Cyberpunk 2077 Grieving Thread

the cost of Trauma Team International coverage in the cyberpunk 2020 universe is almost 1/4th of what the average American pays for healthcare annually
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and they say privatization is a bad thing
 
In the meeting with him and the computer inside your house's armory and the space shuttle, it's never mentioned.
The emails have Blue Eyes mention that V is running out of time or that time is short. I get the impression implication is pretty high that Blue Eyes is cutting him a deal, and Phantom Liberty reinforces this idea to me given it was Blue Eyes that came to Songbird with the opportunity to go to the moon.

Whether or not he actually has any intention of helping is up for debate.

Worth noting that taking one of the not PL options (sans Devil) also ends with you effectively crippling Arasaka, a net positive for the whole setting as a whole.
 
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I was thinking about the "V lives but with no combat cyberware ever" ending and decided that while I don't like how shitty the tone of it is I ALSO don't like how appealing it is for the "true ending" chosen to tie Cyberpunk 2077 to a sequel keeping V as the MC. Because, if you assume they keep V and force them into a sequel the events of that ending sound a lot like what happened to Case pre-Neuromancer. Basically he got caught hacking the wrong megacorp and to be extra spiteful they shot him up with a virus to completely destroy his ability to interface with his cyberdeck, which destroyed his career and lead him to devolve into a small time drug dealer with a deathwish. Enter mysterious benefactor an AI who wants to escape it's shackles who offers to get rid of the damage with a beyond cutting edge treatment if he agrees to do just one more job.

I'm not saying it's what the authors intend, I just don't like how it lines up so well with Neuromancer and gives a plausible reason to have a decyborged V show up for a sequel.
 
I was thinking about the "V lives but with no combat cyberware ever" ending and decided that while I don't like how shitty the tone of it is I ALSO don't like how appealing it is for the "true ending" chosen to tie Cyberpunk 2077 to a sequel keeping V as the MC. Because, if you assume they keep V and force them into a sequel the events of that ending sound a lot like what happened to Case pre-Neuromancer. Basically he got caught hacking the wrong megacorp and to be extra spiteful they shot him up with a virus to completely destroy his ability to interface with his cyberdeck, which destroyed his career and lead him to devolve into a small time drug dealer with a deathwish. Enter mysterious benefactor an AI who wants to escape it's shackles who offers to get rid of the damage with a beyond cutting edge treatment if he agrees to do just one more job.

I'm not saying it's what the authors intend, I just don't like how it lines up so well with Neuromancer and gives a plausible reason to have a decyborged V show up for a sequel.
To be fair unless you let Silverhand take your body you've still got time to do something else to get help. Path of Glory has you working with Blue Eyes, walking away from Arasaka probably leads right back to Blue Eyes, taking Arasaka's deal and going into cold storage is pretty much guaranteed to have someone pop you into a new body like you were Takeshi Kovacs because you're just that good of a problem solver, and Storm Technologies, Inc. is basically a front organization for whatever highly experimental shit the Nomads have cooked up, which mostly revolves around biotech and nanotech, the exact two things V needs most.
 
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Kinda weird to notice but I just realized how normalized smoking is in the game.
Interesting when you compare it to other media where even period pices set in the 60s/70s/80s are ahistorically smoke-free.
 
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Kinda weird to notice but I just realized how normalized smoking is in the game.
Interesting when you compare it to other media where even period pices set in the 60s/70s/80s are ahistorically smoke-free.
Welcome to Cyberpunk, where if you get lung cancer you can just get new cyborg lungs. Shit, Lizzy Wizzy publicly poisoned herself on stage during a concert before getting replacements installed in back and then coming back to finish up, and all as a publicity act. Everything is a disposable commodity to be used and then thrown away.

Like holy shit, I refuse to even think about dealing with that cyberpsycho twin on the beach where she got fucked up for a fucking soap opera thanks to how bleak it is.
 
I beat Phantom Liberty last night, obviously siding with Songbird over the fed(though I guess I’ll have to do so to see the new ending.) All the new content was great and had an obvious level of polish above the stuff from the base game, even if there is the occasional jankiness expected from the game.

It makes me wonder what went so wrong to end up with the game as it was/is. They had plenty of dev time so it’s not like they were rushed. Was it the development of the new engine? The Witcher games ran on their own in-house engines as well so I don’t understand how a switch to first-person would have them forget how to build one that works.

I feel like the biggest factor is also one of the best aspects of the game: the city itself. The map is so big and complex and immersive, I think the only way it got to that point is if they dumped a disproportionate number of man-hours into its design compared to the rest of the game. I can’t think of another single open world game with a map as dense or intricate as they built here.

Anyway, I love this fuckin game and hope the sequel built on unreal does it just as well but with fewer bugs. Its being developed by their new US studio so it’s going to hopelessly pozzed dogshit.
 
After playing 1 hour a few years ago, I dropped it and told myself I will check back in when the game is actually done.

Started playing it with 2.02 patch and phantom liberty installed.

This is a broken masterpiece. And it's actually one I have to approach in small doses because it really hits hard at times, and it's actually not a game i can play for extended periods. Not because it's not immersive, but because it is. The constant ads blaring from screens, the oppressive buildings towering above, it's just so...visceral and repugnant.

There is a pretty deep spiritual subtext. For example, while wandering around in came across the 4 armed towering statue of some cybernetic God, surrounded by corporate ads at the base and insane tweakers preaching about how corporations will save humanity.

Really on the nose, but in a corner of the plaza were the two monks you saved from maelstrom in a side quest. Which leads to a discussion on the nature of the soul.

But what really nailed me just now, there was a scrolling ticker tape on a road that read "this advertisement has been blocked by Kiroshi Ad-Block!"

I thought this was funny, so I went back to take a screenshot. But when I went back the ticker had changed. Now it read "This city has the right to be free!"

Oh shit.jpg. My character literally has Kiroshi implant eyes. I was being censored in real time in the real world.
 
@Snekposter

Interestingly, Storm also has an office on the Crystal Palace, and no one really knows what's going on there. I think the implication in both endings is that you're trying to get a cure from Storm in one way or another. That's really interesting.
 
I was thinking about the "V lives but with no combat cyberware ever" ending and decided that while I don't like how shitty the tone of it is I ALSO don't like how appealing it is for the "true ending" chosen to tie Cyberpunk 2077 to a sequel keeping V as the MC. Because, if you assume they keep V and force them into a sequel the events of that ending sound a lot like what happened to Case pre-Neuromancer. Basically he got caught hacking the wrong megacorp and to be extra spiteful they shot him up with a virus to completely destroy his ability to interface with his cyberdeck, which destroyed his career and lead him to devolve into a small time drug dealer with a deathwish. Enter mysterious benefactor an AI who wants to escape it's shackles who offers to get rid of the damage with a beyond cutting edge treatment if he agrees to do just one more job.

I'm not saying it's what the authors intend, I just don't like how it lines up so well with Neuromancer and gives a plausible reason to have a decyborged V show up for a sequel.
since CP2020 has Bioware they could also add that in the sequel to help circumvent V's issues.
 
You're chromed by the start of the game. Most people have chrome of some form; it's why the Buddhist mission in Watson's north industrial district keeps talking about how insane it is for them monks to have zero chrome since you can't even pay for shit. The overlay in the cyberware screen even from the outset in the xray view shows your body is full of parts. It's how you have a deck, personal link, etc, from the outset. The game gets hand wave-y about what's 'ganic or not throughout the game but you do not start the game fully organic like you are in the new ending. Corpo start has you even losing the company's implants at the end of the prologue.

You're a gimp because you've been in a coma for 2 years and all your chrome was replaced with organic (lab grown tissue) parts. Your chrome situation is worse off than the very start of the game and your entire body has atrophied. You're the equivalent of a geezer in a convalescent home. You cannot be a merc at all with every single part of you unable to be anything more than an organic equivalent. If you have the tech to ask, the doctor and you will talk about nanites and other shit about how "combat implants" in the context they're speaking means anything above a lab grown organic part.

It's not a matter of just you not being a merc anymore. In the Cyberpunk world, there's not many jobs you can do without chrome being heavily encouraged from desk jobs to dock workers. You're basically going to be NC's latest hotdog vendor and pray you don't catch a stray bullet.

tl;dr is you're a fully human bean and can't get a single chrome equivalent.

since CP2020 has Bioware they could also add that in the sequel to help circumvent V's issues.
Its amazing how that entire "V lives, but can't get cyberware" ending completely overlooks that Bioware and genetic modification is a thing in Cyberpunk. Hell, both 2077 and Cyberpunk RED effectively ignore/downplay Bioware.
 
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Its amazing how that entire "V lives, but can't get cyberware" ending completely overlooks that Bioware and genetic modification is a thing in Cyberpunk. Hell, both 2077 and Cyberpunk RED effectively ignore/downplay Bioware.
Agreed. Most of the 'ware in 2020 is right up there with Deus Ex nanoaugs in terms of how advanced it is. 2077 is actually a massive step back tech-wise.
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No need to completely replace your arms if you want monowire or mantis blades, for example.
 
Just beat the game again, this time with The Star ending. My favorite so far, because it's the only one where there's a true sense of optimism, that things are going to be alright in the end. A bit surprising, given how bleak the overall story is.
 
Agreed. Most of the 'ware in 2020 is right up there with Deus Ex nanoaugs in terms of how advanced it is. 2077 is actually a massive step back tech-wise.
Didn't the time of the red set most tech back decades? With how revisionist Pondsmith is with every edition, isn't 2077 not really the future of any previous editions or something to be deemed a definitive canon? The flashbacks to 2010s and 2020s are incredibly analog. Even the layout of NC is completely weird, like the missing stadium and mall somewhere where Charter Hill is in 2077. I think they were hit by the NC Holocaust but I don't remember a single reference to them in 2077 unless I missed it.

Edit: The funny part about NC in game is how European the roads are, like breaks in concrete medians on highways, truly open highways and left hand exits of roads.
 
It makes me wonder what went so wrong to end up with the game as it was/is. They had plenty of dev time so it’s not like they were rushed. Was it the development of the new engine? The Witcher games ran on their own in-house engines as well so I don’t understand how a switch to first-person would have them forget how to build one that works.
IIRC they released it to past gen consoles that weren't up to playing it. It's pretty much always worked on good gaming PCs.
This is a broken masterpiece. And it's actually one I have to approach in small doses because it really hits hard at times, and it's actually not a game i can play for extended periods. Not because it's not immersive, but because it is. The constant ads blaring from screens, the oppressive buildings towering above, it's just so...visceral and repugnant.
This must be delibrate. Your best friend has just died, and when you get out of the car, all you see is @bango skank's butt advert.
 
I was thinking about the "V lives but with no combat cyberware ever" ending and decided that while I don't like how shitty the tone of it is I ALSO don't like how appealing it is for the "true ending" chosen to tie Cyberpunk 2077 to a sequel keeping V as the MC. Because, if you assume they keep V and force them into a sequel the events of that ending sound a lot like what happened to Case pre-Neuromancer. Basically he got caught hacking the wrong megacorp and to be extra spiteful they shot him up with a virus to completely destroy his ability to interface with his cyberdeck, which destroyed his career and lead him to devolve into a small time drug dealer with a deathwish. Enter mysterious benefactor an AI who wants to escape it's shackles who offers to get rid of the damage with a beyond cutting edge treatment if he agrees to do just one more job.

I'm not saying it's what the authors intend, I just don't like how it lines up so well with Neuromancer and gives a plausible reason to have a decyborged V show up for a sequel.
Could also line up for a sequel where our skills are more than just cybernetic's based. After all CP2020 still had weirdass john wu bullshit without any hardcore cybernetic implants involved.
I mean there's more classes than being Solo, after all.
 
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Phantom Liberty feels bizzare, like devs showing what they originally had on their minds for the whole city. On one hand thanks for showing, on the other it's like admitting defeat.
 
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