Unpopular Opinions about Video Games

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
Thank you so much for saying this. I find myself annoyed whenever I hear people praising the soundtrack of the Dark Souls games, when the only piece that comes to my memory is John Cage's 4'33". The entire soundscape 99% of the time when I was playing was just the sound of my footsteps clapping against the cobblestone, which made it feel empty and bland. I'm sure fans will cry "But muh atmosphere!" but you can have atmosphere and tension with expertly composed music perfectly fine. Seems to me like it's just an attempt at cheaping out and not having to pay the composers for more music.
You must be a Christopher Nolan fan.
 
You must be a Christopher Nolan fan.
Well he is a big fan. For you.
carlos.jpg
 
The original Devil May Cry is pretty fucking bad.

I played through Devil May Cry 2 back in the day and a little bit of 3 but never the original so decided to give it a shot. Fuck me its terrible. Dull repetitive gameplay, dogshit camera and some of the worst platforming I've ever had the misfortune to experience. For a game that about 5 hours long its also shockingly lazy and devoid of content - they re-use the same few bosses three fucking times each.

I am legitimately surprised this stinker managed to spawn an entire franchise. I can only put it down to pure style over substance, and critics giving Capcom an easy pass back in the day. People were impressed at how good the game looked despite it playing like ass and to be fair it still looks pretty good to this day. Shame about the actual game part of the game.
 
The original Devil May Cry is pretty fucking bad.

I played through Devil May Cry 2 back in the day and a little bit of 3 but never the original so decided to give it a shot. Fuck me its terrible. Dull repetitive gameplay, dogshit camera and some of the worst platforming I've ever had the misfortune to experience. For a game that about 5 hours long its also shockingly lazy and devoid of content - they re-use the same few bosses three fucking times each.

I am legitimately surprised this stinker managed to spawn an entire franchise. I can only put it down to pure style over substance, and critics giving Capcom an easy pass back in the day. People were impressed at how good the game looked despite it playing like ass and to be fair it still looks pretty good to this day. Shame about the actual game part of the game.
there's a reason why people only talk about 3, 4, and 5
 
Pokemon got a lot better when they ditched the "non-linear" nature of the early games. I also put non-linear in quotes since if you have to beat all 8 gyms to access the Elite Four, it's not fucking non-linear. Honestly, all it did was kill any pacing and we saw this at it's peak in Gen 2 when Clair, the 8th Gym Leader with Pokemon in the high 30's (3 Dragonair and a Kingdra, btw :story:) has both paths leading to Blackthorn City filled with Pokemon in the mid 20's. Not to mention that Lance, despite being the champion of Gen 2's Elite Four has most of his Pokemon in the high-40's. Blue's lowest level in Gen 1 was level 59. Fuck you, Lance, you fucking hackfraud. Then, after going through the Elite 4, you go through Kanto where the highest level trainer Pokemon is level 58. After that is Red who's lowest level Pokemon is 73. All this so people can fight one Gym before the other. Honestly, despite my love for it, I could bitch about Gen II for days.

1691534543881.png
1691534549620.png

I also feel like Pokemon Contests should be a viable alternative to fighting the 8 Gym Leaders.
 
Last edited:
Sonic was never good. The series is literally only popular because furries, autists, (redundant, I know) and children.

Honestly, a platformer where the entire gimmick is being able to run really fast is a boring fucking platformer.
 
The vast, vast majority of video game music is bland, boring, and mediocre. Nerds only listen to 99% of OSTs because they have no taste and it's what they're already familiar with.
This also applies to every single metal cover of any game track you can think of. Jesus, they all sound the same
 
The vast, vast majority of video game music is bland, boring, and mediocre. Nerds only listen to 99% of OSTs because they have no taste and it's what they're already familiar with.
I don’t entirely agree with this simply because literally so much of 8bit music is universally ingrained in culture at this point, but I am just fucking tired of the hipsters hailing every new fantasy score, Zelda or new triple A release as fancy classical music to hail to the greats.

They aren’t, the compositions are far more modern and simplistic compared to any Beethoven, Bach or even Dvorak of the time. They might sound great in a movie perhaps but as a classical masterwork? Get real. simple chiptune music in pre 3D rendered games during the 8bit/16bit era of NES and Genesis will forever be the best kind of game music.
 
Thank you so much for saying this. I find myself annoyed whenever I hear people praising the soundtrack of the Dark Souls games, when the only piece that comes to my memory is John Cage's 4'33". The entire soundscape 99% of the time when I was playing was just the sound of my footsteps clapping against the cobblestone, which made it feel empty and bland. I'm sure fans will cry "But muh atmosphere!" but you can have atmosphere and tension with expertly composed music perfectly fine. Seems to me like it's just an attempt at cheaping out and not having to pay the composers for more music.
What I'm not a fan of is how something will come out, maybe a trailer with 20 seconds of good music in it or a game will have a decent title track or main menu track and fanboys will claim that the soundtrack is somehow an all time great. One track. The most recent example I can think of is Darktide that has one repetitive holdout track that gets mind numbingly bad the fourth time in a single map you hear it. 30 seconds of playtime in a trailer and somehow a that's all it takes to be a "good" soundtrack.

I do like a handful of remixes/rearrangements though. Deus Ex has loads of dank ones and some probably tranny made a suite of Bloodborne and Elden Ring synthwave arrangements that I can vibe to.
 
People were impressed at how good the game looked despite it playing like ass

The quality of 3D gameplay was improving rapidly in those days, and believe it or not, DMC felt like an incredibly slick experience compared to what had come before, especially PS1 games.
 
The original Devil May Cry is pretty fucking bad.

I played through Devil May Cry 2 back in the day and a little bit of 3 but never the original so decided to give it a shot. Fuck me its terrible. Dull repetitive gameplay, dogshit camera and some of the worst platforming I've ever had the misfortune to experience. For a game that about 5 hours long its also shockingly lazy and devoid of content - they re-use the same few bosses three fucking times each.

I am legitimately surprised this stinker managed to spawn an entire franchise. I can only put it down to pure style over substance, and critics giving Capcom an easy pass back in the day. People were impressed at how good the game looked despite it playing like ass and to be fair it still looks pretty good to this day. Shame about the actual game part of the game.
The gameplay is clunky but it's still serviceable, what really drags it down is the platforming segments. It's still worth playing, but you're right about it being style over substance. The music, characters, and atmosphere are great, plus like you said, the graphics are good.
 
I saw a comment on YouTube that I agree with. It said that video game content creators on YouTube fall into two different categories. They are either hyping things up and click baiting or they are a bunch of whiny pessimists who do nothing but whine complain and are never happy about anything. I agree with this. I don't know how unpopular it is but I do agree.

It's a shame more people can't have a more level headed take on things. It's either one extreme or the other. Everything is either really great or it really sucks.
 
Played Boltgun and IMO it should have just been a regular FPS instead of trying to cash in on the retro FPS craze. It's clearly trying to ape the Ion Fury style except Ion Fury was impressive because it was designed on an old-ass engine that is notorious for being wonky as shit and still managed to run like butter. Boltgun is made in UE4 and feels like it, none of the smoothness of Ion Fury and while you'd think it'd run without hiccups with its pixel art style, it lagged more than a few times for me and I've got a decent rig. Weapon selection is also weird, they should've gotten rid of that stupid Volkite Caliver and replaced it with the Lascannon since this game desperately needed a sniper weapon anyway. Enemy variety is also pretty limited, there's basically 3 boss fights in the entire game repeated 3-4 times.

Also really weird how you only fight Tzeentch and Nurgle's goons in this game when it's supposed to be a quasi-sequel to Space Marine where I distinctly remember most of the Chaos enemies you fight being Khorne daemons.
 
Supposedly it ripped off of one Estonian TV show from what a friend of mine said. A lot of the characters are legit plagerized to the point where it’s insulting.
Can I get the dirt on this? Disco Elysium fans are some of the worst I have ever seen. Sonic fans are sometimes less obnoxious, to give you an idea.
 
Back
Top Bottom