Yes, Wizards of the Coast decided to go full poz. Not sure why, but my guess is their geographic location.
From what I've heard, the normal Magic: The Gathering people kinda just sold their collections and wandered off, but holy shit are the D&D people PISSED. A good chunk of them are in full revolt about some recent changes (I don't play and don't fully understand what happened, but know a few guys who do and they're quite upset).
Poor guys got their hobby (and for some of them, this equates to decades of play) fucked with, and they are not pleased.
Edit: D_Tractor came with much better info below.
Its less 'political' in a conventional sense and more just playing to a shrinking audience of theater nerds as they alienate long term players with bad profit gouging policies.
Not a DnD player but I am a perpetual game master for other games who follows a lot of stuff around tabletop RPGS. Not to get off topic from the thread but to provide some context:
Wizards of the Coast's new leadership is basically all corporate ghoul with no connection to actually playing any of the hobbies they sell now. Hasbro decided its WotC properties were 'under-monetized' and initiated a
bunch of policies trying to basically take over third party content. This was a huge mistake because most of the DnD scene is third party content (which the company benefits from as it adds to how many people buy their shit and is free advertising for the franchise basically) and has been since the original open game license allowed it back in 2000. This led to a huge indy backlash which other (better) rpg companies made the most out of by enacting their own open game licenses. Meanwhile, it has become obvious that Wizards plans to make the next version of DnD basically like an MMORPG, all online, under their control, and without physical books-proving once again they do not understand the hobby they want a monopoly over which is different and distinct from computer games because its NOT online and allows far more player agency than what a computer and its prepackaged options can allow.
All of this mismanagement has created an immense amount of bad blood between players and company. Reddit soy nerds blinded by DEI-speak excepted, of course. So many people have defected to other games in the past 6 months. As a supporter of breaking the DnD monopoly over the hobby I think this is great, of course, but its a cautionary tale in corporate incompetence.
Wizards also owns Magic and is behaving just as dumbly with that property. Now, I know next to nothing about Magic these days, the last time I played it was in Middle School long ago, but I do know that part of this corporate consolidation going on with DnD carries over there. To the point where a youtuber who accidentally was sent new cards before their official release
got harassed by fucking Pinkertons who seized his cards and intimidated his wife after he uploaded a video.
Which is all to say that company is losing credibility with its fans, which causes it to panic and lash out in ways that further lose its fans.