Seeking Mr. Eaten's Name - The most infamous quest in gaming?

SEMEN ending spoilers

TLDR: the Seeking was the plot of the White, the spymaster of the heavens and you have played you're part admirably, you and the Bazaar will suffer forever but Mr Eaten has been avenged
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Choose you're Question: what is due
I will light his name in candles to call all judgments. He will be avenged.

The end of it all
"If the Sun is Its master, let the Sun be sunken, let the currents rush in, the strange-winds and particle-trades, the wave that trembles and the great Curve. All of it, until there is dark. My hate will not be contained until the Sun is cindered and damned, until Its heart is empty as theirs."

What is due?​

Fumble the candles to light. St Arthur's, black as the well. St Beau's, green as spring. St Cerise, the first blush. St Destin, nothing at all. St Erzulie, red as yes. St Forthigan, the prism. St Gawain.

Here Be Dragons​


The Neath is a vacuole within a blister within a microsphere within a spot within a patch of sky within a pocket kingdom, all but a minute of arc on the Curve. It was safe as a den, as a glen, as a playground, as a museum of delights. Now your seven letters flare, sink, remain. A Judgement redirects its attention. Another. More.

Watch them come​

By the meter of Earth, they come slowly. By their own, they come raging, urgent, ablaze. The Law has been degraded. A clear contract has been breached. But worse, much worse: this speck of a world festers with disobedience.

You will be honoured​

The myrmidons of the Law bring you before the thrones of the Gold, the White, the Red. Stars wheel about you. The void roars. A thousand thousand cores of light whelm you, sear you, expose you. You render your evidence. The Courier is found instantly guilty.
The Judgements have no armies. They do not require armies. In the far heavens, where light curdles and harmony is enforced and silence is unbroken, they silently agree and express their Will. Their Will comes, at last, to Earth, to the Neath, as a storm crosses the sea. In time, when the Sequence is enacted, when the agonies are subdued, when the fabrics of the place resolve to something like matter once more, when the tears dry and the screams have nearly ceased, you will miss London.
You?
You are a trophy; a memento; a flambeaux. You accorded the high honour of remaining discrete. Your soul, and its shadow, are absorbed into no star. You are pinned to a high place, to illuminate the vestibule of the antechamber of the Court. There you remain.
There you will always remain. High, cold, eternal, immobile, minuscule. You endure; you burn.
[You have completed the search for Mr Eaten's Name. You have brought down the inevitability of Judgements on the Neath. The treachery of the Bazaar and Masters will be punished. The Courier will be subjected to the agonies that only the highest Law may require. The Neath will return forever to stone and silence. Mr Eaten is avenged, avenged, avenged. But this character is finished, forever.]

ENDURE​

“If the Sun is Its master, let the Sun be drowned, let the currents rush in, the strange-winds and particle-trades, the wave that trembles and the great Curve. All of it, until there is dark. My hate will not be contained until the Sun is cindered and damned, until Its heart is empty as theirs. Old night. Cold core. Iron, cooling. The Message: no more.”

TLDR: you inform Mr Eatens kin of his tragedy and his passing, he will be remembered, he will be Grieved.(evil space bat jesus become space bat jesus)

Choose your Question: what is forgotten?​

He will be remembered.

The place where things change​

Do you recall how we came to that place? And they sang of their lightnings and shapeful disgrace? And we tilted our vanes and ennobled our spires. They welcomed us then and commingled all choirs. And not enough, not enough. Not enough. Always the least, and now, nothing at all.

Now they come​

Your candles, his Name, a light that is visible everywhere forever. From the corners of the void, from the wind-petals of the High Wilderness: his people. The space beyond the gate is marvellous with their wings.

Tell them what became of him​

The bargain, the burial, the pool, the knives, the drowning, the well, the madness. A mean end for a thing whose vanes spanned space. They are listening to you. All of them are listening.

A funeral​

The others will comb the sea, transgress the sky, plunder the earth. They will find each mote of Candles. He is a wound, an absence, a decay, but they will assemble his elements for the ceremony.
They shape his catafalque of cinder and devilbone. They set it to orbit an idle Judgement, one that is almost sympathetic. The greater Judgements are not informed. The celebrants are the smaller powers of the Chain: vane-merchants, vagabonds, radiants, axiles, the liberant pariahs and the corsairs of the Curve. They look upon the remnants of the Runt; they grieve; they will not forget.
There is very little left of you by then. His un-siblings take you up, up, and shape the last flickers of you. They set you at the head of the catafalque, to be a light and a memorial. The emanations of the High Wilderness bathe and dessicate you. You stiffen and do not move: but you illuminate. Eternal, indivisible, sessile as oak and dripstone. You are a candle.
[You have completed the search for Mr Eaten's Name, asking the Question. There is nothing to be restored. You have planted a seed in bleak and urgent soil. But this character is finished, forever.]

ILLUMINATE​

"These are my children and this is my light. These are my words in the merciful night. This is the Sun whose commands run below, and the Feast of it all is the way we must go. The One who denied is love’s enemy but the enemy, love, is the last we shall see."

TLDR: the white was outplayed by his traitorous and vitreous servant SALT, his planned has been figured out and he has been stopped, the neath is not his to conquer.

Choose your Question: who is Salt?​

Cry out, o my love, cry out for the horizon.

Salt's Song​

Green-and-gold and glory. This is the last horizon; the one that tempted an emissary, a pawn of the fierce pale thing in darkness. But there is always another horizon. There is a Sunless Sky.
A line of blinding white has occurred beneath the gate. It has moved without haste to encompass it, but you turn away.

The Farewell in the Air​

The Gate is open, the Judgments have seen, but you have other plans. There is no Sequence for this. Rise and depart. The horizon is the place where the sky and the sea seem to touch. They never meet.

Move as Wind​

Across that old dark ocean. You will pass the red ice and the golden dawn of Irem. You will watch the colours change. Night behind glass, then rain-wet slate, then darkest jade, then deep rich green. Emerald-green, river-green. Moss, summer, spring. Green to gold.

TRAVELLER RETURNING​

Across that sea which is no longer night. Extend your limbs to feel the warmth of the sun. Across the harbour, bright with aluminium and intricate with masts. White walls, red brick. A familiar window. A wide room of bronze (violet-glinting). And here you are.
Stretch your limbs. Creak your neck. The mirror shows you you. A miniature monster rattles its dark carapace in a silver cage. Expensive machines glitter on your desk: you can disregard them. The phone rings: it can wait. Rise from your chair. You are still you, and you will be here, in this little port of sun and intrigue and eternity, for the longest time you can manage.
You failed, you succeeded. This was only the first element. It is a terrible pity about the Runt. If you could have saved him, you would. But all shall be well, and all manner of thing shall be well. Contact the others. Let them know what the White intended. Continue.
[You have completed the search for Mr Eaten's Name. What you have done with that Name is nothing anyone ever expected. But this character is finished, forever.]

CONTINUE​

"Yes, very likely you are right. Very likely, its hopes are meaningless. But even the Judgements, now and then, have encountered something unsuspected. We all choose what we take, and what we leave behind."
 
How does the quest factor in to the sequel?
it doesn't really since sunless skies takes place in an alternate history of FL like cultist sim, yes they do inhabit the same multiverse and presumably the next game from AK Book of Hours is also taking place in the same multiverse as well.
 
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There's a quest called Seeking Mr. Eaten's Name in a game called Fallen London that takes months of effort to complete. Along the course of the quest, rather than becoming more powerful or richer, you sacrifice everything. The quest culminates in your character being permanently consigned to indefinite torment and rendered unplayable. Oh, and also, the eventual result of all your efforts is the end of the entire game setting and everybody dies. It's an insane amount of effort for something very few people would even want. It's also said to be the best-written quest in the game. I am asking, is there anything else comparable to this in all of gaming?
There is.

lisa the finger.png
 
I know this thread is dead, but I'm glad there are places people want to discuss the endings and stories to Fallen London.
Usually anyone autistic enough to like the game is willing to listen to the developers demands of not leaking anything.

I love the lore, I love how dense it is, and the way its constructed to unravel as you become more familiar with the world in a way that makes you feel like you are learning how the world works. Failbetter is a master of weaving lore through everything so even small throwaway lines can have snippets of relevant subjects; but there's so much locked behind paywalls. I've been playing for a bit on and off for years, and I always wanted the game to get leaked or something so I could just read it like a book. I enjoy having a character and going through the world, but some of the later game grinding makes it a chore to keep going.

I especially wanted a more thorough explanation of the SMEN story because everyone that does it keeps the actual context of the story to themselves so I have to try to decipher the ending screens. Even to someone familiar with the lore the endings are pretty fucking obscure. For the first time I actually kinda get what happens in the endings.
 
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So I've been talking with other people about this quest recently, and I noticed some interesting things.

There is a general theme of listening to very faint sounds intently and starting to hear things in them that no one else hears, ending up with hearing voices out of literal silence. I first saw it with the card FOUR OF EYES, option "Ask them the Question": "It burns in you. Ask it. Ask it a dozen times. […]" Upon success (it always succeeds):

They won't answer
Of course they won't. Earth-crawlers. Bazaar-slaves. They won't tell you what you want to know, but you hear it in the silences between their words. "Excuse me." There. "Leave me alone." Yes! "Out of my way!" Oh, you're closer. You're closer.
Success Instructions: What are you doing to yourself? Stop before you are ruined.

But earlier, there are other examples of this theme. Take, for example, the master menu, so to speak, for this quest, The Seeking Road. The text:

In the wicker of a candle-flame, in the stir of still water, in the soft tick of hours before dawn, there is a voice. Listen, and it will ask. Do as it asks, and you will regret it.

Once it is time to start getting Weeping Scars, you will need to draw a new card in your opportunity deck to proceed, The Body and the Number:

Tonight the beat of your heart has found a new rhythm. The number. It will be your blood and your breath.

That is, your heartbeat will sound as a succession of words or syllables spoken to you, seven at a time. And the intonations in your breath will take on the same characteristic. And this is something that is found in real life. And these words are usually not something you will want to listen to closely, or at all for that matter.

Finally, in the QUEEN OF INKS card drawn in the Cave of the Nadir, drenched in the forgetfulness-inducing almost-violet light called irrigo, you will talk to Lilac, who is a disembodied person who you will end up sharing a body with to complete the quest. Her words can be found here, and they are interesting, if ominous.
 
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For anyone wondering about the plot of this fuckfest:

-Angel vs Devil fight but everyone's an asshole, also they're all literal stars that can use their radiation as weapons.
-We made an artificial Angel, it hates us now.
-Mr Eaten is Mr Candles, he got thrown into a well after being tortured/betrayed/idc a well is a prison for Angels/Demons and are magic black holes by creating a teemporal paradox or some shit, and he's just a celestial bat - and a below average one at that so it effected him waaaaay too badly.
-Humans are literally so low in this totem pole they're glorified food (imagine sausage party, but britbong). The fact that said "food" is fighting back is starting to freak everyone out.
 
Humans are literally so low in this totem pole they're glorified food (imagine sausage party, but britbong). The fact that said "food" is fighting back is starting to freak everyone out.
Well human souls, which are like any other form of soul in FL, basically a judgement spore that humans have a symbiotic relationship with, so they aren't actually people, even if the narrative treats souls as people sometimes.
In the neath humans might as well be the second highest being there because Stone, aka the Garden of Eden/the mother of humanity, plays favorites. But in the grand scale the judgments just see humans as equals to the other sentient species on earth like Rats and Cats, but above things like Squids.
 
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Mr. Eaten is the stupidest fucking name for a Lovecraftian Elder God I have ever heard. Even as a "he who must not be named" type pseudonym it sounds super gay. Might as well have called him Mister Spooky or some shit.
It's a take on the lovecraftian concept of how abstract "hunger" is which is a comparable concept to the "fear of the unknown" everyone knows about - which also explains the whole "fear and hunger" shit by that one game btw. The guy got so hungry he ate his own name or some shit. Or the black hole did, I forget.
 
Mr. Eaten is the stupidest fucking name for a Lovecraftian Elder God I have ever heard. Even as a "he who must not be named" type pseudonym it sounds super gay. Might as well have called him Mister Spooky or some shit.
Oh and its you again causing this. Go jump into the fire in Minecraft.
 
Oh and its you again causing this. Go jump into the fire in Minecraft.
Apologize for double posting.

Edit: I realized why you sperged out and it's because I implied you were very defensive about Bellingcat in a different thread in a throwaway post lol :story:
It's a take on the lovecraftian concept of how abstract "hunger" is which is a comparable concept to the "fear of the unknown" everyone knows about - which also explains the whole "fear and hunger" shit by that one game btw. The guy got so hungry he ate his own name or some shit. Or the black hole did, I forget.
Yeah when I read through it it seems like it's a reference to him being betrayed and eaten by his fellow Misters. Which is what I think happened but I'm not sure.
 
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So, Mr. Eaten is Julian.

The quest does the whole "seven weeping wounds" thing which translates to me as "His name is seven characters long"

So "Mr. Eaten" is "Julian". Unless it's "Niggers"

I do find it amusing they have "no spoils pls" policies. On the internet.

sorry for bump WIFL.
 
It's a take on the lovecraftian concept of how abstract "hunger" is which is a comparable concept to the "fear of the unknown" everyone knows about - which also explains the whole "fear and hunger" shit by that one game btw. The guy got so hungry he ate his own name or some shit. Or the black hole did, I forget.
Not really, especially for someone who is supposedly adept in english. Hunger is wish for food, greed is wish for objects, lust is wish for sex. The reason why hunger can be used for horror is because it connects to many basic and primitive fears (fear of dying of hunger, fear of being eaten, fear from being unable to eat).
 
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