Sony hate thread

Did you at least get a chance to play RE:Village in VR? I'm honestly considering getting the VR2 headset just to play that and RE4 VR, but I'll wait until Black Friday rolls around if I bite the bullet on it.
Hands up, I'm a massive fag when it comes to horror games. There was no way I was playing through that game. I did have a dick around in the mansion area where they were no enemies and it looked beautiful, haunting and very real. My friend said the sections where (werewolves?) attack, had his heart pounding. He saved and had to take a break.

VR needs to be seen to be believed because it isn't the graphics or the reality of it that makes it mind blowing, it's the scale. Those 6" zombies you see on your screen a few feet away become 6ft zombies right infront of your face or towering above you.

If you have a capable PC it would just be better to get a PC supported headset and play the RE VR mods instead, since you aren't locked to a single system. I don't know if buying the 500 dollar headset when Sony isn't even supporting it very well is really a smart idea.

PSVR2 is worth every penny. The controllers with the haptic feed back and force triggers are literal game changer. Manual reloading makes you feel like a fucking boss. They are perfect controllers and the best part is that they're separate and not one solid piece like a normal controller.

Running through (a zombie game called awaken or something) and being able to shoot dual-wielded revolvers at 180 degrees opposite to one another never got old. The sense of the weight of the triggers and the haptic rumble had me feeling like Yosemite Sam.

When, in Pavlov, you shoot some fuck in the face or blow his legs off, it's scaled accordingly. It's fun, visceral and very, very real.
 
PSVR2 is worth every penny. The controllers with the haptic feed back and force triggers are literal game changer. Manual reloading makes you feel like a fucking boss. They are perfect controllers and the best part is that they're separate and not one solid piece like a normal controller.
This is no different than any other headset on the market outside of the force triggers, all the VR controllers have the same haptic vibration since the Vive. My point was not to say the PSVR 2 is bad, but that buying a headset that is locked to a single piece of hardware is not a good decision especially when it costs as much as the console itself, because Sony doesn't seem to be supporting it very well and once they stop you are stuck with a 500 dollar brick tied down to one thing. Where as something like a PC headset is not locked down, I have a Vive and it still works with everything to this day, or if you (god forbid) get a facebook headset you aren't even locked to owning a PC at all.
 
While the PS5's Dualsense controller I guess feels cool, there's something about the console that makes it feel soulless overall. The lack of custom themes and especially the lack of backwards compatibility really shows how retarded Sony is.
I remember messing around making custom home menu themes in the PS3/PSP era. It was a waste of time mostly, but it was cool to be able to do that. I'm getting nostalgic just thinking about those days. Sony really went downhill over the last 15 years.
 
The lack of custom themes and especially the lack of backwards compatibility really shows how retarded Sony is.
Every console seems to going down that route, like the Switch not having official theme support despite the section being RIGHT THERE with only Light/Dark. Even from a business perspective it doesnt make sense since it's one of the easiest ways to promote or add value to something, like bundling a theme with a pre-order or as a promotion.
 
I personally can not wait until it's Christmas time and grandparents buying the ps-portal for their grand kids who don't have a ps5. Had to explain it to my aunt because she wanted to buy it for her grandson who doesn't own a ps5. Sony, you gotta be clearer with this product... Shit is going to be wild.
It'll be the exact opposite problem the Wii U had. looking forward to it,
 
I remember being the next guy in line in S&C ehen the person in front of me had to be talked through the PSTV not, in fact, being a tv with a Playstation in it (good product that does not exist) and instead being a non-portable Vita (bad/incredibly niche product that did exist and had a very valuable name wasted on it.)
 
If this thread was made in 2006, this would be ON FIRE. Remember PS3 HAS NO GAEMS? Trying to find them now but they seem to be gone to time.
 
I remember being the next guy in line in S&C ehen the person in front of me had to be talked through the PSTV not, in fact, being a tv with a Playstation in it (good product that does not exist) and instead being a non-portable Vita (bad/incredibly niche product that did exist and had a very valuable name wasted on it.)
There was a PlayStation Display tho.
 
Unbelievable
IMG_8156.jpeg
 
instead being a non-portable Vita (bad/incredibly niche product that did exist and had a very valuable name wasted on it.)
It's insane how close they were to having the Switch before the Switch, both with the PSPgo (held back by the uncomfortable form factor & digital only) and not just making a dockable Vita.
 
I remember being the next guy in line in S&C ehen the person in front of me had to be talked through the PSTV not, in fact, being a tv with a Playstation in it (good product that does not exist) and instead being a non-portable Vita (bad/incredibly niche product that did exist and had a very valuable name wasted on it.)
I do recall the PSTV dropping to $20 new when they were liquidating them all. At that point, I got one because the Dualshock 3 it was bundled with was worth more than that.
 
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