 5 Arcade is fun because it's just a fun map with violence and whatever story I can make up in the moment. They should double down on the sandbox and just abandon story.
it's one of the reasons i lowkey recommend blood dragon, it doesn't take itself too seriously even if some of the tropes and jokes can grate at times especially if you replay the game.
whereas on FC3-4-5 is has the same replayability problems BUT it takes itself too seriously, new dawn also has the same issues but it has mobile shit on top of it alongside two of the most annoying cunts bar the current saints woke tier resistance that FC6 has.

oh and i forgot to mention how chaotic FC5 open world is, it's genuinely funny especially if you have a friend to waltz about to the nearest stronghold or something and that is before you even take out one of the seeds to increase enemy types but part of me believes that was accidental on ubi's side.
 
You know, it just occurred to me that Far Cry Primal only has a single ending, to my knowledge. There's no wowsodeep "do nothing and the plot resolves itself" hidden secret ending at the start. There's no "you just spend 40 hours genociding the villain off the map but suddenly switch to their side/walk away because you're a faggot" ending. There's no villain talking you into how you're actually a bad dude because you don't want to kick babies but you're also as bad as him because you kick puppies. The Neanderthal is a backwards half-animal that's sympathetic but is clearly in the wrong, and the Neolithic is just an evil psychopathic bitch (and a realistically portrayed one).

The ending is that after killing off all the invaders that were eating your people or burning your people for the glory of the Sun God, all your tribesmen gather together and celebrate what a badass you were.

It is as wholesome and morally sound of a game as you could ask for, and all the more reason why Primal is based and the best Far Cry.
 
  • Agree
Reactions: Hector Hamsteak
oh and i forgot to mention how chaotic FC5 open world is, it's genuinely funny especially if you have a friend to waltz about to the nearest stronghold or something and that is before you even take out one of the seeds to increase enemy types but part of me believes that was accidental on ubi's side.
The enemy spawns are that games biggest sin. The open world goes from absurdly violent to totally empty when the final mission for an area is done, which is something the game forces on you of course.

It sucks.
 
The enemy spawns are that games biggest sin. The open world goes from absurdly violent to totally empty when the final mission for an area is done, which is something the game forces on you of course.

It sucks.
I will always be baffled by this since they had a whole post game event system in place that was specifically just about killing X number of enemies within X timeframe. in X location

So you beat the game, and then the first challenge was impossible to do because the map was completely barren.
 
I will always be baffled by this since they had a whole post game event system in place that was specifically just about killing X number of enemies within X timeframe. in X location

So you beat the game, and then the first challenge was impossible to do because the map was completely barren.
I don't know how they fucked it because 3 and 4 had enemy spawns all figured out. The area around an outpost was dominated and spawned enemies, clear the outpost, clear the area. You were in control of enemy spawns.

5 loves taking away your control though so I guess it tracks.
 
FC4 had the same bullshit thing of you not being able to side with the villain
If you're willing to wait during the dinner section when Pagin steps out he'll come back and take you to your mothers grave/shrine to place her ashes. I wish I could have some gameplay where you can work with him though
5 loves taking away your control though so I guess it tracks.
Still wondering how some fag with a bow and arrow got me while flying a helicopter
 
Back