- Joined
- Oct 28, 2017
To me, there's no such thing as a red flag anything (except Kender) when it comes to the game itself. If its a player option, its mean to be played, and I have no problem a player merely using what the book literally offered them as an option to use.In my experience anyone who whines about 'red flag' races either doesn't actually play games or plays them exclusively with randoms/faggots online which, yeah, big surprise that the person you're dealing with is probably a loser freak, they can't even get four friends together to play DnD.
One of the best players I've ever had played a Tiefling, then a bird person.
Vet your players a little, you don't need to ban everything that isn't a human fighter.
For example, some other guy further up the thread said this:
Good way to avoid this is to make games where only races available are Humans, Dwarves, and Elves
And I'm like, "Nigga what?" This is a fantasy game! And you literally only want people to play the most boring options?
Here's the long and short of it. It doesn't matter what options you offer, if you've got annoying idiots at the table, they will still be annoying idiots regardless.
If its an option in the game, I've got no problems with a player playing a Tabaxi, or a half-ork, or a Tiefling. But that's because I don't play with random assholes I don't know on the internet. I'm not even one of those types of players who necessarily plays all the non-human races myself (most, if not all, of my characters have been human). I just understand that ultimately a character's utility and annoyingness comes down to the player, not anything written in the book. Except Kender, fuck those guys.
Ultimately, there's no red flag class, race, etc. But an individual player may have red flags that indicate they are not good to play with. That's what one should focus on. But that's just me. The real answer to the red flag question is to avoid playing with random knuckleheads online and if you do play with random people online, vet them to the best of your ability.