Unpopular Opinions about Video Games

I really gave Jet Set Radio a shot, but I was way too bad at it. I expected it to play like Tony Hawk but it's the ckunkiest shit ever and I don't think I made it past the tutorial.
I'm gonna guess JSR is a product of it's time. It was very 2000s and very Dreamcast, a console with all sorts of strange and unique games like Shenmue and Seaman. JSR is also pretty frustrating at times and the soundtrack was what made it. I have almost no memory of the plot at all, and I only ever played through it once.

JSRF was literally just more JSR, but rebooted. I never completed it. The best part about it was, again, the soundtrack. But even the soundtrack on its own probably doesn't do it justice when you don't have any memories of the game. I dunno.

JSR did have a nice remix of Dragula, though. There's a good song for you.

Are you saying people claim to be fans of a game when they've only ever watched somebody play it on Twitch? How bizarre.
Yeah dude, I guess it's a zoomer thing? I don't get it either.
 
Unpopular opinion: Mass Effect's asari aren't hot, they're just annoying.

Yes, but my other gripe with SpiderMan (PS4) is that the webslinging STILL ISN'T AS GOOD AS FUCKING SPIDERMAN 2 FROM 2004 WHAT THE FUCK?!!!!!!!!!!!!
I just wish people gave more of a shit that they turned Mary Jane from a hot supermodel into some dumpy bitchy reporter than a fag flag being on some buildings tbqh
I've spent too much time sperging out about how much Spider-Man 2018 pisses me off to write another wall of text, but it's bizarre the swinging is not only not as good as Spider-Man 2, but isn't even as good as Spider-Man Web of Shadows. Hell it's not even as good as Spider-Man 3; it's like a slightly improved version of The Amazing Spider-Man 2, in fact a lot of the game feels like it was pulled out of the Amazing Spider-Man movie games.
And as for MJ, holy shit, did that piss me off. I mean the worst thing about the Raimi trilogy (which I loved) was probably the downgrade of MJ from struggling but hot actress in the first one to annoyingly selfish failed actress in the last one, but at least she was still a performer and everything and still loved Peter. The 2018 version is terrible in every way. Even Black Cat isn't as hot as she's supposed to be.

I mean we went from this
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To this
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Supposedly this was the face model for MJ. She's actually attractive but it's like they intentionally uglied her up in the game.
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Are you saying people claim to be fans of a game when they've only ever watched somebody play it on Twitch? How bizarre.
You think that's bad?

Sometimes, zoomers only like a game franchise that's been going on many years because it suddenly got a new waifu that causes funny feelings in certain areas, and they saw it on a Twitter feed or something. I've seen it.
 
re the Tomb Raider stuff, I played the original trilogy on PC last year and... honestly I disagree with @SSj_Ness about the controls.... I dunno about on consoles, but on PC the game controls fine, and actually I was surprised how intuitive they were.

I've never beaten any of the games, but that's only because they're loooong, and the kind of games where each level takes hours. So its a case of games where I feel like they overstay their welcome.
 
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re the Tomb Raider stuff, I played the original trilogy on PC last year and... honestly I disagree with @SSj_Ness about the controls.... I dunno about on consoles, but on PC the game controls fine, and actually I was surprised how intuitive they were.

I've never beaten any of the games, but that's only because they're loooong, and the kind of games where each level takes hours. So its a case of games where I feel like they overstay their welcome.
Could be the PC version is different. I played the PS1 version and it definitely was a mess. Imagine playing Resident Evil but now you're in an adventure game where movement is even more important. I don't recall if it actually used tank controls or not but I remember it "feeling" that way at least.
 
Could be the PC version is different. I played the PS1 version and it definitely was a mess. Imagine playing Resident Evil but now you're in an adventure game where movement is even more important. I don't recall if it actually used tank controls or not but I remember it "feeling" that way at least.
I do know of at least one significant gameplay difference: In the PC version, you can save anywhere. On the PS1 apparently you have predetermined save points and I've been told that they're spaced pretty far apart.
 
Fucking THANK YOU! I said that Spider-Man PS4 didn't feel *that* different from ASM2 outside of the Arkham copied gadgets, and Sony ponies and Marvel fags lost their fucking minds.
The biggest tell I think is the stealth sections. They work almost exactly like they did in ASM 1&2. It worked when Beenox did it for Spider-Man Noir in Shattered Dimensions, but those were small well-crafted levels designed around stealth and Spider-Man Noir specifically. ASM 1 & 2 took the concept and just expanded it to irritating levels. No real thought put into area design, it's like they just wanted to copy the Arkham games but didn't think about why Predator sections were good. SM 2018 added basically no real improvements to those stealth sections, they were just as annoying to do.
 
I didn't play more than just demos back in the day, but returning to Tomb Raider just a few years ago, it is...unplayable. The controls haven't aged well in the least, even by 5th gen standards.

Weird, I'm having the opposite experience. Despite the control scheme being extremely dated, the game is designed around it, so it's fine. Combat's stupid - this was noted at the time.
 
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Like the concept that a person can be a fan of a game with no desire to ever even try to play it just breaks my brain, but it's super prevalent now.
Yeah, not even trying to play a game you're a "fan" of is dumb.
It's the case with many, many sports and types of art. The few exceptions are the more intellectual stuff like chess and architecture. People can't participate (Formula One), can't afford to participate (bobsleigh), or are just too bad at it and want to watch a superior performance (the R256 marathon). Why would videogames be different after they turned into a spectator event?
 
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It's the case with many, many sports and types of art. The few exceptions are the more intellectual stuff like chess and architecture. People can't participate (Formula One), can't afford to participate (bobsleigh), or are just too bad at it and want to watch a superior performance (the R256 marathon). Why would videogames be different after they turned into a spectator event?
Nigger those things are not comparable in any way, shape or form to watching people play video games.
 
I know its a bit too early but Blasphemous 2 is quite meh in comparison to the original. Solid game on its own but it doesnt seem to be that different from the original and even less memorable despite the abundance of new shit. It feels like they added too much new shit and padded out shit too thin. It plays like a more arcadey platformer than the previous game and metroidvanias in general. Shame cause I really liked the original, this seems to have tried to expand on everything but did too many things and padded the game too thin. It has shit like gimmicky puzzles, an elemental charge system, elemental attacks, tri weapons, too many unlocks, a character skills system and who knows what else apart from rosary beads and stuff from the previous game. Also theyve changed default keyboard controls, new key configs are absolute shit and the options menu is also complete shit. Doesnt even let me change resolution.
 
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I know its a bit too early but Blasphemous 2 is quite meh in comparison to the original. Solid game on its own but it doesnt seem to be that different from the original and even less memorable despite the abundance of new shit. It feels like they added too much new shit and padded out shit too thin. It fields like a more arcadey platformer than the previous game and metroidvanias in general. Shame cause I really liked the original, this seems to have tried to expand on everything but did too many things and padded the game too thin. It has shit like gimmicky puzzles, an elemental charge system, elemental attacks, tri weapons, too many unlocks, a character skills system and who knows what else apart from rosary beads and stuff from the previous game. Also theyve changed default keyboard controls, new key configs are absolute shit and the options menu is also complete shit. Doesnt even let me change resolution.
That's a shame. I liked what a played of the first game. (Really should get around to finishing it).
 
That's a shame. I liked what a played of the first game. (Really should get around to finishing it).
There are also many many bugs, from invisible key prompts to climbing ledges too small for player character to fit in to finding the guilt marker not restoring the blue fervour bar completely making you pay to the npc to restore the bar. Feels very rushed, the map isnt really copy pasted but the layout is almost the same with different areas/environments. Its probably short as well, HLTB lists it as 10 hours compared to the 13 of the first one so I guess its just glorified DLC. Cynical part of me thinks they purposefully made it less in content so they could make the DLCs bigger.
 
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Unpopular opinion: Mass Effect's asari aren't hot, they're just annoying.
My big point of contention with the asari (Liara in particular) is that it feels like the writers really insist upon them. Garrus is a popular character because he's so likable while Liara is popular through brute force.
 
Weird, I'm having the opposite experience. Despite the control scheme being extremely dated, the game is designed around it, so it's fine. Combat's stupid - this was noted at the time.
As usual it could just be me sucking, probably a combination of that and the controls being iffy.

It's the case with many, many sports and types of art. The few exceptions are the more intellectual stuff like chess and architecture. People can't participate (Formula One), can't afford to participate (bobsleigh), or are just too bad at it and want to watch a superior performance (the R256 marathon). Why would videogames be different after they turned into a spectator event?
Well, there's generally not much reason to not try a video game, unlike those examples. There's probably exceptions, but why not try a game you like? Even if you want to watch professional play I don't see why you wouldn't play it at all, even out of curiosity.
 
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I honestly think it was just all the advertising hyping the game and making it seem a lot more popular than it actually was. Tomb Raider games just weren't very fun to play.
Including the LAU trilogy from the mid-to-late 2000s?
 
As usual it could just be me sucking, probably a combination of that and the controls being iffy.

I think the main thing is all your 3rd-person action game intuition, which really was launched by Mario 64 (which changed everything) doesn't apply to it. Tomb Raider is designed on a grid, and the controls are designed to move you fairly precisely on that grid. So if you just think of the game as being like Qbert in 3D, it's more intuitive.
 
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