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...wasn't the "release" going to be in two weeks a week ago? And the PC version is more expensive than the iOS version...why?
Well she didn't specify that it was their hearts."Hearts"
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Maybe? Problem is that Wu is still a shit writer and director. The bad gameplay segments would then be bad action sequences, the characters would still be flat and unlikable, the setting would still be uninspired, and the entire story would still have no appeal to anyone other than Brianna Wu.I don't know. Fully rendered 3D art seems like it'd be... simpler then a game? For one, there's no gameplay mechanics to mess up. But on the other hand, she'd be the producer of this trainwreck.
Then again, it'd be a trainwreck that after initial release, all she'd need is a spindle of blank dvds and a burner to make more so she can sell them out of the back of her car after those feminism symposiums she's always going too.
Man, she would've been better off making it an OVA, wouldn't she?
Wu, you're already racing to the bottom in more ways than you could possibly imagine.
Wait, didn't John say last week that he was going to release both the iOS and Steam versions the same week? Jesus, John, get your shit together.
...wasn't the "release" going to be in two weeks a week ago? And the PC version is more expensive than the iOS version...why?
That actually sounds really plausible if you take history into account. There's already been a lot of "GG is harrassing us non-stop and release is difficult!" in the past.Maybe the plan is to release the iOS version, run some false flag harassment, then claim that she has to cancel the Steam version for the safety of "her team".
Maybe? Problem is that Wu is still a shit writer and director. The bad gameplay segments would then be bad action sequences, the characters would still be flat and unlikable, the setting would still be uninspired, and the entire story would still have no appeal to anyone other than Brianna Wu.
Wu, you're already racing to the bottom in more ways than you could possibly imagine.
Screenwriting has about 70 years of history to it at this point, and we know good from bad. On the other hand, games writing is still incredibly amateurish even in huge, multi-million dollar AAA releases. There's whole worlds of slop that we excuse if the game is good enough.
Wu's writing wouldn't pass muster in a student film project. There's absolutely no way for someone like Wu to make any money from animation, and she knows it. She even has a failed company to prove the point. She's tried animation, text, even a radio play. I think she sees games as the medium with the lowest quality bar to finally get her characters in front of a paying audience.
Maybe the plan is to release the iOS version, run some false flag harassment, then claim that she has to cancel the Steam version for the safety of "her team".
He put his dumb fuckingPffft, the team at this point is Brianna... and maybe Frank (but he seems to have the professional integrity not to put his name on such a project).
You never really hear from anyone else on the "team", do you? Wu never even bothers to mention any of them by name.
That actually sounds really plausible if you take history into account. There's already been a lot of "GG is harrassing us non-stop and release is difficult!" in the past.
Wu dumping tons of money into pay to win shit, just so she can brag about being the 'best player' in a game no one will care about in 6 months.John, your game needs to be priced $1.99. No one will pay $6 for it.
Do you really think she knows the first thing about the value of money?