Cyberpunk 2077 Grieving Thread

Baldur's Gate 3 had been in development for 7 years, released with an unfinished Act 3, and is still going to easily be GoTY this year. Can't help but notice that, that was longer than 5 years.
It's mainly because BG3's Act 3 is way later into the game. As of right now, 90.3% of players on Steam have the "Descent from Avernus" achievement, which means they completed the tutorial. On the other hand, only 36.2% have the "The City Awaits" achievement, which marks the end of Act 2. So about only 40% of the players that actually played the game have finished Act 2 after 4 months since launch. People are dumping hundreds of hours into just Act 1 alone because they're either exploring every little thing, loading up new saves, or starting playthroughs with friends. Meanwhile the issues with Cyberpunk's launch started rearing their ugly when you entered free roam a couple hours in.

Cyberpunk also had the most autistic hypefest surrounding it on its leadup to launch because of the Witcher 3, causing everyone to hyper fixate on every flaw. BG3 came out from Larian, a studio a lot of people never heard of before. If the Witcher 3 was never released and Cyberpunk's issues didn't pop up until later in the game (like say post-Hanako abduction), I'd bet Cyberpunk would have been a GOTY contender.
Finally I can share public transportation with smelly hobos and unmedicated schizophreniacs in my vidya games.
Thank you CDPR.
Sadly it's just a "sit in a seat and look around" thing. Really missed opportunity for random encounters/potential boss fights like you're riding the New York Metro.
 
You know honestly if they keep doing this shit I might just take another look into the game in the future. More as a "this is on sale and the sequel is coming out so I'm gonna see how good the first one is because it's obvious they used their QoL changes as a testbed for the sequel" kinda deal.
 
right now, 90.3% of players on Steam have the "Descent from Avernus" achievement, which means they completed the tutorial. On the other hand, only 36.2% have the "The City Awaits" achievement, which marks the end of Act 2.
Mods disable achievements (though there are work arounds)
Act III wasn't that bad, just failed to tie all the many branching threads together.

What hurt Cyberpunk was overpromising at release, if CDPR called the game Early Access, and didn't try to sell it to ancient consoles too underpowered to run it, it would be spoken of with the same amount of love as BG3 today. 2.0 is really really good, though I haven't got around to play 2.1 yet.
 
I think calling it a "classic" is a stretch. Its still an average game, but its far better than it was.
What makes it special from other RPG/action games then and now? Last I heard, the 2.0 update is supposed to be the intended version of Cyberpunk for PC and next gen consoles.
 
It's like there's worldbuilding in the game but in the wrong places so the game is somehow empty yet filled with bullshit.

Kinda like Destiny and grimoire cards.
I don't know anything about Cyberpunk or Destiny, but I know a lot of games dump all of their exposition into documents you have to read and it's ASS and has no ARTISTRY and SUCKS
 
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I don't know anything about Cyberpunk or Destiny, but I know a lot of games dump all of their exposition into documents you have to read and it's ASS and has no ARTISTRY and SUCKS

I don't agree with Derp at all. Cyberpunk had a really good balance between presenting the story that's right in front of you and keeping world building stuff to in-game books and optional convos. Like how Bethesda used to be, pre-Starfield, except the story actually being interesting. It's def not a Destiny or similar absolute shit-tier garbage that relegates everything to the codex.
 
Pretty much.
Of the two GNC characters we have Fingers and Claire. Claire put V's life at risk over a multi month plan to get revenge for their husband accidentally dying in a deathrace.
Fingers is just a socially awkward medical aidgiver.
Not their, his. Claire is a troon and and troon in a video game is still a troon.
 
The metro's cool I guess but like the apartments it's obvious this was more of a reaction to the people who were complaining about random stuff they expected to be there on release rather than something the devs genuinely thought needed to be there, because there really never was an issue with the metro fast travel points. It's a shame because I think there's more interesting things that CDPR could have added these past few updates while limiting the reactionary updates to stuff that was actually broken and nonsensical, like the police system. But hey, being able to listen to music anywhere and pop wheelies on bikes is nice I suppose.
 
What makes it special from other RPG/action games then and now? Last I heard, the 2.0 update is supposed to be the intended version of Cyberpunk for PC and next gen consoles.
There's really nothing that makes Cyberpunk "special". That's why I called it average. The main thing 2.0 did was add some content, and fix a lot of aspects of the game that were broken or didn't function well at a launch. But its still still fundamentally the same game.
 
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Not their, his. Claire is a troon and and troon in a video game is still a troon.
You are almost as particular as the transactivist who edited EVERY character page on the cyberpunk wiki to add a gender box to call "Claire" female in.
The metro's cool I guess but like the apartments it's obvious this was more of a reaction to the people who were complaining about random stuff they expected to be there on release rather than something the devs genuinely thought needed to be there
I couldn't put it better myself, it was added to silence those noisy people, despite not really making the game better more for than one or two ride.
There's really nothing that makes Cyberpunk "special". That's why I called it average.
It's a good lifesim/RPG, it's got a good story/setting and the gameplay is fun and engaging.
It's not perfect, but few games offer so much for US$30 (has it ever not been on sale?)

It's also pretty educational what with being fully voiced in X number of languages.
 
It's a good lifesim/RPG, it's got a good story/setting and the gameplay is fun and engaging.
It's not perfect, but few games offer so much for US$30 (has it ever not been on sale?)
The “special” thing I liked about it was that it went out of it’s way to better establish the DataKrash events without really having to, as one of the last TTRPG books (V3) basically fucked with a bunch of cool shit and kind of made the lore and setting shitter and more muddied. I don’t know if CDPR had a lore expert to tell Pondsmith how stupid some of V3 was and convinced him to scrap a lot of the changes, or if he himself realized how much he misaligned the community and just decided to start fresh with RED. Cyberpunk 2077 is really a blessing for those disappointed in the last expansion books becoming “shitty lore: featuring Mike Pondsmith’s action figure collection instead of stylized illustrations!”. They didn’t have to try so hard to keep the story consistent with the original TTRPG, but they did, and still respected Pondsmith’s visions in a lot of ways. Also, big W for CDPR for removing and not mentioning the gay furry cyberware that the TTRPG had, they could’ve easily furry baited with that shit and didn’t.
 
I don't agree with Derp at all. Cyberpunk had a really good balance between presenting the story that's right in front of you and keeping world building stuff to in-game books and optional convos. Like how Bethesda used to be, pre-Starfield, except the story actually being interesting. It's def not a Destiny or similar absolute shit-tier garbage that relegates everything to the codex.
I don't think I've read a single in-game book, because reading is gay. And I think I still got a pretty good idea of what the setting is about only through dialogue and environmental storytelling.
 
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Also, big W for CDPR for removing and not mentioning the gay furry cyberware that the TTRPG had, they could’ve easily furry baited with that shit and didn’t.
Converssely they also didn't even lean into the controversial topics at all. Beingjust ad space. Imagine if posers were actually furries, grooming and all.

Then Saburo comes out as a poser.
 
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Not their, his. Claire is a troon and and troon in a video game is still a troon.
Eh, Cyberpunk actually lets you go all the way with that. No axe wound, full function, and if you shell out the big bucks you can even get working reproductive organs. Obviously Claire didn't since they're a bartender, but...
Converssely they also didn't even lean into the controversial topics at all. Beingjust ad space. Imagine if posers were actually furries, grooming and all.

Then Saburo comes out as a poser.
Well, we did get the Chromanticore dick girl that pissed off the Twitterati...
 
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