Mass Effect (4?) - N7 Day

There is not a lot to say about this new game, it is just another case of EA announcing shit that just started development and may never even come out.

I enjoyed the first 2 games in the series, ME1 specifically is one of my favorite games of all time, but I don't really care about the IP, a spiritual sequel set in another universe would work just as well. The best part of the games were the story and characters, but the world itself is nothing special, it has some well designed aliens and that mostly it. And for the lore my favorite parts were the Reapers and the Specters. The first one makes the whole universe shallower and potential sequels less interesting, since they are the biggest bad guy you could ever have. And the second one was dropped after the first game.

If this new game is never released I wouldn't care. The likelihood of it being another trash-fire, like Andromeda, is very high anyways.
The only sad part of this series being completely mishandled is the loss of one of my favorite OST, I love it to death:
 
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LET me play as a FUCKING ALIEN already you NIGGERS

15 years of this franchise and that's been the only thing I've wanted from it. There's so much potential in the MEverse for immersion and interesting storytelling yet they seem so fucking insistent on you playing a self-insert and the entire story revolving around humans and humanity-centric melodrama, all the typical scifi cliches about how humans are reckless upstarts and overly quick to evolve compared to their 1000 year old magical sage alien peers, all the "muh human politics and red tape amirite" plot devices and other cheap movie tropes.

I still pretend Andromeda doesn't exist because it's so trash but I swear I would buy a new game they shit out and give it a fair shot if they did the minimum necessary effort to not make it boring by default. This is a game world with an entire galaxy's worth of planets, systems, alien life and cultures. Let me experience something interesting and new for fuck's sake.
 
To this day it baffles me that Dragon Age Inquisition won GOTY in 2014, granted that was kind of a bad year for games but Far Cry 4 and South Park The Stick of Truth both came out and those were considerably better, the latter being a better RPG as well.

There was almost nothing I liked about Inquisition, I unironically think I preferred DA2.
 
To this day it baffles me that Dragon Age Inquisition won GOTY in 2014, granted that was kind of a bad year for games but Far Cry 4 and South Park The Stick of Truth both came out and those were considerably better, the latter being a better RPG as well.

There was almost nothing I liked about Inquisition, I unironically think I preferred DA2.
Let's not forget that the game was out for less than a month before the Game Awards.
 
There was almost nothing I liked about Inquisition, I unironically think I preferred DA2.
I am of the same opinion. Not just from party members but the core battle mechanics still felt like Origins just sped up. Open world is over rated and I haven't had a desire to replay Inquisition ever.

As for Mass Effect, the trailer is nothing and I'm 80/20% sure it will be a sequel story to Andromeda, not to the ruined ending that was 3. So I already don't want to play it, as Andromeda's story was trash.
 
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To this day it baffles me that Dragon Age Inquisition won GOTY in 2014, granted that was kind of a bad year for games but Far Cry 4 and South Park The Stick of Truth both came out and those were considerably better, the latter being a better RPG as well.

There was almost nothing I liked about Inquisition, I unironically think I preferred DA2.

Let's not forget that the game was out for less than a month before the Game Awards.
If nothing else, the undeserved GOTY was what finally convinced me all these game awards theatre are just highly paid ads and whores to the highest bidder (aka EA, at the time).
 
All I ever wanted was to run around the galaxy slapping down criminals, headbutting people, and solving murder mysteries with my boys Wrex and Garrus.
I'm a simple man, give me the ability to punch out an annoying journalist and I will play your game.
LET me play as a FUCKING ALIEN already you NIGGERS

15 years of this franchise and that's been the only thing I've wanted from it. There's so much potential in the MEverse for immersion and interesting storytelling yet they seem so fucking insistent on you playing a self-insert and the entire story revolving around humans and humanity-centric melodrama, all the typical scifi cliches about how humans are reckless upstarts and overly quick to evolve compared to their 1000 year old magical sage alien peers, all the "muh human politics and red tape amirite" plot devices and other cheap movie tropes.

I still pretend Andromeda doesn't exist because it's so trash but I swear I would buy a new game they shit out and give it a fair shot if they did the minimum necessary effort to not make it boring by default. This is a game world with an entire galaxy's worth of planets, systems, alien life and cultures. Let me experience something interesting and new for fuck's sake.
It's so frustrating, it's like whoever took over the writing after the first game actively resented having to do anything involving aliens and just wanted to write a discount Star Wars where you fight an evil empire run by humans, and humans alone.
 
I'm a simple man, give me the ability to punch out an annoying journalist and I will play your game.

It's so frustrating, it's like whoever took over the writing after the first game actively resented having to do anything involving aliens and just wanted to write a discount Star Wars where you fight an evil empire run by humans, and humans alone.
That would Mac "Hack" Walters, who shared writing credits with Drew Karpyshyn in the second game, and co-wrote the third game with Casey Hudson. If I recall correctly, he was in charge of the main story arc (which sucked), while the other writers in his team were tasked with side quests (which is why you get this insane whiplash of quality between say, Rannoch and Thessia.)
 
It's so frustrating, it's like whoever took over the writing after the first game actively resented having to do anything involving aliens and just wanted to write a discount Star Wars where you fight an evil empire run by humans, and humans alone.
At least in ME2 you're encouraged to get invested in your crewmates' personal lives and backstories and get to experience a lot of cool shit, and it impacts the outcome of the entire game too. Then in ME3 all that goes entirely out of the window and they just cocktease you with occasional little glimpses of what could've been, but ultimately all your alien buddies only exist to become numbers on your "military power" scale or whatever the fuck it was called.

The only part of ME3 that was interesting in this regard was the Rannoch section iirc (been a while), and even then they managed to make it feel forced as fuck and even gave you an unavoidable terrible outcome unless you went REALLY hard on grinding paragon/renegade points.
 
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I wanna call my shot now: in Mass Effect 5, they will introduce a new alien species that will look female, act female, but right after you romance it there will be a revelation that akshually it's a male of the species, because love is love, you will kiss the male alien penis. It was bad enough the creepy alien fetishes the trilogy put out there, but coupled with modern Bioware there is no doubt in my mind they will go this route.
 
Just make LA Noire but on the Citadel. Reboot the whole series, fuck the reaper shit. Just a solid scenario of you playing a C-Sec grunt solving mysteries. You don’t even need to restrict it to being humans; everyone interested now has a good idea of the setting, open it up to playing the other species. Have the story focus change to reflect the species you play as (Human? Get the humans on the Council. Salarian? Deal with scientific corruption. Shit like that).

But no, it has to be galactic level threat every time.
 
Just make LA Noire but on the Citadel. Reboot the whole series, fuck the reaper shit. Just a solid scenario of you playing a C-Sec grunt solving mysteries. You don’t even need to restrict it to being humans; everyone interested now has a good idea of the setting, open it up to playing the other species. Have the story focus change to reflect the species you play as (Human? Get the humans on the Council. Salarian? Deal with scientific corruption. Shit like that).

But no, it has to be galactic level threat every time.

I'd buy it.
 
Just make LA Noire but on the Citadel. Reboot the whole series, fuck the reaper shit. Just a solid scenario of you playing a C-Sec grunt solving mysteries. You don’t even need to restrict it to being humans; everyone interested now has a good idea of the setting, open it up to playing the other species. Have the story focus change to reflect the species you play as (Human? Get the humans on the Council. Salarian? Deal with scientific corruption. Shit like that).

But no, it has to be galactic level threat every time.
 
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Apparently someone took the time to look for that "clue" that was hinted at, apparently it was a binary code that translated to "Epsilon", also the fifth letter of the Greek alphabet, so Mass Effect 5.
 
The only part of ME3 that was interesting in this regard was the Rannoch section iirc (been a while), and even then they managed to make it feel forced as fuck and even gave you an unavoidable terrible outcome unless you went REALLY hard on grinding paragon/renegade points.
Rannoch is contrived as fuck into making the Quarians the villains and the Geth innocent and is also inconsistent with the rest of the games when it comes to the Geths motivations. Tuchunka is the only part of the game that gives the player any nuance (or choice) with regards to the outcome where no matter what you choose, there are reasons for and against backed up in game.

The Quarian/Geth argument pretty much railroads you towards the Geth throughout.
 
"ensure that the next group who is laid off are not treated as poorly as we were."
That's the thing I hate most about wokesignaling companies, they treat their workers like shit, but because they say PC words, leftoids till adore them.
 
Oh, they copied everything with the art. The Kett stuff is a near-copy of the Grineer from Warframe.

As to the Kett, they actually did. The Kett are basically a different take on the Borg. "Join or die". They're there to steal everything of value from Heleus, including the inhabitants themselves. They actually showed up well after the Scourge fucked over the Angarans, so they're completely disconnected from that. All of the Remnant/Jardaan stuff is a plot red herring absolutely nothing is connected with, save the terraforming MacGuffin both you and the big bad want. You to make the place liveable and him to make it unlivable so everyone is forced to surrender to the Kett and become Kett to survive.
No the krett are the jemhadar from ds9. I kinda liked how simple evil they were but the whole game just turned me off so much I said screw it.
 
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