Guild Wars 2

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What it came out the gate as - shit.
Pretty much this.
I played for years and non of the story really stuck with me beyond the dumber elements, and not for good reasons. When your opening story is following plant Jesus around to kill evil zombie dragon by pew pew-ing it from your airship you can't really expect much.
 
to be fair you are not allowed to officially criticize the troon mmo, that goes all the way back to launch where the turbosped in charge of dungeons (rob hrouda or something, might remember it wrong) got pissy people picked the shortest route and cheesed fights to make farming more efficient - and boy you can't have that when people are supposed to buy those precious gems to flush them down the mystic toilet. so he overnerfed the route so hard it was almost impossible doing it legit, let alone for the casuals the game was aimed at.

he was also a shitty designer as anyone knows who ever ran dungeons, but again pointing that out or asking for improvements got you banned while the fanboi simps clapped like seals.
This is exactly why the whole GW fandom is a complete cult that will just think of the name brand other than having, god forbid, quality
 
My god, this sounds insanely gay. I didn't sink me teeth too deep into GW2 but I do remember it exists every once in a while and reconsider giving it another go, this is the final nail to any consideration of the sort.
I was recently wondering where it was that they outright admitted it. Yes I know it's cartoonishly obvious, but nothing short of an outright admission is enough to get the deliberately obtuse to cede the point.
It's actually not in one of their in-house streams, but an interview of Tom Abernathy on a channel called Deeg.

It's not new that they use the story of the game to create what I can only infer are quasi-voodoo-dolls of people they don't like on the internet (like trolls on twitter, /pol/acks etc) and direct the player character to take them down. Actual straw men. Don't forget that the whole premise of the base game was "Every race has a xenophobic faction and you need to steamroll all of them with the Pact so you can unite Tyria to fight the zombie dragon." Even in the base game it was the exact same shit. They were probably planning to do the same for the EoD LW episodes that since got shitcanned. Good riddance.

The biggest irony is that the one LW episode in IBS that's most praised by a large margin, is the prologue where you're basically just hanging out and chilling with the same people that would turn out to be white nationalism stand-ins later. So the one time people actually had fun in IBS was when they got to hang out with the fat nigress' boogieman version of internet racists.
 

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I was recently wondering where it was that they outright admitted it. Yes I know it's cartoonishly obvious, but nothing short of an outright admission is enough to get the deliberately obtuse to cede the point.
It's actually not in one of their in-house streams, but an interview of Tom Abernathy on a channel called Deeg.

It's not new that they use the story of the game to create what I can only infer are quasi-voodoo-dolls of people they don't like on the internet (like trolls on twitter, /pol/acks etc) and direct the player character to take them down. Actual straw men. Don't forget that the whole premise of the base game was "Every race has a xenophobic faction and you need to steamroll all of them with the Pact so you can unite Tyria to fight the zombie dragon." Even in the base game it was the exact same shit. They were probably planning to do the same for the EoD LW episodes that since got shitcanned. Good riddance.

The biggest irony is that the one LW episode in IBS that's most praised by a large margin, is the prologue where you're basically just hanging out and chilling with the same people that would turn out to be white nationalism stand-ins later. So the one time people actually had fun in IBS was when they got to hang out with the fat nigress' boogieman version of internet racists.
tl;dr that retard faggot is saying "reeee muh reecists don't like muh heckin' current year political writing in Guild Warsarinos" or some stupid shit
 
Waaah stop shitting on muh 5deep7u armchair pseudopsych writing!
The whole 'the bad guys are whoever I don't like irl' shtick is something that's excusable for children. But these 'people' espouse to be professionals and grown adults. So yes I'm going to shit on them for being so utterly unable to not think about le mean racist trolls for two seconds to not vomit their twitter garbage onto text and dialogue for a property with an actual budget. If you want everyone to fellate them, stay on the game's official forum.
 
The whole 'the bad guys are whoever I don't like irl' shtick is something that's excusable for children. But these 'people' espouse to be professionals and grown adults. So yes I'm going to shit on them for being so utterly unable to not think about le mean racist trolls for two seconds to not vomit their twitter garbage onto text and dialogue for a property with an actual budget. If you want everyone to fellate them, stay on the game's official forum.
This is what happens when they spend their majority of time going on social media to "understand" modern politics and then inject said modern politics in brand-name fiction.
 
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Is GW1 worth playing? Been on an MMO binge for a while and I keep hearing good things about it.

In order to get the GW1 experience, check out one of its expansion packs first, specifically Nightfall

+1 for starting with Nightfall. You will gain access to Heroes which are party NPCs whose skills you can set up in the same way you do your player character.

If you get on with the game then next I would suggest immediately picking up the Prophecies campaign and starting a new character. I suggest this because of how the campaigns are structured and how you travel from one to another. The way it works is that you unlock travel to another campaign roughly after completing the first act of a campaigns story. (I count Pre-Searing as prologue not act). This means that you cannot play the first act of the campaigns you did not start in on that particular character and as I've said earlier in the thread the Prophecies story is imo the best of the three.

As soon as you reach Lions Arch (the capital city of the Prophecies campaign) you can then travel to Nightfall and pick up the base set of Heroes and travel back to Prophecies without having to rely entirely on Henchmen which are the original NPC party members.

Small tip: CTRL + Space will call out your current target. This will make your Heroes/Henchmen focus on that enemy. Super helpful for killing off healers/those fucking elementalists with that meteor shower skill that will fuck your NPC party up like a jalfrezi enema.
 
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I was recently wondering where it was that they outright admitted it. Yes I know it's cartoonishly obvious, but nothing short of an outright admission is enough to get the deliberately obtuse to cede the point.
It's actually not in one of their in-house streams, but an interview of Tom Abernathy on a channel called Deeg.

It's not new that they use the story of the game to create what I can only infer are quasi-voodoo-dolls of people they don't like on the internet (like trolls on twitter, /pol/acks etc) and direct the player character to take them down. Actual straw men. Don't forget that the whole premise of the base game was "Every race has a xenophobic faction and you need to steamroll all of them with the Pact so you can unite Tyria to fight the zombie dragon." Even in the base game it was the exact same shit. They were probably planning to do the same for the EoD LW episodes that since got shitcanned. Good riddance.

The biggest irony is that the one LW episode in IBS that's most praised by a large margin, is the prologue where you're basically just hanging out and chilling with the same people that would turn out to be white nationalism stand-ins later. So the one time people actually had fun in IBS was when they got to hang out with the fat nigress' boogieman version of internet racists.

Bit late, but...

Fucking thank you, I've been looking for this interview for ages! This was the exact video that I was mentioning in my Icebrood Review earlier; couldn't ever find it again, my computer is shit with searching.

The whole thing with Bangar and the Frost Legion is so stupid; the obsession with making strawman villains for the characters to fight only looks increasingly bad, and the political crap is only really catering to the terminally online. It's also particularly weird, since the Charr were previous the faction for woke crap; i.e., retconning the Searing to be justifiable because of "muh colonization", among other things. So, the white supremacist stand-in faction being Charr is a bit odd.

Granted, the woke were never known for consistency, so take that with a grain of salt, I guess.

It also makes me wonder just what in the hell ANet is going to be doing for future plotlines; I mean, they already killed off the right-wingers in Icebrood, and the PC and Aurene have become pretty much god-tier characters as of EoD, so it's not like there's going to be anything that can realistically pose a threat to them at this point. Granted, ANet will still find a way to shit out something...
 
At this point, AreaNet and its parent NSoft are just going to be bought out by a bigger company for their woke trash. But then again, bigger companies are also well into their woke trash as well.
 
At this point, AreaNet and its parent NSoft are just going to be bought out by a bigger company for their woke trash. But then again, bigger companies are also well into their woke trash as well.
isn't ncsoft still making bank in korea with lineage 2 and other games?
 
So, I really got to ask... is there anyone in Guild Wars 2 that is actually likable or worth rooting for these days? Because from what I've seen, it seems that just about every main character in the game is nothing but a mouthpiece for Anet's politics and leftist crap. Are there any remaining characters in the game that aren't woke stand-ins and are actually enjoyable? I remember there being a small right-wing group of players - mostly Charr - that seemed to be quite fond of the Flame Legion under Gaheron Baelfire a while back, but I haven't heard much from them lately, so...
 
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So, I really got to ask... is there anyone in Guild Wars 2 that is actually likable or worth rooting for these days? Because from what I've seen, it seems that just about every main character in the game is nothing but a mouthpiece for Anet's politics and leftist crap. Are there any remaining characters in the game that aren't woke stand-ins and are actually enjoyable?
At this rate, nobody is close to being likeable in the GW2 universe. They're just here to (like you said) preach and lecture about identity leftist politics all due to ANet's shit writing.
 
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At this rate, nobody is close to being likeable in the GW2 universe. They're just here to (like you said) preach and lecture about identity leftist politics all due to ANet's shit writing.
I am pretty sure they have some ESG milk, hence why you cannot skip the dialogue once the leftists shite went into high gear.

I just play the game for the wonderful visuals, great gameplay, and the fact I can dip out whenever and not have to worry.
 
every main character in the game is nothing but a mouthpiece for Anet's politics
Braham consistently keeps it on-topic/in fantasy. The only preaching he does is passive by virtue of existing. So do most of the wizard npcs with the exception of isgarren and dagda.
 
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Thanks for the talking points, guys. In all honesty, it's pretty shitty seeing just how bad this game has gotten at this point; back when I first picked it up, it was honestly a really fun game, but looking at it now - after all of the previous shit dropped, and especially after learning just how dirty they did GW1 - I find the game to be really difficult to enjoy. Doesn't help that the player base just accepts all of this woke crap getting shoved into the story; it feels more like a propaganda piece at this point, frankly. Gameplay isn't the worst I've played, but the story... yeah.

It's almost impressive, how Anet managed to create an entire world with not a single likable character at this point; seriously, it seems like there's literally no characters, minor or major, left that aren't just leftist shills anymore. I think I did hear - for the Charr, at least - that there are a few renegades left that didn't accept the new woke leadership, but I honestly think that might be it.

At the risk of beating a dead horse... I honestly am really fond of this game, but seeing the devs shit on it so badly is depressing. I mean, I've got plenty of other games to play, but I actually had a lot of fun on this.
 
I was recently wondering where it was that they outright admitted it. Yes I know it's cartoonishly obvious, but nothing short of an outright admission is enough to get the deliberately obtuse to cede the point.
It's actually not in one of their in-house streams, but an interview of Tom Abernathy on a channel called Deeg.

It's not new that they use the story of the game to create what I can only infer are quasi-voodoo-dolls of people they don't like on the internet (like trolls on twitter, /pol/acks etc) and direct the player character to take them down. Actual straw men. Don't forget that the whole premise of the base game was "Every race has a xenophobic faction and you need to steamroll all of them with the Pact so you can unite Tyria to fight the zombie dragon." Even in the base game it was the exact same shit. They were probably planning to do the same for the EoD LW episodes that since got shitcanned. Good riddance.

The biggest irony is that the one LW episode in IBS that's most praised by a large margin, is the prologue where you're basically just hanging out and chilling with the same people that would turn out to be white nationalism stand-ins later. So the one time people actually had fun in IBS was when they got to hang out with the fat nigress' boogieman version of internet racists.
I'll never know who said this quote ever because I think the person who wrote it is gone or I just forgot, but it was talking about how when this author was writing villains or antagonists, the morality of the villain was never the point. He wasn't looking to make a villain who was necessarily evil by design, but he wanted to make an antagonist who made sense. This would be an antagonists who's goals and desires ran contrary to the protagonist's goals and desires and that was the point. He also talked about how as an author, he was a neutral entity who would rather let readers decide for themselves what the themes or morals of the story are rather than just making the story about them primarily because not only was that boring, but it was also redundant given that readers inherently have to be somewhat versed in forming perspectives themselves in order to fully enjoy stories.

I don't know who said this, but it's sad this quote kind of fell into obscurity because it's writing advice that's desperately needed.
 
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