Sony hate thread

Someone will probably get it working on the Steam Deck, if buying a prebuilt PC is too scary for them, there is a sale on Decks until the 13th. I just don't understand console users, paying so much for so little, and even paying extra to actually use the internet they already pay for.
Ease of access will always be their biggest appeal. Things that pc gamers have been accustomed to will be very daunting to newcomers. Stuff like getting rid off all the unnecessary applications on the OS so you can get better performance (side rant, I spent 2 hours yesterday trying to fully turn off Windows Defender, and gave up out of frustration), or faffing around in menus. Not to mention a lot of office workers won't want to even look at a pc after their shift, and would rather relax on the couch.

As long as they're not cunts about it, I couldn't care less if people play on consoles and/or pcs.
 
PS4 also was lacking in good exclusives, it's only compared to PS5 that the system looks good, and much of that is because it's still cucking PS5. Even PS3 had more, and I obviously don't need to mention PS1 & PS2.
Seriously, almost everything I wish they'd port to PC is from PS3 or maybe PS2. The games they've been porting over from the PS4 & 5 are either meh or sequels to something more classic.
 
PS4 did have a big number of games with physical releases that wouldn’t have gotten them in the 7th gen. Even retail ones, not just Limited Run trash.
PS4 also was lacking in good exclusives, it's only compared to PS5 that the system looks good, and much of that is because it's still cucking PS5. Even PS3 had more, and I obviously don't need to mention PS1 & PS2.

I admit it's probably a worse looking list to me just because PS4 doesn't have a lot of the kinds of games I like. Uncharted, TLOU, new gay GoW, Horizon, capeshit, etc. People into that stuff obviously look at the PS4 in a much better light than me.
The other thing is that during the PS4 life cycle, Japanese studios stopped fearing selling things on PC. I got the PS4 on 2017 which was a killer year with Nier Automata, Yakuza Zero and Persona 5 coming in. All 3 trapped to sony consoles, or so it seemed since now they are all on PC and any new iteration from those companies comes out on PC day 1 except whatever timed exclusive they manage to scrounge up from Squeenix. Before this they had the "you want to play jap shit, you play a sony console", now that is very much not the case. So PS5 lost all of that indirect exclusive power and only has the core studios which release a game every 4 years or so because they decided that smaller projects were for chumps.
 
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PS4 also was lacking in good exclusives, it's only compared to PS5 that the system looks good, and much of that is because it's still cucking PS5. Even PS3 had more, and I obviously don't need to mention PS1 & PS2.

I admit it's probably a worse looking list to me just because PS4 doesn't have a lot of the kinds of games I like. Uncharted, TLOU, new gay GoW, Horizon, capeshit, etc. People into that stuff obviously look at the PS4 in a much better light than me.
I don't get the focus on exclusives, like after 2 and a half decades of people bitching about Sony exclusives there seems to be a glee when Sony decides to make old titles multiplatform, as if it wasn't already the status quo for Microsoft. The main issue is that currently there are barely any games that are worth to play and it's endemic to all of gaming.
 
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That's why Steam Deck is a game changer. Once they iron it out and launch another iteration I think it can really catch on with console gamers.
I'm certain PC adoption rates in Japan will only continue to rise with the Steam Deck. Making a console-style experience with computer games is a herculean task, but exactly what the industry needs right now. The sheer apathy the PS5 and XSXS inspire does not demonstrate a healthy industry, especially considering they're still struggling to compete against the Nintendo Switch, a console that was low-end when it was released back in 2017, yet continues to dominate in 2023. Its yet to have a single price drop, and many of us have bought more than one due to faulty hardware. Yet, it remains king, because no one can dethrone it.

Portable gaming seems to be the most misunderstood concept in the industry. The PlayStation Vita has a reputation similar to the Dreamcast, with a small but extremely loyal fanbase. It is a truly excellent system, and the last pocket-sized gaming handheld released by a major company. A five-inch touchscreen, a touchpad on the back, two sticks, two bumpers, and your usual assortment of face buttons meant that it could comfortably play just about anything, and it could even take screenshots. The 3DS never could, not even its "New" revision. The PSVita left American store shelves around 2015, yet continued to stay strong in Japan for years and years. Why Sony didn't market it more is anyone's guess. They were the first portable to have Minecraft, for goodness' sake. Real proper Minecraft, not mobile Pocket Edition, which was a joke at the time. And they didn't tell anyone?!

But, in the wake of Sony's incompetence, here comes Valve to fill the void, and they're doing it so well that even Japan's interested. That's really saying something, considering just how poorly Xbox has always done. I've never heard anything about Atari's reputation in Japan, but I don't think I've ever seen any Japanese Atari cartridges whatsoever. Steam Deck might just be the very first successful foreign game console in Japan.
 
While this is true, Japanese PC ports were still extremely hit or miss a lot of the time. Automata is still super broken, isn't it? Though admittedly they have gotten much better.
Fair assessment, but the mere fact they went from being very rare to the norm was a huge hit for Sony consoles perceived value. And well, most players will try and fight with whatever shit the PC version does over buying a console outright, at least from the getgo. And there is also the ol fashion fan patch, DSFix and all that.

And well, a lot of japanesse games that are interesting tend to fall on "double A at best" category, so a lot of them a decent rig can sort of bruteforce into working. It's one of the reasons I don't see much value in upgrading my graphics card yet since I don't give a fuck about high end stuff and I can still run mid stuff decently well.

But yeah, @Pissmaster 's take on the Deck is also looking pretty true and I could see the market become Nintendo vs Steam while XBox and Sony scramble to make compact consoles while getting late to the party and lacking the incredibly varied catalog Steam has nor the solid selection of exclusives that you can "only play" on a Nintendo console.

Would also be a very interesting shift, if the money is clearly in developing at the Steamdeck level as the upper cap now, suddenly animating every pubic hair becomes pointless so might help some companies that feel they must join the graphics rat race out of necessity to dial it down a bit.
 
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Sony's side lost the FTC case
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Why Sony didn't market it more is anyone's guess.
As someone who had both PSP and Vita, their biggest crime was "not being Nintendo" and that's about it. They had great games but needed to engage an extremely hostile media that didn't give them a chance. And after two "failed" generations it's clear why Sony execs don't want to continue with another attempt. You can never underestimate how Nintendo loyalty is fanatic and only something with an established library and reputation like Steam can challenge it.





I could see the market become Nintendo vs Steam while XBox and Sony scramble to make compact consoles while getting late to the party and lacking the incredibly varied catalog Steam has nor the solid selection of exclusives that you can "only play" on a Nintendo console.
The thing going against consoles is graphics becoming good enough that most games can be run with old smartphone capacity and not really degrade visually or gameplay wise. Though I doubt more graphic intensive skill based games like Elden Ring can be played on mobile devices and be as fun. About Japan we need to remember that they gutted their gaming industry once gacha became popular (leading to the steady decline in releases) so how much Steam will catch on probably depends on how much gacha are available on it.

The two console makers could just resell their entire backlist catalogue of games using a emulator on their hardware, but I have a feeling some studios would rather not create competition to their new games, and if anything would burn their entire legacy down if it make GoySlop of War sell one more copy.
 
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Why Sony didn't market it more is anyone's guess.
their biggest crime was "not being Nintendo" and that's about it.
Sony was an established home name thanks to the PS1 AND PS2. The media and "not being Nintendo" had absolutely nothing to do with the PSP and Vita's failure in the west

Even if they DID market both of them hard in the west, both handhelds still suffered from Sony's general fucking stupidity. Regarding the PSP at the time Sony had strict localization policies in place, so even if it wanted to compete with the DS, it had it's legs chopped off right from under it from the very get-go. This also means it had the Sega Saturn problem where most games for it are untranslated japanese titles.

Regarding the Vita, it suffered from VERY expensive proprietary memory cards with a 64GB card landing you almost $100 (the PSP also had the same issue). Standard SD cards were a no-go with this thing and the only current way to use them on it is to run something called sd2vita. That's a BIG turn-off considering SD cards were becoming the norm for almost everything back then (cell phones, digital cameras, etc..) It's like Sony didn't learn their lesson from their PS2 days of releasing piss-poor MEGS storage space memory cards (at least compared to the 360, which could do HUNDREDS of GIGS) Then they released a TV for the Vita, but some games weren't even comparable with it. There's also the fact that only one account can be tied to a memory card, which means any game that was region locked via the PSN had to go through some transfer fuckery between the PC and PS3 to get it to your vita.

Ironically both systems are great to have NOW than they were back then because you can hack the living shit out of it till your heart's content. It's one of a, if not THE, Pirate's favorite console of choice (at least regarding portable shit)
 
How the hell can you be into retro collecting after COVID? All of the prices skyrocketed and it’s a total bear market as they stay high but are slowly dropping. I have a whole series of disorganized rants about game collecting in my head I’m gonna post on a day when I’m furious enough.
I actually participate in a bit of "retro" game collecting. I only really collect 6th gen and onward though, which, beyond GC, is fairly cheap. PS2 has many of its classics at like $20, Wii is $30 or less, DS is typically around those amounts, and PS3 can be $10. Honestly, I think Wii U and 3DS are actually the most expensive to get into from my standpoint, besides GameCube which has been awful since the Wii, but hasn't gone up that much since.

I like having physical games and hardware like the original Wii just cannot be replicated with that same feel and for the price, it is not asking much. In turn, I also only get games I really care about as I really don't want multiple shelves of random GC titles, just give me the Nintendo ones and a few extra like Sonic Adventure and I am cool with that. I don't understand the retro games communities obsession with having shelves like they are AVGN.

I don't get the focus on exclusives, like after 2 and a half decades of people bitching about Sony exclusives there seems to be a glee when Sony decides to make old titles multiplatform, as if it wasn't already the status quo for Microsoft. The main issue is that currently there are barely any games that are worth to play and it's endemic to all of gaming.
It makes consoles more worthwhile and honestly, I think they helped add variety to gaming and push things forward. They were vehicles to sell a console and thus needed more of a hook. Nintendo is a prime example of exclusives typically leading to some good titles, but even Sony used to pull out stuff like a Shadow of Colossus. Compare them to most of triple A gaming today and most cannot be bothered to make anything past COD/Creed or not fill works to the brim with Micro-transactions.
 
That's why Steam Deck is a game changer. Once they iron it out and launch another iteration I think it can really catch on with console gamers.
Depends if Valve plans to contract with official refurbishers to make the Steam Deck available on retail shops, for more public exposure in the West. This happened with Komodo for the Asian region at least, and I wrote a post in the Steam Deck thread (Page 56) how the Steam Deck has been recently introduced in the JP market through a retailer branch, Edion.

Prices of the different models are more expensive due of the current weak value of the yen however.
For comparison, a Switch OLED costs 37,980円. and a Playstation 5 is 60,478円. (Digital Edition is 49,478円).
Steam Deck Japan Summer.pngDocking Station - Japan.png

In addition to its appareance during the TGS 2022, there were also several advertising from renowned japanese YT channels too:



While this is true, Japanese PC ports were still extremely hit or miss a lot of the time. Automata is still super broken, isn't it? Though admittedly they have gotten much better.
Game of the YoRHa came to the Windows store years back and the Steam version was updated to it last year. All the FAR fixes aren't necessary anymore.

Edit for clarification.
Can confirm that Nier Automata ran pretty well on my Steam Deck without any tinkering whatsoever. But the PC port was originally such a mess (with the modder being a huge white-knight for Denuvo) that I forgot about the game until the Switch port was announced and did a first playthrough on the bing bing wahoo machine.

PC ports of japanese games will generally work out-of-the-box but can really be barebones at times.
But the one thing that personally does annoy me is that a bunch of them on Steam don't include japanese text, such as Mary Skelter, Great Ace Attorney (many VNs published by JAST, Frontwing, etc. on Steam don't do this either), Dragon Quest Heroes & DQ 11S (unless the latter is bought within Japan due of region-lock). Hence why I still rely on the Switch when this sometimes happens in addition to the console exclusives.

The other thing is that during the PS4 life cycle, Japanese studios stopped fearing selling things on PC
It was honestly impressive to see Atlus doing a 180° after the release of Persona 4 Golden on Steam, once the company figured out that it was easy free money.
Really wish Vanillaware would follow suit though.
 
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Really wish Vanillaware would follow suit though.
Yeah, that's the only studio that hasn't jumped into the PC wagon yet that I care for. Though I will also admit I've only finished 13 Sentinels to completion and their other games just to varying degrees. But their style is so charming that it would be sad to see them trapped on dying hardware.
 
But the one thing that personally does annoy me is that a bunch of them on Steam don't include japanese text, such as Mary Skelter, Great Ace Attorney (many VNs published by JAST, Frontwing, etc. on Steam don't do this either), Dragon Quest Heroes & DQ 11S (unless the latter is bought within Japan due of region-lock). Hence why I still rely on the Switch when this sometimes happens in addition to the console exclusives.
I'm pretty sure this is because the japs are known for price gouging prices in their domestic market (cf. Japanese Blu-ray prices) and so they fear reverse importing. To my recollection VNs are similar with the price disparity.
 
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