- Joined
- Mar 8, 2023
Hands up, I'm a massive fag when it comes to horror games. There was no way I was playing through that game. I did have a dick around in the mansion area where they were no enemies and it looked beautiful, haunting and very real. My friend said the sections where (werewolves?) attack, had his heart pounding. He saved and had to take a break.Did you at least get a chance to play RE:Village in VR? I'm honestly considering getting the VR2 headset just to play that and RE4 VR, but I'll wait until Black Friday rolls around if I bite the bullet on it.
VR needs to be seen to be believed because it isn't the graphics or the reality of it that makes it mind blowing, it's the scale. Those 6" zombies you see on your screen a few feet away become 6ft zombies right infront of your face or towering above you.
If you have a capable PC it would just be better to get a PC supported headset and play the RE VR mods instead, since you aren't locked to a single system. I don't know if buying the 500 dollar headset when Sony isn't even supporting it very well is really a smart idea.
PSVR2 is worth every penny. The controllers with the haptic feed back and force triggers are literal game changer. Manual reloading makes you feel like a fucking boss. They are perfect controllers and the best part is that they're separate and not one solid piece like a normal controller.
Running through (a zombie game called awaken or something) and being able to shoot dual-wielded revolvers at 180 degrees opposite to one another never got old. The sense of the weight of the triggers and the haptic rumble had me feeling like Yosemite Sam.
When, in Pavlov, you shoot some fuck in the face or blow his legs off, it's scaled accordingly. It's fun, visceral and very, very real.